
u/Throwaway_Raccoon2

59425
Please someone help me. Every other trans girl reports feeling this special magical feeling when they start hrt or whatever but I’ve been on hrt for months now and I haven’t felt it yet and low-key im so scared that im not trans and im just pretending to be trans and idk what to do. I wish I felt better I want to feel euphoria but I don’t think I have and I don’t know what to do. Im scared I won’t get to be trans and that I will never get to be a girl
Which aliens do you consider “overpowered”?
To clarify, im not asking this in a “which aliens would you put in a Powerhouse Playlist” kind of way. I want to know which aliens you think make other aliens redundant or obsolete (like how Jetray makes Stinkfly, Ripjaws, and XLR8 redundant, because Jetray can do all their niches better (or with more versatility))
What comes to mind when you hear the name Grace?
So I'm at a point where I need to come up with a new name, and the closest feminine name to my current name is Grace. While I don't hate the name, I also don't love it. IDK, it kinda gives me "old lady who goes to church" vibes, which isn't what I want to go for. When I bring this up to my friends, however, they all say that the name doesn't carry that kind of connotation to them . . .
I figured I'd ask yall what you think of when you hear the name "Grace"? What mental image does it conjure up? What kind of person do you invision?
Also, what personality traits do you associate with the name (I know that someone’s personality isn’t dictated by their name, and that anyone with any name can have any personality. I just what to know what ‘vibe’ Grace gives off)
Do you all think “Mister Miraculous” is too close to “Mr Miracle”?
So I came up with a super hero concept I want to call “Mr. Miraculous”, however when I googled the name I found out that there was already a semi-popular hero that goes by the name Mr. Miracle.
Do y’all think these names are too similar? Should I change it?
I updated my rough map I posted yesterday. Is this better? (Old map is the second image)
I know some of the coastlines are rather smooth. I'm moreso asking if the general shape/blocking is okay
Does the rough outline of my megacontinent look good?
I want to know if the general shape looks good before I dedicate the time to properly drawing out the detailed coastline.
In specific, I'd like to know if the bottom continent is too thick or has a boring coastline
1971
I don't have enough strength to not constantly shovel trash into my face 24/7 why am I so weak I just want to be strong I just want to be in control I just have to not eat I just have to not eat I just have to not eat I just hav
Simulacrum ~ What If Your Domain Expansion And My Domain Expansion Held Hands? (Haha, Jk Jk) (Unless . . . ??)
"Each Simulacrum is a dance. A push and pull between our souls. This is the birthright of everyone with the strength to impose their will upon the world" ~Sovereign
"Hand me your dreams, Nurse, and show why they matter" ~Bartender
"This is my Simulacra: A world where medicine is as plentiful as water. I won't stop fighting until I turn this world into a reality." ~Nurse
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Simulacra: The World Within The Mind
The core of this system is someone's Simulacra. Everyone has one, but only a few people can access them: These people are called Dreamers. Most Simulacra users discover their Simulacra by getting "lost in their own mind", be that through trauma-induced disassociation, a single-minded pursuit of passion, or even intense meditation. Having strong convictions or firm beliefs make it easier to unlock a Simulacra
A Simulacra manifests as a "mental realm" that it's Dreamer can pull their consciousness into, allowing them to move around it like a 3d space. When in a Simulacra, a Dreamer engages in a kind of 'sleepwalking', where they passively exist in the real world (like sitting in one spot or pacing around a general area).
Each Simulacra is a reflection of the Dreamer's psyche, with a focus on one's hopes, beliefs, or memories. Each Simulacra has a list of abilities, often described as an "if-then" statement. Simulacra start with only one ability, but as a user grows their Simulacra's strength they may discover more. Example abilities include:
-If I touch water, then I am healed
-If I make loud noises, then I get bruises all over my body
-If I drink alcohol, then I can manifest past experiences around me
Simulacrum: A Union Of Minds
When a Dreamer enters their Simulacra while another another Dreamer is present, it will cause the Simulacra within the other dreamer to "resonate". This merges both of the Simulacra together into a combined space, called a Simulacrum. A Simulacrum's appearance and abilities will resemble a mixture of both of it's parent's Simulacra.
Let's explain with an example, shall we?
Dreamer A has a Simulacra called "Hands From The Grave". It appears to be a large graveyard shrouded in mist, and it has two abilities: "When some breaks a gravestone, a zombie will crawl out of the grave to attack them" and "Occasionally a wolf howl will sound. When that happens, a pack of wolves appear and hunt down anything that moves"
Dreamer B has a Simulacra called "Bad Quarterly Report". It manifests as a high-rise office building, with an endless number of floors. It also has two abilities: "If 'The Boss' (an entity that roams around the Simulacra) sees you, it will freeze you in place for 3 minutes" and "The snacks from the vending machines heal you when you eat them"
A Simulacrum build from these two people would likely take the form of a office building filled with gravestones and a deep fog. It would have two abilities, which could be something like "Breaking a gravestone heals you" and "If The Boss sees you, then he summons a pack of wolves that hunt you", or "There are vending machines around that vend wolves" and "Breaking a gravestone freezes you in place for 3 minutes", as examples.
Both Dreamers are in the same Simulacrum, and as such they can interact with each other. If someone 'dies' (either through a Simulacrum's ability, or by being attacked by the other Dreamer), then some of their Simulacra's energy is syphoned off to the other Dreamer's Simulacra (more on this later), and their Simulacra cannot be accessed or resonated with for a short duration of time. This also usually knocks them unconscious, though no physical damage is done to their body
The Projection War: The Battle To Manifest One's Dreams
Not all Simulacra are equal in power. Some are stronger than others, with access to more abilities. Typically, Simulacra will only resonate with other Simulacra that have the same number of abilities. A mysterious force seems to draw Dreamers of similar strength together, encouraging the frequent creation of Simulacrum
When one Dreamer beats another in a Simulacrum, they pull energy from their opponent's Simulacra into their own. This makes it stronger and more developed. Once a Simulacra has reached a certain threshold of power, it develops new abilities. Dreamers with especially powerful Simulacra are even able to project their power outwards and use their abilities in the real world, though this is very rare.
The ultimate goal of most Dreamers is to make their Simulacra strong enough that they can project their dreams into reality, and eventually even rewrite reality itself. This back and forth struggle for power is referred to as The Projection War.
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TLDR: You have a Domain Expansion (like in jjk), except it combines with your opponent's Domain Expansion. Both fighters know what their own Domain Expansion's ability is, but they don't know what their opponent's ability is, so there is an imbalance of knowledge. Will you be able to figure out what the combined ability is and utilize it first, or will your opponent figure it out before you, and use it to their advantage?
TLDR: I'm looking for a VTT that lets me make "Control Panel" style puzzles that my players can directly interact with.
So I've been a fan of interactive Point-And-Click puzzle games for a while, with my favorites being MYST, The Room, and The House Of Da Vinci. If you aren't familiar, they're puzzle games that mostly revolve around discovering clues to operate some kind of esoteric control panel. Once you've put in the right code, something usually activates, and you're given more cryptic hints and puzzles. Wash, rinse, repeat, until you've solved all the puzzles in a given area, which allows you to move on to the next section of the game.
I've been wanting to run a ttrpg centered around this premise for a while now: The players will mysteriously awaken in some strange space, and will have to solve various puzzles to progress the story.
The problem is that I have no idea how I'd actually run a game like that. I don't want all the puzzles to be theater-of-the-mind, as it would be
A) Difficult and tedious to explain (and re-explain) the puzzle presented to the players
B) lame.
I want to construct an interactive puzzle in a VTT environment, equipped with levers and dials and other dynamic elements, and let players fiddle around with them until they figure out the puzzle. Obviously, I most VTTs are built for combat encounters, so something like this is a little outside of their wheelhouse.
Does anyone here know of any VTT that lets me do something like this? I'm not expecting something that will automatically trigger events when a player solves a puzzle or whatever. Essentially, I'm looking for a VTT with 3 key things:
- The ability to quickly switch scenes (so when a player walks up to a lever puzzle, I can switch from the "Room Scene" to the "Lever Puzzle Scene")
- The ability to make scenes where players have limited control over objects (So they can spin a dial without moving it around, or move a lever up or down a track, or toggle the state of a switch)
- The ability for the GM to quickly manipulate the elements in a scene (so I can turn a light on when they have a part of the puzzle correct, or so I can change the symbol displayed on a screen)
(An extra 4th benefit that would be nice is the ability for different players to have access to different scenes, so I can have puzzles where 2 players have to press buttons in different scenes simultaneously)
Does anyone know of a VTT that fits these criteria? I'd be more than happy to clarify what I'm looking for if needed.