You can chop a giant mushroom anywhere on the stalk and it falls from that cut. Anything to improve?
Our game is Shroomer. Its a VR adventure game in a magical open world, quests, alchemy, and mushrooms the size of trees. The chopping isn't a hit counter. The axe carves a notch wherever it lands, notches accumulate, and the cap falls from whichever cut goes through first.
Free demo on Quest and Steam:
https://www.meta.com/experiences/shroomer-demo/24588036447559733/
https://store.steampowered.com/app/3669830/Shroomer/
Discord if you want to follow development: https://discord.com/invite/xVk4aNfQmf
u/TrisgramStudio — 12 hours ago