Winhanced is much better but it lacks a tiny bit of quality of life features.

  1. Add a favorites tab in the library so I can separate my games from backlog to my favorites.

  2. Better UI Color Customization. I want to be able to control the color of the text and make custom pallets using a color wheel. Mostly add an advanced option to where we can customize the UI elements colors.

  3. An option to switch the news articles to the top or bottom of the screen.

  4. Background music in the hud and customizable music options or sound effects when selecting and playing a game. Also make the background music stop when winhanced is unfocused.

  5. Customizable Boot up screen. Make it so where we can put a video or something that plays on startup. Like the PS2 boot for example or the Gamecube.

  6. The ability to put a gif or image in the background. The unfocused color background is cool in the app. But I have a lot of desire to customize the launcher and I think adding this allows for much more personalization. Which I care a lot about and why I switched to this.

  7. The ability to shrink or enlarge the game images and the ability to move the game icons to the top,bottom or middle.

If the creator is reading this. Thank you for working on winhanced and I hope you have a great week.

reddit.com
u/Total_Umpire_9078 — 14 hours ago

Genuinely optimize your game Tze.

I hate it when the only actually fun game mode I can play is ranked since I do not have the destruction frame drops or the frame drops from having too many players in a lobby affect me. I play with all the setting to their lowest no shadows and I cannot hit more then 100fps in a public lobby. Which sounds like a lot until the stutters hit and I go down to an average of 60 then 80 then 100 back down to 70. And I am tired of losing fights because of high ping and low fps. I'm a 10k losing because I don't have 300$ for a rtx 5060 and I am running on integrated graphics. Like 144fps is my monitor refresh rate and in ranked that is hit easily but in the base game it genuinely hurts my eyes.

Also I hate when the game has those random unloaded chuncks that show the subway dude. Like I'm not trying to be distracted by the Minecraft render distance problem in fucking Roblox. I know a lot of the optimization problems could Megumi be fixed by turning all my setting to complete 0. But then again I play this game for fun not as a way to count frames I will probably never use competitively.

So tze if you see this. Genuinely optimize this game of yours and make the destruction And the player models less taxing in graphics cards. Not all of us can afford to just build a better PC so PLEASE make destruction less taxing and make the game better at handling player textures. Thank you.

reddit.com
u/Total_Umpire_9078 — 10 days ago
▲ 15 r/pcsetup

Rate my setup.

This desk myonitor is on has a very short backside. So I just ducktaped cardboard boards onto the back of it so I have more space and it raises my keyboard up a bit.

u/Total_Umpire_9078 — 10 days ago

Why I am more happy playing on a mini led then playing on an oled.

When I played on an oled and then bought a mini led with birthday money for the first time. Firing up that monitor and playing games felt a bit more immersive then a plain old oled was for me. Kinda like a less motion fluid crt in a sense.

The main game that brought this out for me is Deltarune.

When I fired up deltarune and actually started playing the game on my monitor felt better then my first playthrough on an oled and standard led screen. And I think its because of the blooming and or brightness while also having deep enough blacks to not notice the blue screen I usually saw on the led.

When playing the game, your actually immersed more then you know. Cause the light doesn't just end at a fixed point on a mini led, It blooms a little bit outwards and it feels how natural light should feel. It pans out a bit darkening the further it goes outward like a lampost would.

As well as the extreme brightness makes you feel like your there and you see what the characters see. A bright light just in your face. If y'all have a mini led monitor play some games like deltarune on HDR. And you will see what I saw. Good day to all.

reddit.com
u/Total_Umpire_9078 — 11 days ago

Nanami is kinda shit in his ultimate. Let's fix that. (Image kinda related)

Nanami needs some massive ult buffs. And I'm here to provide a good bit of it for everyone here. As a nanami player I feel like he needs something to make him compete with the likes of sukuna and gojo ultimates. And something to kill bum-kari.

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Fix 1:Make sharpen air variant effected by the ratio special. When I use nanami and I use sharpens air variant I want it to take advantage of ratio because it already has a passive with a massive ratio where you have to move your camera towards. But I think having his special effect on this move will allow it to be more useful instead of a shitty gimmick.

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Fix 2: Cooldown reduction. With all of nanami's moves being kinda underpowered for an ultimate. You also can't use them for a long time, especially interrogate and collapse. Since interrogate does not hit ragdoll you can't combo it with collapse or even ratio breaker 1,2,3. So to compensate for that low ass combo potential. Reduce the Cooldown of interrogate by 3-5 seconds. Reduce collapses Cooldown by 5 as well. And reduce the Cooldown of sharpen by 3-4 seconds. This will allow nanami to not be an m1 merchant or sitting duck in his ultimate after using those moves.

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Fix 3: I-Frame Addition: There is no reason ratio breaker 4 and collapse shouldn't have I-frames. When you do all the work for ratio breaker 4 you want it to have I-Frames so you don't have to worry about a pebble breaking it and throwing your hard work in the trash. Collapse also deserves I frames cause the moves can miss very easily if you jump too high or don't go to a building fast enough. As well as being hit by something when your winding up. I think giving those moves complete invincibility frames will allow for his ultimate to also be much safer.

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Fix 4: More range. There's a lot of problems with interrogate,Ratio 4 and collapse. They all cannot hit you if you're at the least bit of range away. So I think we should increase interrogates range by like 8-14 studs. And make the second hit of interrogate(with ratio) travel faster and farther so if you're on flat land you can hit them even if they slide away from you. Increase ratio breakers range by 22 studs so a backdash doesn't screw you over. And make collapse have a wider hit ox by 5-8 studs.

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Fix 5: Make sharpen and interrogate a variant. When you use interrogate and hit the opponent you should be able to feint into sharpen so you are able to have more seamless movement towards the opponent. This will also put interrogate in a 6 second CD.

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Fix 6: make interrogate hit ragdoll. Every other ultimate has ragdoll combos except nanami (even Todo) so if your going to make interrogate a high risk interruptible move. Let it combo with sharpen air variant or collapse. That way you can take advantage of that beautiful damage.

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I hope y'all can tell zee zee this so nanami gets the good ultimate he deserves.

u/Total_Umpire_9078 — 17 days ago