Am I in the wrong about my role?

For context, I am a Program Coordinator. I got this new job in the Design department of a company. Our team frequently works on projects for all the other departments so I frequently bounce between a lot of different items.

I also manage two subdivisions of my department (Product and Brand) which amounts to around 13 or so people.

I typically manage our sprints, reviews, assist with tasks, spearhead my own efforts, run items through legal review, send out NDAs, contact stakeholders, create company templates, organize meetings/workshops, restructure company assets for accessibility, meet with vendors and purchase needed items, coordinate with other departments, and the list goes on.

But now, I’m being asked to be a Project Manager for a major product effort despite me not being a project manager nor in that domain. My job title specifically highlights being a ‘Creative’ role.

I am already spread thin and the Project Managers from other departments treat me like that’s my only project and are very harsh when I’m not 100% on top of it constantly (given that they don’t have other obligations to other departments like I do)

I talked to a few people, namely family and friends, and they explained that I should suck it up and that “everyone has multiple projects” but I feel like I’m being asked to go far beyond my job description and that because of my unique position, I am basically a project manager for each department that works with ours.

Am I in the wrong? I feel so spread thin right now and this new effort has me at my bursting point.

reddit.com
u/TiredKarasu — 3 days ago
▲ 133 r/MMORPG

Modern MMOs and their ‘tail-ended’ loot system

One thing I often find in a lot of newer MMOs (and by extension modern versions of old MMOs) is that loot isn’t really part of the journey anymore - it’s at the end.

I truly do miss when a lot of MMOs had uneven gear progression and had very rare loot either by chance or discovering something that wasn’t common knowledge in the community.

I really like in MMOs when I feel like my gear is kind of pathetic and I need a reason to go out and find more through random drops or niche quests, instead of being spoon fed reliable rare upgrades which immediately make a rarity system pointless.

A lot of my experience with starting a new MMO is “just skip 80% of the ‘old’ game, and then once you get to late game it’ll start to be cool”

But I guess I really want to find an MMO that has that discovery aspect without it being one of the ‘titans’ of the industry that were made a decade or two ago.

reddit.com
u/TiredKarasu — 1 month ago