Image 1 — Flydigi Apex 6 'Pro' FCC registration: adding linear drive rumble motors
Image 2 — Flydigi Apex 6 'Pro' FCC registration: adding linear drive rumble motors
Image 3 — Flydigi Apex 6 'Pro' FCC registration: adding linear drive rumble motors
Image 4 — Flydigi Apex 6 'Pro' FCC registration: adding linear drive rumble motors
Image 5 — Flydigi Apex 6 'Pro' FCC registration: adding linear drive rumble motors

Flydigi Apex 6 'Pro' FCC registration: adding linear drive rumble motors

Flydigi have registered an 'Apex 6 Pro' controller with the Federal Communications Commission (FCC) in the US. This is separate from the 'Apex 6' (non-Pro) that was registered around four weeks earlier.

tl;dr:- The Pro version of the Apex 6 appears to use linear drive rumble motors in the palm grips, which could enable DualSense- or Switch-style haptics. However, the adaptive trigger mechanisms are removed compared to previous Apex models (just like the non-Pro Apex 6).

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Comparison of Apex 6 Pro to Apex 6 non-Pro

The Apex 6 Pro seems very similar to the regular Apex 6 (information in this post). That is also very similar to the Apex 5, so I'm not repeating all the details, just highlighting differences:

  • Swapping eccentric rotating mass rumble motors for linear drive motors: allows for a wider range of rumble effects, although the pictures don't indicate how rumble is implemented
  • Removing the rumble motor window on the front shell: makes sense as there are no moving parts to see with the new sealed unit motors
  • Adding 'Pro' labels on the controller and on the front page of the manual: makes sense to avoid confusion about which version you have since the 'pro' controller term is used loosely
  • Removing the adaptive triggers: there are trigger locks/dual-mode triggers instead of adaptive resistance triggers, and small vibration motors may have been added to the triggers

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Commentary: benefits depend on software/firmware

The precise rumble motor technology and specifications are not obvious from the pictures, but the 'barrel' form factor is similar to the DualSense's voice coils or GuliKit's Maglev motors. This could address a disappointing omission in the regular Apex 6. However, software/firmware support and acoustic tuning (how the vibrations interact with the rest of the controller design) will be just as important to get a good result.

Flydigi have some experience in translating/emulating DualSense effects through the Space Station software, but for the adaptive triggers rather than haptics. Therefore, this might require some work to rebuild game support. The rest of the controller design doesn't appear to have been adjusted to account for the different motors, so the acoustic effects might not be great.

I previously guessed that Flydigi might try to implement Xbox-style 'impulse triggers', but now think this is unlikely. Trying to knock-off a Microsoft technology in a non-licensed controller could cause problems for Flydigi's licensed controller arrangements (Vader 5S and any others in future). It might make more sense for any trigger vibration in the Apex 6 to be used to complement or just mirror the grip haptics.

I think this is the first time that Flydigi have had separate Pro/non-Pro versions of an Apex model, although they used that segmentation with some Vader models in the past. It's also not clear why they would do this: is there enough demand for the two different variants, or will one variant be reserved for special editions/collabs?

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More information

You can look up the details and documents yourself and might spot other differences, or have better interpretations of what you see.

Model Flydigi Apex 6 Flydigi Apex 6 Pro
FCC ID (Federal Communications Commission) 2AORE-K6 2AORE-K6P
CMIIT ID (China Ministry of Industry and Information Technology) 25J313R3K601 25J313R3K602
u/Vedge_Hog — 4 days ago

Controller News Digest - end of July 2026

Happy Friday, everyone! Here's a round-up of controller news from the past month.

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New controller releases and parts that are now shipping:

Releases previously mentioned that went ahead as expected:

  • Huizhou Ronghui / Gamrombo RH-5189 is a unlicensed PlayStation 5 controller with the closest similarity to DualSense so far: adaptive triggers, voice coil actuator haptic motors, touchpad, gyro, speaker and microphone, etc. It appears to improve on the original with Hall Effect stick sensors, built-in calibration mode, and 2,000mAh battery. Currently available on Amazon and AliExpress for around USD 50, but be aware that listings may appear/disappear, conflate the RH-5189 with the older RH-5188, and/or be sold under different names for different countries.
  • HyperX Clutch Talon is a highly modular licensed wireless Xbox controller went on sale through the HP and HyperX direct retail channels for USD 160 / GBP 140. There is already a review post.
  • IINE Twin Lumina are joy-cons for the Nintendo Switch 2, with internal restrictor rings on the sticks, 9-axis gyro, chat button, and console wake-up, for USD 80. There is already a review post.

Releases previously mentioned that were delayed:

  • EasySMX D15 Dune went on pre-sale internationally at USD 100, with shipping promised in July but the customary EasySMX flexible approach to delivery schedules. As expected from the teaser promotions, it has 8kHz polling rate, TMR stick sensors, and built-in display.
  • GameSir Stargazer also known as Nova Vision or Nova 2 Intelligent Edition was expected to release last December but has only recently gone on sale in China. It is based on the Nova 2 Lite with Hall Effect stick sensors and PC/Switch/Android compatibility, but adds adjustable stick tension, gyro, and a small screen. International release is unconfirmed - the USD 60 price and Chinese-only screen language may mean it remains a niche option for now.

---

Announcements of controllers that are not yet available:

  • Asus ROG Raikiri Pro II is a PC controller with 8K polling rate, hot-swappable TMR thumbsticks, and claimed long battery life. This is different from the Raikiri II for Xbox which released recently.
  • GuliKit ES Max is an upgraded version of the popular e-sports models (ES/ES Pro). It adds two rear buttons, dual-mode triggers (digital microswitch and analog magnetic), and 'angle-TMR' thumbsticks (constructed with the magnet directly mounted on the gimbal rather than on a separate plate). Teasers mention a August release date, but price is unknown. Including a Hyperlink 2 dongle in the box may make the Max less price-competitive than the regular ES and Pro versions.
  • Leadjoy Xeno Pro was officially announced with only incremental upgrades on the Xeno Plus: adjustable tension sticks (appear to be K-Silver JT17 or JT19 rather than JT13 modules), and trigger vibration motors.

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Firmware and software updates:

  • Apex Legends developers (Respawn Entertainment) banned the use of tools and controllers which add artificial jitter (such as through 'negative' RC filters) to abuse the game's aim assist. Such features have been a key selling point of some models such as those from GameSir, Leadjoy and Mojhon. All three companies have issued firmware and/or software updates for competitive use, and Mojhon has recommended that users of its controllers should disable the stick-related features.
  • GameSir Connect, GameSir's main Windows software for its non-Xbox controllers, received a major update. It now has in-app software updates via the Microsoft Store system (rather than having to uninstall/reinstall the app each time), deeper options for setting stick response curves and calibration, and additional in-app tooltips to explain what different settings do.
  • GuliKit App has released for iOS (on the Apple Store) and Android (APK download), with support for the GuliKit ES and TT series controllers. The app includes button remapping and turbo, trigger deadzone adjustment, stick curve adjustment, vibration and lighting, timeout settings, profile management, and firmware update. The controllers require an initial firmware update (via PC) to enable mobile app compatibility.
  • GuliKit Goku 2 adapter firmware was updated to enable DualSense haptic feedback on PC, in addition to adaptive triggers, via Bluetooth in the native passthrough mode. It also added support for mapping the extra buttons on DualSense Edge, Xbox Elite Series 2, and Switch 2 Pro controllers.
  • ZD Gaming Web App is a browser-based version of the configuration tool for ZD's Ultimate Legend and Super Legend controllers, for those who don't want to install the PC or mobile apps. It is currently only available in Chinese, and for the models mentioned.

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Software tools that could be useful:

  • Raikiri Mapper is an open-source profile editor and runtime mapper, for the ASUS ROG Raikiri II (Xbox version of the controller) when used on Windows PC. It allows the rear buttons to be mapped to macros and adds a desktop cursor mode, features which are not officially supported on the Xbox-licensed controller. The developer is open to receiving feedback or having the app rebuilt/forked.
  • UR-XD, or 'Universal Remapper & XInput from DInput Wrapper & Fixer', is a tool to access latent functionality on controllers that is hidden (sic) behind HID descriptors and not supported by manufacturer software. For example, on the 8BitDo Ultimate 2C Wireless, if you want to simultaneously use analog triggers and map extra buttons to keyboard and mouse.

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Subreddit updates:

  • Buying advice lists have been updated with newly released products, as mentioned above.
  • Examples of 'low-effort contributions' (rule #3) have been updated with a couple more examples, and the examples list now has a preface to make the underlying rationale for the examples even clearer. New examples:
    • "Gameplay footage without accompanying controller discussion." A majority of content should relate to the controller being used. Posts such as 'watch me play' and 'this happens in my game', should be accompanied by some voiceover or text explaining the controller usage or issue.
    • "Claims of AI-generated content without supporting analysis/evidence." This accompanies the example of "excessive or undisclosed use of AI generated material" that was added in May. Comments such as 'this looks shopped, I can tell by the pixels' or 'this is AI' should be accompanied by analysis from reputable detection tools (tools with both low false negative and low false positive rates).
  • How to use the subreddit has been updated to include a paragraph about attributing work to both human and non-human sources.

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A digest can only represent a relatively small selection of news, so if you found other items ‘news-worthy’ in the past month feel free to add them in the comments.

reddit.com
u/Vedge_Hog — 20 days ago

Flydigi Apex 6 FCC registration: picture gallery and some analysis of the information

I spotted that Flydigi recently registered the Apex 6 with the Federal Communications Commission (FCC) in the US. This tends to be a reliable forward indicator of product releases and the main product details tend to be final/near final at this stage in order to go through testing and be approved.

In the gallery:

  • External photos: pictures 1-6
  • Internal photos: pictures 7-14
  • User manual: pictures 15-18

What appears to be new: swappable mode triggers, haptic triggers

  • The mechanism to change trigger modes is visible on the rear of the controller and on the inside, and resembles that on the Vader 5 Pro. The external slider tabs rotate the internal parts, to move microswitches behind the triggers and shorten trigger travel distance.
  • The large 'adaptive trigger' mechanisms that previously occupied that space are no longer visible. The page describing 'force feedback triggers' has been removed in the manual.
  • From the remaining visible wiring some of the trigger electronics might have been moved into the trigger caps, and/or swapped to more of an vibration-based system rather than providing direct force feedback (Xbox-style 'impulse triggers' vs DualSense-style 'adaptive triggers'). Any better guesses about how it'll work are welcome!

What appears to be changed: rear paddle switches, naming

  • Only two of the four switches for the rear paddles are visible in the pictures, but those seem to have downgraded the plunger microswitches to the cheaper metal style usually used for accessory buttons like menu/view.
  • The English-language manual now refers to the Apex 6 as "Haptics Elite Controller" rather than the Apex 5's "Elite Gaming Controller".
  • These smaller differences might not be reliable. For example, it's possible they just didn't have the right switches available for this test unit, and product names can change with translation/marketing.

What appears to be the same: lots of physical components

  • Thumbstick physical mechanisms including adjustable tension (these might be using Hall Effect or TMR sensors, but can't tell from pictures)
  • Main vibration motors (regular rotor motors, not 'HD rumble' style motors)
  • Physical size/shape and attachment points for swappable parts (faceplates, D-pads, phone holders, paddles, docks and other accessories may be cross-compatible)
  • Wireless connections and battery capacity (still Bluetooth 5.0 and 2.4GHz NearLink, but claimed operating current has increased slightly so the battery might not last as long)

You can look up the details and documents yourself. You might spot other interesting things or have better interpretations of what you see. FCC ID: 2AORE-K6.

If anyone is familiar with the equivalent Chinese regulatory system (China Ministry of Industry and Information Technology), you might also be able to find information there. CMIIT ID: 25J313R3K601.

u/Vedge_Hog — 1 month ago

Infrastructure for r/ControllerRepair: community description, rules, post flair, and more to come!

Hello everyone. The r/ControllerRepair community has grown over the last 10 years(!), and we're reaching a point where it's worth adding some typical infrastructure to help everyone use it smoothly into the future.

This post introduces the community description, the rules, and the post flairs. Think that any of these materials could be clearer? Or think that we're missing other opportunities to improve the community? Then feel free to comment on this post with suggestions or message the mods!

Everything in this post is a work in progress and may change over time. The latest versions will always be those that you see in the regular Reddit user interface, such as in the sidebar on desktop and header on mobile.

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What this community is about

Our community description helps people find the right place to participate:

>Get help and help others to repair video game controllers. Share repair tips and guides, and discuss relevant news or information. Celebrate successful fixes and good attempts. Share your passion for repair and learning with each other, whatever your experience level. This community stands behind the right to repair your own property and the benefits for environmental sustainability.

Subreddit founder u/ nvchad2 summed it up nicely:

>The right to repair your own property is something I feel strongly about and every controller that gets fixed is one less controller in the landfill.

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How to use the community

Our rules and guidance help people understand how to participate. We want the headline rules to be simple and reinforce positive behaviour, then we'll use the guidance to give more detail or examples of what to do/not do. Explicitly stating the rules helps everyone understand expectations, and gives the community a common language to describe/report things that don't seem right.

 

1. Be patient and be kind

  • The right answer can take time and trying a few things. Sometimes nobody knows the answer - yet. The people who can help most are often the busiest. Don't spam or 'bump' your posts or comments.
  • Mistakes are part of learning. If you haven't broken a controller, you haven't repaired one. Nobody is an expert in everything. Don't be rude or arrogant.
  • Assume positive intent and don't forget the human.

 
2. Communicate effectively

  • Make an effort to be understood. Use translation and spelling check tools, descriptive titles and headings. Avoid unnecessary acronyms, jargon or slang.
  • Include in-focus, well-lit, photos or videos, gamepad tester results and meter readings to show what you mean. Don't just post game footage or 'vibe' descriptions.
  • Ask if you're not sure what something means. Don't assume people know what you're talking about.

 
3. Share openly

  • Include relevant information and don't forget the context. Say what happened, how and where/when, including if you made a mistake, had an accident, or tried something that didn't work.
  • Explain solutions and contribute repair guides to help people solve their own problems without repetition.
  • Send suggestions to mod mail if you have ideas to improve the subreddit. Don't just complain in the comments.

 
4. Promote modestly

  • Follow the 80/20 rule: at least 80% of your activity should be directly helping people; less than 20% should be self-promotion or advertising.
  • Be honest about your affiliations and commercial interests. Contact the moderation team before advertising. People are here because they want to repair, not buy new.
  • Promote yourself by demonstrating expertise or skills rather than making claims.

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Types of content in the community

Our post flairs can help people self-categorise information and find it later. They will also enable us to help people faster in future, such as by providing targeted guidance for different types of posts, and redirecting frequently asked questions:

  • Request for help or advice
  • Successful repair
  • Repair guide
  • Tools and parts info
  • Services info
  • Other
  • Community update

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Background: organic growth and growing pains

The community now regularly receives over 1,000 average weekly unique visitors. Over the past year:

  • Annual views have increased from 24k to 150k (6x)
  • Member count is up from 400 to 1.5k (3-4x)
  • Comment volumes are up from 400 to 3.5k (8-9x)

As the community grows and its visibility increases:

  • Some users just want to solve their immediate problem or promote a particular product/service quickly and are not concerned with the long-term impact (problems of spam, tragedy of the commons, etc.)
  • Some users enjoy the additional attention to exercise their subject matter expertise beyond its natural bounds or inappropriately, discouraging others from contributing (big fish in small ponds, Dunning-Kruger effect, etc.)
  • More people are encouraged to join the community without the background understanding to articulate their problems clearly, or who struggle to engage in solving their problems (questions omit vital context, no repair is attempted, etc.)
  • Content can become repetitive or stale as the community shows up in search results or AI/algorithmic recommendations (posts and comments on a particular topic attract more of the same).

None of these challenges is unique or insurmountable: most repair and consumer electronic forums grapple with the same problems. But if you're a more engaged or long-term member of the community, we know they can become irritating. These are the types of problems we are trying to mitigate by building out the infrastructure.

reddit.com
u/Vedge_Hog — 1 month ago

Controller News Digest - end of June 2026

Hello all, here's a round-up of controller news from the past month. For anyone experiencing the effects of El Niño, hope you stay safe and your controllers don't get too sticky!

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Software tools and firmware updates that could be useful:

  • Brook Wingman FGC2 and FGC VX have firmware updates available that add support for the Steam Controller (2026), so it can be used on PlayStation 4 and 5 consoles. Touchpad and back button functionality is supported; motion control and vibration is not.
  • DSX+ v3.2 Beta is an app for using the DualSense (PS5 controller) on PC. The latest Beta versions add the ability to use all controller functions, including audio and haptics, via Bluetooth. Note that DSX+ (not just the core DSX app) is required, although this may still be cheaper and easier if you don't want to build your own adapter to achieve the same thing.
  • LegendCTL is a Windows app for adjusting settings on the ZD Ultimate Legend, as an alternative to the official app. It uses a low-risk architecture (no input injection, virtual devices, background service, etc.) which many manufacturers could learn from.
  • PC Wake Dongle is alternative firmware for USB wireless dongles built around the Raspberry Pi Pico W/2W boards. It lets you use a Bluetooth LE controller to wake the PC from sleep, such as in media center builds where power buttons are hard to access and the controller is the main input device.

https://preview.redd.it/updwnsuk8fah1.png?width=983&format=png&auto=webp&s=f56cc8d48598a26b5c7cb2afed97d26ee0cd7150

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New controller releases and parts that are now shipping:

  • QRD Spark N7 is an unlicensed PlayStation controller using Hall Effect stick and trigger sensors. It is an update on the N5 model with similar native PS3 and PS4 compatibility and PS5 compatibility via QRD's BlackPill adapter, gyro and touchpad. Upgrades relative to the N5 include: microswitch buttons (face buttons, D-pad and shoulder buttons), two more back buttons (total of four back buttons), trigger stops (for swapping between analog and digital modes), and a 2.4GHz dongle for higher polling connections (1kHz on PC). Priced at around EUR 50 / GBP 43 / USD 57.
  • Various '8K' main boards for DualShock 4 being sold under different brand names, including Arctic Wolf, Hyperstrike and ZD Gaming. These are replacement main boards for the DualShock 4 (PS4 controller) which claim improved polling rates (up to 8kHz wired on PC), and are generally cheaper knockoffs of the Marius MH4 board with some variations such as the option to keep rumble motor and wireless functionality.
  • Releases previously mentioned that went ahead:
  • Releases previously mentioned that have been delayed:
    • GameSir Tarantula Pro for Xbox and Tarantula 8K PC delivered early samples within the promised timeframe of June, but many pre-orders remain unfulfilled, and the controllers are not yet available for general distribution.
    • Mojhon (BigBig Won) Storm nominally launched in April but has had limited availability, now acknowledging that distribution is disrupted/will be delayed due to quality control problems. It's an unfortunately common pattern for launches rushed without proper testing and refinement of both the design and production methods.
    • Nyxi Hyperion 3 Pro, the premium version of the Switch 2 joy-cons were expected to launch in June or July but have been delayed due to difficulties implementing the Switch 2-versions of the HD rumble, NFC reader, and mouse mode. These features are based on a different protocol to Switch 1, and Nintendo's ongoing changes to the Switch 2 operating system have made compatibility a moving target.
    • Valve Steam Controller (2026) successfully started delivery in May, but the reservation system for new orders is showing extended waiting times for shipping in some regions due to sustained high demand levels. Orders that don't already have a shipping date are categorized as: by September 2026; by December 2026; and in 2027 (additional information to come)

https://preview.redd.it/2qowizx2bfah1.png?width=1888&format=png&auto=webp&s=2a9557ae784e723227ced54ce4f529f9656d9b9c

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Announcements of controllers and parts that are not yet available:

  • Brook 8K Core Fighting Board is an updated version of the main board which can be used to build a fight stick. It claims 8kHz polling rate wired on PC, or 1kHz on PlayStation 5.
  • Drakong The Challenger is a wired licensed Xbox controller, with Hall Effect analog sensors, two back buttons. It has some similarities to the Hyperkin Competitor (Drakong is a Hyperkin brand) but in asymmetric layout. Available to pre-order for USD 35, with shipping from July 9.
  • IINE Kairos Axis is a 'palm-sized' controller with a similar size and recessed sticks to the IINE Chronos but with a symmetrical layout, TMR stick sensors, detachable ABXY keycaps (for PC or Switch layout), and two extra buttons on the rear. It is expected to launch at the end of July.
  • IINE Twin Lumina are joy-cons for the Nintendo Switch 2. They use Hall Effect stick sensors and claim to support wake-up on the Switch 2 console. Expected to launch on July 20 for USD 80.
  • PowerA and Meridian GMT Project X-Ray is a wireless, handheld, flight deck controller being developed in collaboration between the two companies. It is a modular controller with swappable inputs and faceplates to match different types of aircraft power management (traditional throttle, Airbus-style detent throttle, helicopter collective). The main stick and throttle use 16-bit TMR sensors and there are additional scroll wheel and analog triggers for elevator trim, twist throttle, and rudder control. It is Xbox-licensed, with compatibility across the console, PC, Mac, and smart TVs using the Game Pass app. Prices are expected to start from USD / EUR 150, which puts it in line with the Honeycomb Aeronautical Echo Aviation controller.
  • Sony FlexStrike is a fight stick for PlayStation 5 (PC support will follow later). It uses the PlayStation Link dongle system (rather than Bluetooth) for wireless connection. It claims 40 hours of playing time from the built-in battery, and has a sling carry case for portability. It is available for pre-order and is scheduled to launch on August 6, at GBP 180 / USD 200.
  • Trak Racer TR640 is a co-branded version of GameSir's handheld gamepad with direct-drive wheel. Priced at USD 200 and with an expected release date of January 2027, it might give the most reliable indication so far of when and how that product will actually come to market.

https://preview.redd.it/fkavk58qffah1.png?width=1636&format=png&auto=webp&s=28d814d07a1195dacf9166a009c1388b07b269d0

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A digest can only represent a relatively small selection of news, so if you found other items ‘news-worthy’ in the past month feel free to add them in the comments.

reddit.com
u/Vedge_Hog — 2 months ago

Controller News Digest - end of May 2026

Hello all, here's a round-up of controller news and subreddit updates from the past month. Shout out to u/ UrbanAdapt who caught several of the May releases in the comments on the April news.

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New controller releases and parts that are now shipping:

  • GuliKit TMR stick modules for Switch 2 Joy-Cons are drop-in replacements for the original parts at around EUR 20 / GBP 17 / USD 20.
  • HyperX Clutch Tachi is a leverless arcade controller licensed for Xbox (wired connection). It has TMR switches, and there are 3D-printing files on Printables for creating your own top plates and buttons. It is around 60% thicker than the Fight Master below (~24mm vs ~15mm) but without a battery weighs around 40% less. It is priced at USD 200 / GBP 170.
  • Mojhon Fight Master is a leverless arcade controller which can be used wirelessly and on mobile. It has tri-mode connectivity (Bluetooth/2.4G dongle/wired) and compatibility across mobile (Android/iOS), Switch (1/2), and PC (Windows/SteamOS). The buttons use hot-swappable low-profile switches from Kailh and their functions can be remapped using the Mojhon (BigBig Won) mobile app. It has a built-in carry handle and is relatively low volume (~1l) but weighs 1.5kg which might hinder portability. Priced at USD180.
  • Turtle Beach Pacific Skyline Wireless Controller is a wireless licensed Xbox controller (also supports PC, and Android mobile). It has TMR thumbstick sensors, two back buttons, impulse triggers (trigger vibration), six-zone RGB lighting with a design based on the San Diego skyline, and software for Windows and Xbox console. MSRP is USD 90 / EUR 90 / GBP 80.
  • ZD Super Legend 8K is a version of the controller which claims 8kHz wired polling rates (900Hz via wireless dongle) and uses K-Silver JS13Pro thumbstick modules with TMR sensors. This is an upgrade from them 500Hz/250Hz polling rates and Hall Effect stick sensors on the Super Legend HD and S versions, but the 8K version foregoes HD rumble and NFC, and has a lower capacity battery (1,200 vs 1,500 mAh) and macros (20 vs 32 step). This is a first production run so supply may be inconsistent and there may be QC issues/revisions. Pricing is USD 70 for international markets.
  • Releases previously mentioned that went ahead:
    • Scuf Omega licensed controller for PlayStation 5
    • Void Genesis symmetrical layout PC controller, although availability is still very limited

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Announcements of controllers that are not yet available:

  • 8BitDo Ultimate 3 for Xbox is similar to the Ultimate 3E that was announced in January, but without the modular parts or rubberised grips, and with a smaller battery (1,000mAh vs 1,400mAh). The new 'Ultimate 3 for Xbox' isn't to be confused with the current 'Ultimate 3-mode for Xbox' as it incorporates a number of upgrades: adjustable-tension TMR thumbsticks, gyro for motion control on PC, 1,000Hz wireless and wired polling rates on PC, wireless connection to Xbox console, two-position trigger stops, two extra bumper buttons (and two rear buttons), disc-shaped D-pad, and inductive charging on the dock. It also appears to have a slightly wider grip splay and thicker grips than its predecessors, which might make the shape comfortable for more people/a different range of people. The Ultimate 3 and 3E are currently on pre-sale for USD 100 and USD 150 respectively. Both are scheduled to start shipping on August 31.
  • HyperX Clutch Talon is a licensed wireless Xbox controller (1kHz polling rate on PC, and with Bluetooth for Android). It is modular, with swappable parts (stick caps, triggers, D-pad, back paddles) and there will be 3D-printing files on Printables for creating your own faceplates and back panels. It has Hall Effect stick sensors and three-position trigger locks. It is expected to launch this summer for USD 160.
  • Leadjoy Saber Plus is a symmetrical layout controller with TMR thumbstick sensors (K-Silver JS13 Pro modules), microswitch face buttons, dual-mode triggers, two extra shoulder + two rear buttons, and RGB lighting. It promotes its 'RC filtering' features, including 'negative RC' which may make it less suitable for use in competitive games or contests. Similar to Leadjoy's Xeno line, the Saber 'Plus' and 'Pro' versions appear to have merged compared to what was shown in September last year (for example, the Plus was an asymmetric layout model). It is on pre-sale for USD 60 with delivery expected to start from June.
  • Microsoft Xbox controllers leaked from Anatel (Brazilian regulator) refer to two controller models. The leak does not include internal pictures or detail of components/construction apart from wireless chips:
    • 'Elite 3'/pro controller with ability to swap between cloud and local modes, and the hardware for direct WiFi connections (probably for cloud gaming). It appears to have two scroll wheels, similar to the Scuf Valor, and a removable battery (similar to the Xbox Series controller and unlike the Elite 2). It appears to have similar swappable and adjustable parts as the Elite 2, but the four back paddle slots have moved slightly inboard. Speculatively, it might launch alongside the next generation 'Helix' console.
    • Compact cloud/mobile gaming controller with capability for direct WiFi connections (for lower latency in cloud gaming) as well as Bluetooth and wired connections. There is no information on launch dates.
  • Nacon Revo X / Revo X Pro / Revo X Max are three licensed wired Xbox controllers which look to be replacements for the Evol-X / Evol-X Pro. The base model has 1,000Hz polling rate (on PC), trigger vibration, and Hall Effect sensors. The Pro model adds dual-mode triggers (Hall Effect analog/microswitch digital) and two back buttons. The Max version further adds adjustable stick tension, and microswitch D-pad and face buttons. Indicative pricing is EUR 40-70.

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Adapters and converters to use controllers on platforms they don't natively support:

  • Brook Wingman P5s is a converter for using controllers on PlayStation (4 and 5) and Nintendo Switch (1 and 2) that would otherwise be incompatible. Like the P5 adapter for PlayStation, it can be used for wired and wireless connections, but the P5s incorporates PlayStation and Switch support in one device rather than requiring two separate adapters. It is initially being priced at USD 80 so the P5, FGC 2, FGC VX or other adapters may be more cost effective if you only need PS5 compatibility.
  • GuliKit Goku 2 is an updated version of the cross-platform adapter. It enables the most common controller types to be used on some of the most common platforms. Controller types supported: Xinput/Xbox 360, Xbox One/Series, DualShock 4, DualSense, Switch and Switch 2. Platforms supported: Windows, SteamOS, Android, Switch/Switch 2, Xbox One/Series and PlayStation 4. Like the original Goku, a licensed controller is required for authentication on Xbox and PS4 consoles. By default, it converts all controller types to Xinput for wide compatibility, but it also has 'native' mode which does not change original controller protocol so preserves features like haptic feedback and adaptive triggers. It incorporates GuliKit's 'Hyperlink 2' technology for low latency Bluetooth connections, and at a similar price (USD20 / GBP17).
  • HID Remapper has added support for the Steam Controller (2026). HID Remapper is an open source hardware adapter that you can build at home. The main use case for new feature would be to use the Steam Controller on Switch/Switch 2 consoles and Android-based devices (phones, tablets, TVs, etc.) where you cannot run Steam Input, SISR, or other such software.

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Some new software tools that could be useful:

  • Bloss is a Bluetooth battery indicator for Windows, with support for the Steam Controller and DualSense among others (not all controllers share battery information via Bluetooth, or do it in the same way).
  • Controller Skin is a web-based overlay for visualizing controller inputs in real-time (such as for streaming) and customizing the appearance of the visualization.
  • DriftGuard and Zadig calibration method for Microsoft's Xbox One controllers enables firmware-level recalibration of the analog sticks on older controllers (models 1537 to 1698) which do not officially support the feature. This makes it easier to get good results after replacing stick sensors. DriftGuard had already built support for recalibration of Xbox 360 controllers and Scuf Instinct controllers. The features are currently free to use through the browser-based interface. The way this is being promoted might signal an intent to commercialize the tools (similar to reWASD or DSX models).
  • Stick Tracer Web Edition is Gamepadla's version of a browser-based polling rate and stick tester tool. This avoids downloading and running separate software if you just need to make some quick and simple measurements.

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Subreddit updates:

  • There were already some automatic prompts that reminded people what information to include before they had submitted their posts. Those advance reminders are now customized based on the post flair so they are even more targeted.
  • The lists by platform and lists by budget in the Buying Advice Wiki have been updated with newly available controllers.
  • There are a few updates to the full text descriptions of subreddit rules and accompanying guidance:
    • Low-effort contributions (rule #3): Added a few more examples: excessive or undisclosed use of AI-generated material; and not using designated communication channels. This is intended to make it clearer where human effort is expected.
    • Spam (rule #4): Specified that each repeated post/comment will cumulatively delay any review and approval. This is intended to disincentivize "scatter gun" posting.
    • Commercial activity (rule #7): Added a requirement for company/promoter identification in commercial activity and promotions. This is intended to increase transparency and enable community members to evaluate companies' track records for themselves. It also benefits well-run businesses that aren't as well-known.

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A digest can only represent a relatively small selection of news, so if you found other items ‘news-worthy’ in the past month feel free to add them in the comments.

reddit.com
u/Vedge_Hog — 3 months ago

Happy Labor Day/Labour Day/May Day to everyone who has those holidays at this time of year. Here's a round-up of controller news and subreddit updates from the past month.

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Cool creations you might have missed:

  • Are you feeling it now, DualSense fans? - build your own DualSense dongle for PC to be able to use haptic features via Bluetooth, without DSX software or wired connection
  • What is this, a controller for dogs? - if it's the Turtle Beach K-9000 then yes: it's a custom controller for 'use' by dogs, created to celebrate National Pet Week in the US (dogs might prefer playing with a chew toy version)

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New releases that are now shipping:

  • EasySMX M20 is an extendable mobile (Android/iOS) controller with USB-C connection, and has a physically swappable ABXY layout with a rotating mechanism. Specifications and documentation are patchy, so this may be a paper launch.
  • Mobapad Chitu 2 HD Silent Edition is a version of the Chitu 2 HD that uses rubber dome membrane inputs (no microswitches) for the buttons. It has (appropriately enough) launched very quietly with limited promotion.
  • PowerA Advantage Wireless Controller for Xbox is a licensed wireless controller for Xbox, using a dongle for console or Bluetooth for Android, 1000Hz polling rate (on PC), Hall Effect stick and trigger sensors, trigger locks, and four back buttons. It is notable for being a less expensive non-collab design which has been licensed for wireless use on Xbox. In combination with the GameSir T7 Pro Wireless (below), it may mean other lower budget wireless Xbox products follow from other brands.
  • Releases previously mentioned that went ahead:
  • Releases previously mentioned that stalled:
    • Mobapad M12-S seems to be delayed by 2-3 weeks. Mobapad has been encouraging people who placed pre-orders for the M12-S (native Switch 2 version) to swap orders to the M12-HD (Switch 1 protocol version) for a $10 upcharge. Similar to delays to the EasySMX S10 Lite, and with Nintendo's patches to the Switch 2 operating system, it seems the Switch 2 protocol is proving harder to persistently crack than expected.

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Announcements of products that are not yet available:

  • EasySMX Dune D15 was teased, with claimed 8kHz polling rate, TMR stick sensors, and built-in display. In common with some other models like the D10, it is a re-brand of an OEM/ODM design from GCHT Gaming.
  • GameSir T7 Pro Wireless, a licensed wireless Xbox controller (and PC and Android. It has membrane face buttons and D-pad, TMR stick sensors, charging dock, two back buttons, and two-position trigger locks. It is currently on pre-order for USD 90 with shipping expected to start in the summer.
  • GameSir Tarantula Pro for Xbox, Tarantula 8K PC, Tarantula Ultra 8K PC which were announced as far back as January and July last year are eventually making their way to pre-order. The wired-only Xbox and 8K PC variants are expected to start shipping in June. There are no launch dates yet for the wireless Ultra 8K variant. See this comment for the feature comparison table.
  • Scuf Omega is a licensed PS5 controller with TMR thumbstick sensors and 11 extra buttons (similar to the Scuf Envision).
  • Valve Steam Controller (v2) is releasing on May 4th at USD 99 with controls closely related to those on the Steam Deck and familiar from last year's home-made version

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Software/firmware updates:

  • GameSir released an optional firmware update for the G7 Pro 8K in an attempt to make the G7 Pro 8K 'tournament eligible', alongside a new wave of controllers being flagged for cheating in online multiplayer games
  • Mojhon are asking users on Windows 11 to disable driver signature enforcement to avoid kernel-level 'features' in the PC software from being flagged or blocked (obviously, do not disable these protections if you have any security concerns)

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Subreddit updates:

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A digest can only represent a relatively small selection of news, so if you found other items ‘news-worthy’ in the past month feel free to add them in the comments.

u/Vedge_Hog — 4 months ago