Resuming work on data pack: extension to Terralith
Approximately a year ago, I stopped working on a nice data pack for personal reasons. Now I'm resuming it. The video shows only a very small part of it, and only an older version.
I will post here, from time to time, a state of the project and some scientific/usage background for it.
Also, I have a server where I will run the testing map from time to time. (If you want to join testing, ping me in private.)
The data pack is an extension for the Terralith data pack that is easily plugged in on top of it. Originally, it was developed for a 704-height world (-64...+640), but I'm currently converting it to the normal default MC height.
Key features that were already developed:
- Proper scaling, including most minerals and features (no more "empty" mountains)
- Tectonic-like continents and oceans, but a completely different approach to the generation of islands that gives them a bit more natural look. Plus smaller biomes for islands; they are more "wet" and a few other improvements.
- Smoother terrain (no more 8-block "stairs")
- Greatly improved coastline (grotto, more natural beaches) - details will be in a separate post
- Mineral stripes
- Cave entrances adjustments: fewer small "holes", more caves in higher mountains, no cave entrances/holes on beaches, etc.
- Some fixes and improvements to the Terralith issues and common community complaints (no "black-only" empty beaches for tropical forest, no "white" empty beaches for amethyst rainforests, more green plains, no "red" structure in normal desert, etc., etc.)