New player here, I'm confused about the Systres
Greetings everyone !
Bit of background, I have more than 700 hours on both Skyrim and Stellaris. I picked up CK3 on sale today to play my home region of Aquitaine, AGOT with my brother who loves GOT, and EK2 because I love TES.
I recently went back into ESO and decided to play the High Isle expansion, then Firesong, and right now I'm doing the epilogue quests about the Ascendant Lord. And during these hours, I fell in love with the Systres archipelago. ESO is an uneven game, but the Legacy of the Bretons was definitely made with passion.
I downloaded the mod, looked up all the possibilities (and I'm impressed, congrats to the dev team for making such an amazing job). However, when I started a game in the Systres to see how they looked, I was confused by the names, which didn't fit at all what I saw in ESO.
Then, I looked up on Reddit and saw that about eight months ago there was some changes done to the Systres. I don't have the context, so I don't understand everything. But what I gathered, I take it that the devs don't like ESO at all ? Yet the timeline chosen for EK2 is during that era ?
I know that ESO's lore can be a bit inconsistent with the main episodes, but every single mainline game has been some sort of soft reset, so I'd say they following the tradition. Is there stuff other than the Systres that is more on the realm of fan-fiction than port of official lore ?
If I want to play the High Isle I visited in ESO, do I have to use an older version of the mod, or is there a mod for the mod ?
Thank you for anyone who took the time of reading thus far, and even bigger thanks to whoever will give me some answers and context.
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EDIT: I love both Todd Howard's silly writing and Michael Kirkbride's verbose prose, I just wasn't expecting having to install a mod for a mod to get a game closer to canon content. I feel like it's Arthmoor's situation all over again.