u/UnderThunderWarden

[Online][5e 2014][Friday 6:30pm CST][25+][LGBTQ+] Come rally, refuge's of The Aftermath!
▲ 2 r/roll20LFG+1 crossposts

[Online][5e 2014][Friday 6:30pm CST][25+][LGBTQ+] Come rally, refuge's of The Aftermath!

'Aflame to ruin and dust as you breathe in every second of horror of the Dal'savorr Empire's invasion and ongoing war to your bereaved homeland, the land of Altelin. There's none who would argue the tragedies you've seen, what's been lost or what you've managed to hold onto. And even less who'd know if you'd let courage flee in the face of such daunting odds. What's left now is simply hope; for you and many others have been welcomed as refugees to new lands, to Tal’vidon and her many cities. Maybe you are a stranger with nothing but what's on your back, maybe a child or parent with family in tow, a group of friends who managed through the worst of it or maybe you are the worst of it to come blaze anew. Whichever fate has hailed you, deemed you live another tomorrow far from the devastation of blood. Know that you are the aftermath. A beacon of possibility in these darkest of events. Be well and stay clever, even far from war, wolves will whisper the sweetest things for you to welcome their jaws.'

Your Homeland, Al'forridae, The Kingdom of Altelin

Altelin is a Theocratic kingdom on the continent of Al'forridae, dominating more than the western half of the land up to and past the Pale Sea. Divided by the eclipsing wall of the Titanspine Mountains. The capital of Altelin is Calethmre, a massive, landlocked city near the heart of the land that can comfortably house giants within it’s walls. This kingdom has a low focus on technology and a high focus on [divine] magic.

Led by the Radiant Pontiff O’hallisk Forbane D'wall, a mortal giant who shepherded the faith of Torrum The First Light, with the zealous and heated will for the sun god for the past 210 years of their rule. His law is absolute throughout the kingdom.

Every temple within Altelin is government-owned and run, enforced by the First Light faith’s Startrim Knights and Sunlight Priests. Non-religious practices [like wizardry] are considered a social taboo, and the kingdom looks down on all forms of arcane magic with general disdain by it being separated from the practices of the ‘true gods’. The worship of unapproved deities [e.g. The Allfire] and even some ‘approved’ deities could result in imprisonment and at its worst, execution, on the charges of "heresy or Idolatry".

This goes doubly for those that dare consider themselves Warlocks or Witches. The Coldlight inquisition who are one of the top government officials, on the highest authority given from His Radiance, have leave to hunt down any and all who confer with Deep Magic's of corrupt beings due to their very nature and the vast bloody history of what they are. Which can include great ramifications for ones family, loved ones and close associates if investigations come to that. To that end, great and intense care is given to these investigations as those of the arcane persuasion have been fairly, commonly, accused of wielding such cruel magics. Wrongful accusations are met with a swift and harsh judgement and those rightfully accused are given mirrored cruelties as a rightful judging.

Tensions are also rising with the imperium of Dal’savorr, which borders the Kingdom of Altelin to the east. In the past, the Alte’s have mostly left Dal’savorr to its own devices. However, there has been constant unrest at the border over the past few years until now. Where Emperor Ivrrik Awnstir, a primordial faerie, surged forth in a surprise attack on the border city, Ironthrum. With accounts numbering the dead at over a few thousand, war was formally declared against the Dal'savorr Empire. This conflict has become known as the War of Judgement.

With Altelin now losing the war greatly after four years of this struggle, refugees are treading to new lands to seek shelter from the war. You are on a Skybearer that’s heading to the continent of Tal'vidon to maybe start a new life, escape an old one, find connections or are simply surviving one day at a time. Either way, welcome weary traveler to newer lands filled with possibility.

Should I choose you, I will have a more in depth document to help further your character creation. This is just to give some ideas.

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Hello! I'm Kumo, 33 She/Him and have mainly been a player for six years and a new DM for a few months with my same group playing my homebrew, but with scheduling changes, our main play day has given me an opening to try and branch out from my campaign buddies and find some new folk to roll dice with!

And help my DMing as I'm still learning the ropes and still building this homebrew world. So keep that in mind that this will be mainly a Sandbox style campaign with a fairly loose plot, but I am looking for a long time group whose committed to playing as well and making a story together!

I'm looking for a total of 4-5 players! Mainly who're 20+ at the lowest, I'd like to stay within my age group, especially with the mature themes of this campaign.

And to have a campaign zero July 17th and to officially start on the 24th. As said above, this'll be a weekly game on Friday at 6:30pm until 10:30pm CST.

Game will be played using Discord for Voice and Roll20 for combat.

If you think this interests you please fill out this form: I'll be leaving this form open and interviewing folks until July 5th or until I've filled all the slots! Thank you for reading!

https://forms.gle/cWUjcxSgKd2FyQFC8

u/UnderThunderWarden — 9 days ago