
How do I make this ship look more realistic?
I have untill next sunday to finish this animation. I am still simulating the water in Houdini, the water you see here is just a test. What stands out to you as obvious CGI?

I have untill next sunday to finish this animation. I am still simulating the water in Houdini, the water you see here is just a test. What stands out to you as obvious CGI?
At the beginning the water needs to adjust to the ship in het water. so when the ship moves away it creates an empty hole without water behind it. Naturally the water around it fills the gab and causes a huge splash. this splash runs into the back of my FLIP sim. I dont want to make the container bigger since its already at 335 meters by 110 meters. I made my animation 360 frames to let the water behave itself according to my liking, but caching 120 extra frames that I dont use feels like a waste of time. I just want the splash to not even happen at all.
Been single for 2,5 years now and haven’t been on a date in about a year.
No more disappointment, no more feeling like I’m playing a game, no more wasting time or money, no more insecurities, no more hurting. I know one day I’ll find the one but after all my dating experiences Im happy to be the most single Ive been in many years. Im actually the happiest Ive been since I realised what even happiness is.
Tryna get better at drawing and I find a lot of motivation in anything Mac related :)
no matter what method I try to convert my colors, it just doesnt look right and the colors barely reach 50% of the scopes. I can get it to work with Cycles or KarmaXPU, so I dont understand what I'm missing in Octane.
So I get most of my assets off blender kit since its built into blender and assigns everything automatically. Now im transferring my cycles materials into octane materials, but this is quite time consuming and boring AF.
I made a script that unpacks image files, and loads them into an octane RGB image node. So thats like 50%+ of the work ik saving myself, but i feel like there has to be a better script for this somewhere.
I am definetely planning on improving the script into changing the cycles standard surface to a octane standard surface and plug in all the texture automatically, but that will take time. So Id rather just download something off the internet if thats available.
Does anyone have a good script for this?