Is instant recovery of grenades intended?

Still loving the game and the combat so far (except those annoying spitting critters, we all hate them - in a good way). This is something I've noticed though, thats somehow OP with goliaths.

They basically instantly recharge your grenades. Of course, this could be a reward for smart thinking. On the other hand, it makes them too weak. So maybe grenades should not be charged up by dealing damage on their explosion.

Also, it is quite easy to circle them closerange and shoot their backs (try it on 3-5m). They should have a stomp that deals damage within close vicinity - unless you mean to keep them "big, lethal but stupid" to make the combat less challenging. :)

I hope you enjoyed this slaughter btw. ;)

PS: I posted earlier on this sub, now I'm at 45h. Can't get enough of this game, I'll reach the end soon I suppose. Much love to the devs! ♥

u/Thorium-227 — 3 days ago

My wishlist for the game (25h in)

I am absolutely in love with this game and feel like the perfect target group for it (I played Factorio, Satisfactory and Death Stranding). There are so many great things about it (visuals, world, score, building system, pacing, ...). And I see so much potential, which is why I've decided to share my ideas with you and the devs. I don't have many hours yet (distributed across a sp and mp map) and probably only know about 30% of the content. Still, here's my priority wishlist and some "hot takes".

High priority

  • option for easier multirail to multirail connections (not having to connect every single rail)
  • "I'm stuck"-function (useful when sliding in between two rocks and "falling forever"), only fix I've found is reloading the game
  • storage vicinity recognition -> everything within the shelter is one inventory for easier crafting (other games have done that well, e.g. Death Stranding, I think Fallout 4?)
  • better "object touches ground"-recognition (especially on "hollow" boulders up in the mountains)
  • Option to recycle or transfer all items of a type or material + hotkey for faster recycling confirmation (right now you have to double click every item and then click the button for recycling -> safe, but tedious)
  • Copy-Paste mode for production and storage facilities (-> Factorio; the facilities should automatically be set up for the last item that was chosen or there must be a selection-copy-paste function)
  • enable more map options (ziplines, basecore names, energy distribution -> see Factorio); for caves and non-disapperaing icons a "visited" status would be helpful

Low priority

  • ingame notepad for reminders and less mental load (i'm using the chat right now)
  • fix issue that containers are not named anymore when rejoining a mp lobby
  • fix issue that 1st rupture warning is (sometimes) only displayed for host
  • compass on top of screen (many games have that) or in-hand/on arm for easier navigation
  • add a "picture mode" for the drone (no hud)
  • Tease mid- or lategame content such as new enemies in early game to keep players engaged/excited

Hot Takes

  • Hard mode (finite resources, structures need repair after time, timer for finishing tasks, penalty for failing in time)
  • Cultists of the Rupture -> deserters (ex workers/convicts) that went rogue/survivalists and praise the rupture of the star, their philosophy is "everything must be renewed" and thus try to have your factory destroyed by the star rupture (manipulating basecore, ...); idea is inspired by Death Stranding
  • Cold War -> The five cooperations each send their teams to the planet (this already happened), but now compete to get something done. You choose a team to compete with against the others (I don't think pvp, more coop pve against bots like Anno)
  • Bigger lobbies -> we won't see 256 players like Factorio, but imagine 20 or so! The fun, the chaos, the profits for the corpos

I am especially interested in what the community thinks about my hot takes. I would LOVE to see them in the game (as an optional feature). Please don't spoil late-game content if possible. Enjoy and have a great day!

EDIT: More ideas, lol.

reddit.com
u/Thorium-227 — 7 days ago

I won my first COTD in Div2!

https://reddit.com/link/1twjrc3/video/drxve2jzt85h1/player

Hi, I'm the same guy that somehow won his first knockout a couple of months back on COTW: https://www.reddit.com/r/TrackMania/comments/1rua5pi/i_tried_cotw_for_the_first_time_and_finished_1st/

This time, I've tried COTD. I already won a COTD some days ago, but on the lowest div. I was never ever on div 2. Thus, I was sweating hard and had such a cool experience.

Again, I must praise the TM community for just being so full of good vibes. I had a really good time. RIP to the better players that somehow got knocked out, granting me this win. Paypal incoming. :P

Next time, I'll try the "real" COTD. See you ingame.😄
Tadman out.

reddit.com
u/Thorium-227 — 1 month ago

Hallo zusammen, mehrere Bewohner aus meinem Haus wurden heute Nacht kurz vor 2 Uhr durch eine Abfolge von lauten Knallen um das Nürnberger Ei geweckt. Hat sonst jemand etwas gehört und weiß vielleicht mehr?

reddit.com
u/Thorium-227 — 2 months ago