
Gutenberg really just invented the "Unread Backlog" industry
The Printing Press just made it cheaper to lie to myself,

The Printing Press just made it cheaper to lie to myself,
sounds dumb but hear me out: pentiment might be one of the funniest games ever made about media disruption.
on the surface its a murder mystery in a bavarian monastery. but half the town is basically living through the moment when a luxury information product gets destroyed by a cheaper distribution channel.
the monks are making illuminated manuscripts. slow, expensive, beautiful, high-status, handcrafted. legacy product.
then printed pamphlets and books start moving through the town. cheaper, faster, uglier maybe, but way easier to copy and spread. suddenly the old product doesnt even have to become worse to get disrupted. the distribution changed first.
thats the part that feels weirdly modern to me. the printing press is doing to manuscripts what tiktok / amazon / cheap DTC brands do to older premium products. the new thing wins because it moves faster through the network, not because its spiritually better.
and the game keeps showing you that the real network isnt just books. its gossip. the innkeeper, the miller, the printer, the abbey, the peasants, the town square. andreas solves mysteries by moving through information nodes more than by doing sherlock holmes clue magic.
even the revolt feels like this. people arent just responding to material conditions, although obviously they are. they are also consuming a new political identity that becomes easier to imagine once printed words can travel.
so yeah, pentiment is a murder mystery. but it also feels like a 16th-century simulation of what happens when a new distribution layer melts the old cultural economy.
am i reading way too much marketing brainrot into this or did obsidian accidentally make the best media disruption game of the decade?
been thinking about why kentucky route zero feels so different from a normal road trip game.
most road stories use the highway as a promise of escape. a way out. KRZ feels like the exact opposite. the road doesn't free anyone from obligations, it just drags them through more of them. Conway isn't on an adventure, he's just an old guy trying to make a delivery for an antique shop that is probably going out of business.
what amazes me is how the game takes ordinary, boring american spaces and turns them into dream objects. the Bureau of Reclaimed Spaces is just a massive, fluorescent nightmare of paperwork and debt. the Elkhorn Mine isn't a dungeon to loot, it's a monument to dead laborers whose debts outlived them. even the gas station (Equus Oils) feels like a haunted church.
that’s why the phrase "a dream made of american leftovers" stuck in my head. it’s not traditional horror. it’s the horror of bureaucracy, unpaid medical bills, and ghosts of people who were just trying to work.
maybe thats why the ambiguity works for some people and fails for others. if the mood lands, the game feels perfectly haunted. if it doesnt, it just feels slow and pretentious.
For anyone who has played it: what do you think the game is actually doing with all this debt and labor stuff? does the weirdness make the themes stronger for you or did it just get in the way?
apparently this was a huge running joke in the middle ages. the artists just drew the prey hunting the hunters in the margins of super serious religious books. these rabbits have better organized crime syndicates than most modern gangs tbh.
which one of these do u think is the most unhinged? the rabbit acting as the judge is killing me lol.
think about it. you spend thousands of hours meticulously copying holy Latin texts in a freezing, dimly lit room. you’re exhausted, your hands cramp, and you're bored out of your mind.
so what do you do?
you draw a bird with human legs wearing shoes. or a cat looking back like judging you. these marginalia doodles were basicallly their way of keeping sanity.
it’s the 16th-century equivalent of drawing "S" symbols on your notebook during a boring corporate meeting.
RESPECT to the monks who knew how to slack off artistically.
think about it. you spend thousands of hours meticulously copying holy Latin texts in a freezing, dimly lit room. you’re exhausted, your hands cramp, and you're bored out of your mind.
so what do you do?
you draw a bird with human legs wearing shoes. or a cat looking back like judging you. these marginalia doodles were basicallly their way of keeping sanity.
it’s the 16th-century equivalent of drawing "S" symbols on your notebook during a boring corporate meeting.
RESPECT to the monks who knew how to slack off artistically.
we always picture the middle ages as isolated villages where no one traveled further than the next farm.
then i saw this scene and it clicked. a crisis happens, and the room instantly erupts in Czech profanity ("do prdele!"), French panic, and Latin prayers. it’s a chaotic, interconnected mess of wandering scholars, monks, and merchants.
honestly? it’s not much different from a modern twitter timeline during a global event. just with more robes.
and the irony of a real murder happening right beneath a fading Danse Macabre fresco (reminding everyone that death comes for kingss and peasants equally) is peak 16th-century dark humor. the ultimate "black swan" market correction.
Seen this a lot in Gothic manuscripts—Reynard the fox dressed as a bishop or frior.
It was a giant inside joke mocking corrupt clergy. The fact that the artist spent hours meticuulously painting the chickens listening so attentively,
while the fox is probably planning his dinner is amazing.
The geese are looking up at him with pure devotion,
This is just peak dark comedy. Some dynamics reallly never change.
Top (The guy in the tree): Me, putting all my money into a "safe" 4% savings account.
Bottom (The fighting dogs): Institutional algorithms battling over 0.001 cent differences while the economy burns.
I think climbing the tree of "safe haven assets" means I win.
But really, I just end up stuck in mid-air, entirely paralyzed, forced to watch two hounds (bulls and bears) beat each other senseless with clubs. At least they are getting some exercises.
I'm just getting leg cramps.
Hey everyone. I’ve been researching visual culture and hidden rules in historical art (part of a broader project), and I keep running into the same bizarre motif in 13th and 14th-century illuminated manuscripts:
A fully armored knight, completely terrified, locked in deadly combat with a giant snail.
I know marginalia is famous for the "World Upside Down" trope (like hares hunting hunters), but the snail battles seem so specific and widespread.
For those who study medieval history or visual vocabulary:
- Is there a consensus on what the snail actually represents?
- I've read older theories suggesting they represent the Lombards, or social anxiety, or even just pure comedic absurdity. Is one theory currently favored by historians?
- Did this joke/symbolism ever exist outside of manuscripts (like in architecture or folklore)?
Would love to hear from anyone familiar with this specific, weirdly wonderful piece of medieval history!