r/mobilegameology

▲ 13 r/mobilegameology+5 crossposts

Looking for Testers! (Free to Play Browser Game)

Game Title: CUBEHEAD
Playable Link: https://cubehead.online
Platform: Browser / Web
Description: CUBEHEAD is a free browser-based zombie survival shooter. Mobile and PC friendly, can play anytime, anywhere! For all players, noobs and sweats!
Free to Play Status: Free to play
Involvement: Solo developer / Creator of the game.

u/stinkskii — 3 days ago
▲ 9 r/mobilegameology+4 crossposts

I made a relaxing block stacking game. I'd love your feedback!

Hi everyone!

I recently released my game Box Stacker for iPhone.

The goal is simple: stack the blocks as high as you can without letting the tower fall.

If you have a few minutes to try it, I'd really appreciate your honest feedback. Any suggestions or ideas to improve the game are more than welcome.

📱 App Store:
https://apps.apple.com/app/box-stacker-calm-stack/id6782865251

Thank you so much! 😊

u/Vadim_Timoftica — 5 days ago

Created my first iOS game... now what? How do you actually market it?

I've always wanted to build a game, and after months of late nights (and probably too much coffee 😅), I finally finished one and got it published on iOS. The Google Play version is on the way.

During testing, the feedback on the gameplay and UI was positive, but I'm realizing that building the game was only half the challenge. I have almost zero experience with marketing a game.

For those of you who've launched a game before:

  • What marketing strategies actually worked?
  • What did you waste time or money on?
  • If you were launching your first game today, what would you do in the first 30 days?

Also, if anyone is interested in trying it out (game link) and giving completely honest feedback (good or bad), I'd really appreciate it. I'm more interested in learning what can be improved than hearing compliments.

Thanks!

u/Alone-Individual-219 — 7 days ago
▲ 38 r/mobilegameology+6 crossposts

Could you please evaluate the game I developed with Unity in 9 months?

I've released my first major update to the game. Your feedback is very important. I will continue to make updates based on your evaluations. Thank you.

In my latest update:
-Effects are more visually striking
-Sharp focus shift has been softened
-Coding system activated
-Main music added
-Survival mode trial version released
-Screen shaking and effects added after taking damage

u/Background-Ocelot-61 — 12 days ago