[DEV] title: Traffic Escape - Made a Rush Hour-style sliding block puzzle game for Android — 125 levels, solo dev
Game title: Traffic Escape
Sharing something I built — Traffic Escape, a traffic-jam puzzle game. 6x6 grid, vehicles slide horizontally or vertically, you clear a path so your target car can exit. If you've played Rush Hour or Unblock Me before, it's that same core idea.
125 levels across 6 difficulty tiers (tutorial through expert), undo + hint system, daily reward cycle. Free to play
Built solo in Godot 4. Would appreciate any feedback, especially on difficulty pacing.
Google Play Store link: [https://play.google.com/store/apps/details?id=com.arshadras.trafficescape\](https://play.google.com/store/apps/details?id=com.arshadras.trafficescape)
LPT: When you're stuck and about to ask someone for help, write the message as if they know nothing about your problem. Half the time you'll solve it before you hit send.
Spell out what you're trying to do, what you expected, what actually happened, and what you already tried. Writing it for a stranger forces you to notice the step you skipped or the assumption you never checked. If it doesn't solve it, you've at least written a question people can actually answer quickly.