Finished NEStroid, for rest of the series...
This is a couple of days ago that I finished it, but around the start of May I played a Metroid game for the first time - I was always a bit worried I wouldn't do well with Metroidvanias as I'm terrible at remembering where I've been. I struggled hard at first and I admit I fully used a map online after I realised you had to bomb *very* specific blocks (when getting the ice beam), as well as plenty of save states. But I started to get the hang of it - the wave beam and the screw attack really helped - and I had a ton of fun by the end. Mother Brain fight was rough but very satisfying to get it (I was surprised, thought I'd have to restart again).
I'm onto the GB game (Samus Returns) now (and been playing Zero Mission as well occasionally since I understand its a direct remake of the NES game?) and wanted to check two things:
1 - at what point are the games playable without searching up maps? I know this is *very* subjective and of course the kids who grew up with it just raw dogged the games, but I mean at what point are the games doable without trial and error (I.e. shooting every block in the game randomly)? Like for Samus Returns I'm using a map because the spider ball opens up so so much possibilities but while I'm stuck in Zero Mission (yes I know, I'm dumb), I feel like I can genuinely figure that out.
2 - I heard 2D and 3D Metroid is almost entirely separate, can I play the Prime games alongside the 2D ones then? Or would ye recommend I finish up to Fusion before tackling Prime?
BTW, got the 3-5 hours ending which I was surprised by - although, as mentioned, a LOT of save states and using online maps so take with a pinch of salt. But getting an ending that does at least reveal Samus' identity is something I'll take :P