Image 1 — Czardian Exalt, A Smart Hub Promethium Platform!
Image 2 — Czardian Exalt, A Smart Hub Promethium Platform!
Image 3 — Czardian Exalt, A Smart Hub Promethium Platform!
▲ 15 r/FactorioBlueprints+1 crossposts

Czardian Exalt, A Smart Hub Promethium Platform!

Blueprint:
https://factoriobin.com/post/kf7683

Lots of of combinator logic in this one! Sushi belt buses everything in and out of the hub, including fusion fuel cells and fluoroketone cold barrels. Many features see on board display panels and quick startup logistic menu. This was super fun to design and test!

u/Typical_Spring_3733 — 11 days ago

Base in a box MK5, Legendary quality, 525 SPM

Features auto mall, quality upcycling, spoilage disposal and more! Blueprint coming soon!

u/Typical_Spring_3733 — 22 days ago
▲ 38 r/FactorioBlueprints+1 crossposts

The Make Almost Everything Hub Is Ready!

Blueprint

Crafts all Foundry and Cryo Plant intermediates aside from Aquilo and Fulgora exclusives, also crafts RGB circuits and copper cables. Upgrade planner friendly! Drop this in your factory and never run out of raw mats again!

u/Typical_Spring_3733 — 23 days ago
▲ 78 r/FactorioBlueprints+1 crossposts

A Simple Auto Mall

Blueprint

Crafts most Logistic and Production items. Combinators can be configured further to your factory needs. Each storage chest is filtered to the preset specific items crafted.

u/Typical_Spring_3733 — 24 days ago

My Deathworld Marathon BP Book

Had requests from people asking me to make a book for DWM focused starter builds. I think I am satisfied with it for now, everything is normal quality and production is nothing spectacular, however it is also cost efficient for electricity and resources and very low on pollution for Nauvis and Gleba, in addition to being compact. Also included are simple rail network and mining outposts blueprints.

Will eventually update with a promethium science platform, but that is going to take a very long time for my tech research to be ready for. Going to be fun engineering a no quality promethium platform!

Blueprint Book

u/Typical_Spring_3733 — 1 month ago
▲ 25 r/FactorioBlueprints+1 crossposts

The Covenant, A Late Game Promethium Space Platform!

Blueprint

Weight 2050 Tons. Max Speed 400 km/s, max belt capacity for [item=promethium-asteroid-chunk] 54K+. Preset to process 70K [item=biter-egg] to 210K+ [item=promethium-science-pack]. Recommended at least 60 [entity=biter-spawner,quality=legendary] and minimum level 23 for Physical, Explosive and Laser Damage, level 7 for Railgun Damage and Shooting Speed. Many features see on board display panels and menus.

Full Platform weighs 2050 Tons and has a belt capacity of 54K+ for Promethium Asteroid Chunks

Asteroid Reprocessing is not required due to high productivity levels and smart looping of asteroids

Display Panels for all platform critical functions, speaker is circuited to accumulator and alarm sounds when fusion fuel cells are to be manually inserted

Platform Components

Idles at 7500 SPM for Promethium Science

reddit.com
u/Typical_Spring_3733 — 2 months ago

Upgraded my Promethium platform logic to be 2.1 compatible!

Blueprint

It took some work, but the platform, which I call the Covenant, is now tested and working for Space Age 2.1. Specs:

Weight 2050 Tons. Max Speed 400 km/s, max belt capacity for [item=promethium-asteroid-chunk] 54K+. Preset to process 70K [item=biter-egg] to 210K+ [item=promethium-science-pack]. Recommended at least 60 [entity=biter-spawner,quality=legendary] and minimum level 23 for Physical, Explosive and Laser Damage, level 7 for Railgun Damage and Shooting Speed. Many features see on board display panels and menus. Fusion fuel cells are manually inserted when the speaker alerts.

u/Typical_Spring_3733 — 3 months ago
▲ 113 r/factorio

New Biolabs Setup!

Needs some more testing in terms of how many biolabs each new cargo unloader can sustain, I think it is 32? BP will be posted once fully tested. Bot traffic has gone way down which means UPS is going up!

u/Typical_Spring_3733 — 4 months ago

Good Landing Pad to Biolabs setup?

Eventually I want to mirror it for tileable Biolabs on both sides. Trying to keep things UPS friendly. Open to suggestions!

u/Typical_Spring_3733 — 4 months ago
▲ 38 r/Nerf

Rate my superstock short dart loadout!

Primary:

ZWQ Zebra with OoD talon magwell, rival sling, worker S grip, gavin fuzzy 3x5 BCAR with OoD shroud and 2.0 Spring (300+ FPS)

Secondary:

Worker Phoenix 2.0 with magpul style sling, AK blaster mod folding foregrip, worker QDC muzzle with cosmetic detailing, thumbscrews, extra mags and lipo bag with 2 3S lipos

Pistol:
Adventure Force Brute with extra mags

u/Typical_Spring_3733 — 4 months ago

Finally got this frozen rock fully operational!

Expansion should be simple from here forward, theory being. Fluorine train may be needed soon however!

u/Typical_Spring_3733 — 4 months ago

Am I cooking with this train setup or?

Trying to keep it compact and produce most intermediates. From here I plan to expand the factory north and south. The outposts are also compact and supplied from the cargo trains.

u/Typical_Spring_3733 — 4 months ago
▲ 446 r/factorio

Efficiency Modules Are Underrated

I see many who never use them, some even refrain from using them and hate on them. But me, I love them. Not so much because they save electricity, or reduce pollution, or reduce nutrient costs. All of which are great of course.

The main reason I like them is for balance. For example, I split most beacons between one speed and one efficiency module. This way rather than expanding and building more, when I need more production I just add another speed module. This works especially well when multiple beacons and quality become involved.

Another good example is Vulcanus, where electricity demand can get very high. With my current setup I cap out at about 1.4 GW, and most all of my silos, foundries and EM plants run at or near the electrical limit. Without the efficiency modules, I estimate that over 5 GW would be used. That is a pretty big difference. Of course there is no energy issues that fusion cannot solve, however when it comes to keeping things compact therein is another benefit of efficiency modules.

Lets see your praise or hate for them!

u/Typical_Spring_3733 — 4 months ago