▲ 102 r/compmathneuro+2 crossposts

CALHippo - Mapping neurons and glial cells in the human brain hippocampus in 3D using SOTA segmentation and density estimation models [R]

Hello everyone!

I'm posting our research work as you might be interested in how we used ML to map part of the brain cells of the human hippocampus :)

We used various human brain slices at high resolution (1 micrometer per pixel) and developed a custom segmentation pipeline that uses SoTA whole slice cell segmentation networks, like CellPoseSAM with good zero shot performances. We then refined semi-automatically those annotations and ensembled more finetuned models within the pipeline, adding a merging algorithm and a cell classification for 3 classes (excitatory and inhibitory neurons, and glial cells).

But the high-res slices covered only a few parts of the hippocampus with respect to other slices scanned at 20x less the resolution where the cell nuclei are only 1 pixel wide. So we tried to map the high-res annotations we obtained to the low-res corresponding slices, and used a small UNet to supervise a density estimation task for 3 classes. We obtained a network that outputs a density map that can be sampled to obtain a probabilistic map of the cellular positions.

Finally, to reconstruct the volume, we stacked together all the low-resolution density maps from all the slices that covered the hippocampus and obtained a point cloud, which you can see in the GIF along the corresponding anatomical CA (Cornus Ammonis) areas.

The performances are still limited by the quantity of data and low-resolution slices, but we showed that the results were biologically plausible given previous estimates by other researchers.

The paper was accepted at MICCAI 2026 a few weeks ago!

Feedback is very welcome, especially on the density-estimation formulation and possible uses of the generated point cloud.

u/V_ector — 11 days ago
▲ 59 r/pico8

Joller - a silly stealth game about avoiding the police

Hello everyone!
I'm new here, and I just finished a super silly game for making my friends and girlfriend laugh :)

It's a silly stealth top-down minigame where a girl needs collect .... well ... joints!
But the police are also searching for them!

RULES:
Use the arrow keys / d-pad to move around the park.

Watch the police patrols, avoid their sight, collect all the items, then go to the exit.

If you get caught, you restart the current level.

It’s a very small learning prototype and I only made 3 levels for now and i'm new to pico 8, pixel art and game dev, so feedback is appreciated :) I hope it also made you smile!

Give it a try and tell me what you think, especially about the patrol readability and whether the stealth feels fair.

You can try the web version there!

P.S.: of course this is purely fictional and it's not encouragement or instruction to do anything illegal

#pico8 #stealth #pixelart #gamedev #retrogaming

u/V_ector — 28 days ago
▲ 4 r/SLURM

SDEB - Save srun flags per project without retyping long commands every time

Hi all! I'm new there :)

I wanted to share this little project I did for myself.

I'm a PhD student and I found myself using a lot of srun debug commands for the shell to test my scripts. But I work on various Slurm projects with different partitions and configs.

So I create sdeb, a sort of Python "conda" but for sdeb configs: https://github.com/e-candeloro/sdeb

Hope it can be useful!

u/V_ector — 1 month ago

[I Made] A Spiffo Pixel Fan-art while my GF was playing PZ

Hello everyone! I'm new here :)

So my GF is a huge fan of PZ and loves Spiffo, so while she was playing I drew for her this pixel art.

I made Spiffo grab a firefighter axe cause it's the item my GF uses the most in PZ.

I also played a bit PZ with her and I absolutely loved the game and this little mascot :)

I'm a novice in pixel art and I'm practicing, and this was the perfect occasion.

I used an Android tablet with Raseprite.

For the text I used a similar font and colors to some of the Spiffo's restaurant flyers.

Let me know what you think!

u/V_ector — 2 months ago

Hi all, I'm new here :)

I just wanted to share a really simple project my colleague u/Grand-Sale-2343 and I made in a day.

We were reading about this cool website https://lawsofsoftwareengineering.com/ that showcases a lot of useful rule/heuristics/best practices to follow when building software in a team.

Given the fact we're still juniors, we wanted something that could help us remember each "law" so we made a simple snippet that is called every time you open the terminal.

The repo is there: https://github.com/theElandor/lose_law

If you have any suggestions/ideas about this tell us please! :)

u/V_ector — 2 months ago