u/Tough_Stock_4883

How can i make a good custom damaging spell and what good constant effect enchanted items can i make?

I am currently playing breton/atronach and magicka managment is a bit more than i can chew, but i am still having a lot fun. All my custom spells that actually deal damage cost a bit too much, 3 spells and i'm out of all my magicka. I do have nice stock of decent potions, but chugging them becomes a bit of a chore, while weaker spells take too much time to kill anything that matters when compared to using bound spear. Also target spells seem to be very inefficient. I also got my hand on couple golden saint souls and due to ordinators hating me i have a pretty nice sum of money so i think i can get 1 or 2 constant effect enchantments. What good spells and enchanted items can i make?

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u/Tough_Stock_4883 — 1 day ago

Need advice on how to play pure mage and magic in general

I played Morrowind a couple of times in the past and i always played as warrior, thief or some hybrid variation of them and mage, but never pure mage. I know that the further you go back in games the stronger mages are, but Skyrim magic scarred me so much that i avoided making another pure mage in every other TES game and i want to fix it now starting with Morrowind. I'm not opposed to going slightly hybrid, but i want to keep magic the main damage source. Any advice on how to play/build pure mage, or general magic advice for this game would be greatly appreciated. Also would appreciate some mod suggestions, both ralated to magic and not.

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u/Tough_Stock_4883 — 4 days ago

Need help with skills in XCXDE

After solving the issue with skells i now feel like i can focus on improving my ground gear/build. I know that core crusher is strong, but don't have any good weapons to take advantage of it yet. Right now i'm using both cd reduction skills in melee and ranged combos, secondary accelerator, CQC master and supreme sword. i feel like CD reduction in combos doesn't really contribute much, but at the same time it makes infinite overdrive a tiny bit easier. CQC master is questionable too, but i feel like it make critical power a much better buff. Supreme sword is there since i don't know how damage is calculated and opted out for something that sound strongest. What other skills are worth using/are upgrades to what i have right now?

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u/Tough_Stock_4883 — 12 days ago

Issue with skell damage and survivability.

Currently i have access only to level 50 skells, i bought Lailah and having issues with both survivability and damage. I used only 3 weapons as main ones: G-buster, phoenix wings and e-scythe. E-scythe dealt most damage out of them with g-buster being worst one and dealing half as much damage as scythe(150k). What general stat affects the damage? I tried to give as much melee attack as i could but i haven't noticed any changes. As for survivability, i often get oneshot by anything that is around level 60, even millesaur fire breath attack deals more than half my hp.

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u/Tough_Stock_4883 — 14 days ago

Need help with Skells

I'm still pretty far away from getting flight module, but i at least want to know what skell parts/augments to look for. I remember using e-scythe and disk launchers, both dealt great damage, but i don't remember any other weapons or anything at all about skells tbh. I am open to trying out different/new builds. Also im still unsure what skell frame to stick with(both for controlled skell and ai skells). What skell ground gear to look for/augments to get/skills to use(outside of synchrony)? Is the new skell any good?

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u/Tough_Stock_4883 — 15 days ago

I was playing it and everything was okay with only issue being FPS dropping to 25 after like an hour of playing, which is annoying but fixable by restarting. But after a power outage in my area the game won't even load, crashing emulator instantly. Other games (FE3H and Engage plus BoTW and ToTK) launch just fine. What could be the source of issue?

Edit: I changed the API from vulkan to opengl and now it loads. Still want to know what might have caused the crash

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u/Tough_Stock_4883 — 16 days ago

I'm replaying XCX after a pretty long time and don't remember much. I can get an idea what arts are good and what are not, but skills are a bit tougher to understand without testing them first. I was planning to go FMJ first then Astral Crusader(i remember it being pretty bad, just to get it out of the way instantly) and then Duelist to end up with longsword+dual guns combo. What should i take after them for skills?

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u/Tough_Stock_4883 — 17 days ago

I'm currently playing/replaying all XC games and XCX is the last one i have on my list. I played it long ago and liked it a lot, probably most of them all. My only major issue was it was fairly grindy, but i still thought that it wasn't as painful as XC2 and 1 were. What are the major QoL changes between original and DE? When building characters, what should i aim for? What party members/classes/weapons/skells are considered to be good? Is overdrive still Incredibly broken?

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u/Tough_Stock_4883 — 20 days ago