▲ 140 r/asmr

[Meta] AI videos

I recently came across this subreddit and I'm seeing some AI slop, low-effort videos being spammed here. Is there not going to be a rule against that?

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u/Unified_Ahov — 4 days ago
▲ 37 r/goa_trance+1 crossposts

Goa Trance Recommendations

Hello, here are my current Goa Trance rankings by album:

  1. Dimension 5 - Transdimensional (1997)
  2. Morphem - Out of Focus (1996)
  3. Ololiuqui - Dito (1996)
  4. Koxbox - The Great Unknown (1999)
  5. Shakta - Silicon Trip (1997)
  6. Imperial Project - Remote Viewing (1999)
  7. MFG - The Prophecy (1996)
  8. Astral Projection - Trust in Trance (1996)
  9. Cydonia - In Fear Of A Red Planet (1999)
  10. Chi-A.D. - Earth Crossing (2002)
  11. Psygone – Optimystique (1997)
  12. Koxbox - Forever After (1995)
  13. K.U.R.O. - Revolution (1996)
  14. Psychopod (Koxbox) - Headlines (1997)
  15. Battle of the Future Buddhas - Twin Sharkfins (1998)
  16. Space Buddha - Eternity Project (2001)
  17. Pleiadians - Identified Flying Object (1997)
  18. Hallucinogen - The Lone Deranger (1997)
  19. Blue Planet Corporation - Blue Planet (1999)
  20. Growling Mad Scientists - Chaos Laboratory (1997)
  21. Asia 2001 – Ra (1996)
  22. Ra - To Sirius – (2000)
  23. Hallucinogen - Twisted (1995)
  24. X-Dream - Radio (1998)
  25. Lunar Asylum – Lunar Asylum (1998)

This is not a complete list of Goa albums I've listened to, not even close. However, these are the ones I've enjoyed the most thus far. If you have any recommendations based on this list, please drop them here. I still have a fuckton of albums to listen to; my favorite one may still be out there somewhere.

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u/Unified_Ahov — 26 days ago

This game is close to being amazing...

...except for the time running back and the tedium of trash mobs respawning near bosses so you have to clear them and then try to grab your loot that is sometimes right next to the boss. This adds nothing positive to the overall experience, isn't challenging like the brutal boss fights, just tedious and time-consuming. I get the nature of the brutal encounters, where you don't know which of their attacks counters work on, which can be sidestepped etc so sometimes you die a few times until you get the timings down. But then, ooops, the sun is up! Now your positioning is 10x more difficult on some fights so let's just AFK or farm unnecessary trash mobs to fill the time until the next boss attempt. Or, wow, you killed the werewolf boss but it was right as the sun came up so you gotta wait another cycle to try again and get the V blood. None of these are a matter of "getting good." I welcome the challenging boss encounters; I've killed raid bosses first in the world in MMORPGs. Some of this is just bad design. That's my opinion. Game could be so fucking good without these mechanics.

reddit.com
u/Unified_Ahov — 3 months ago