Thronewake - a persistent strategy browser game, fresh server starting May 23
Hey everyone,
My name is Mike, I’m a software developer from the Netherlands, and I’ve been building a persistent browser-based strategy game called Thronewake.
A fresh new server opens on 23 May, and registration is already open.
Thronewake is focused on long-term village growth, alliances, world-map strategy, attacks, defenses, scouting, trading, rankings, reports, and a server-wide endgame. It is designed as a mobile-first browser game, so there is no download required and it works comfortably on both desktop and phone. It's all realtime as well!
You start with a small village, grow your economy, train troops, join or create an alliance, expand across the map, and compete for control of the world. The game has three playable tribes: Embermark Dominion, Stormfang Clans and Verdant Wardens.
There is also an NPC tribe called the Ancients, who control special locations and play an important role in the endgame.
Some of the main systems currently in the game:
- Villages and resource production
- Buildings and upgrades
- Troop training
- Attacks, raids, scouting, and reinforcements
- Alliances
- Global chat, direct messages, and alliance channels
- Reports
- Rankings
- Trading
- Map exploration
- Endgame objectives
- A combat simulator
One thing I care about a lot is keeping the game fair. There is currently no monetization at all, and if I do add it later, the plan is cosmetics only. No pay-to-win, no paid speedups, and no ads.
The game has already gone through earlier worlds with friends and early players, and the core game is now in a solid place. New features are still being added, but the game is fully playable and ready for a larger world.
If you enjoy persistent browser games with alliances, strategy, planning, and long-term progression, I’d love to see you in the new server.
You can register here: