Over 1k bleed damages

This is the endgame of my RoW run. With max Ring of Arcana and +11 Armor of Thorns, even the Hands killed itself instantly when going melee with me

u/Toanzzz — 12 days ago
▲ 33 r/ShatteredPDSeeds+1 crossposts

Seed Analyzer

Hey all, I've been working on a seed analyzer for Shattered Pixel Dungeon and it's finally in a state worth sharing. I'm still working on it, so any suggestions is much appreciate!

🔗 <https://spd-seed-analyzer.nerdcoder.xyz> (free, open source, no ads/accounts)

What it does:

  • Analyze a seed: potion/scroll/ring identities, guaranteed loot per floor, quest rewards (Wandmaker, Blacksmith, Sad Ghost, Ambitious Imp), trinket rotation, and rendered floor maps showing rooms, doors, traps and plants.
  • Find a seed: search for seeds that contain specific items within the first N floors (e.g. "Ring of Haste + Horn of Plenty by floor 5").
  • Where an outcome depends on your run instead of the seed, it says so and lists the possible results with the conditions attached, rather than pretending it's guaranteed.

How it works: the generation logic is a Rust port of the game's own code, compiled to WASM and pinned to v3.3.8. Same java.util.Random, same call order, same generator decks, so results should match what the game actually produces. Everything runs in your browser; nothing gets sent to a server.

Caveat: coverage is still partial. Not every generation path is modelled yet, so treat missing entries as "not analyzed" rather than "not there". If you spot a mismatch against an actual run, please tell me, that's the most useful bug report I can get.

Source: https://github.com/nerd-coder/spd-seed-analyzer (GPL-3.0). Built on 00-Evan's game, obviously, all credit there.

Note: Added spoiler tag as this may expose too much info in a run.

u/Toanzzz — 14 days ago