Enemies Drop Armor Perk [Suggestion]

Enemies Drop Armor Perk [Suggestion]

Taking a page from Wolfenstein and Doom, I think another means to get Armor would help people at least consider something other than Health maxxing.

u/VirtU_Art — 14 days ago
▲ 196 r/RogueCore

Bonus Floors [Suggestion]

"Danger, Darkness, Dwarves"

In pretty much every roguelite I've played, be it FTL, Noita, or even Pikmin 2, there are moments of "peace", short segments where you can rest, recoup, and think about what you're going to do next. Sometimes these take place in the form of a shop, other times a room with healing items or a buff. These are important in these types of games because they help give you a moment to catch your breath without interrupting gameplay. They also let you smell the roses and remind you where you are.

Other times the unexpected happens, and you discovered a new challenge. You'd see something like this in Risk of Rain.

Sometimes the really dangerous events can happen, suddenly you're being hunted down by an indestructible menace, or a hard obstacle that demands your attention now.

So I'm suggesting intermission floors, or "Bonus Floors" that can happen in between the normal floors. They won't always happen, but I believe they can provide a lot to the overall experience.

u/VirtU_Art — 15 days ago

More Exit-Level Conditions [Suggestion]

So funnily enough, I began brainstorming these ideas before the Update 3 Experimental Branch, and they beat me to the punch with all 3 of their ideas being stuff I was going to suggest, so I'm just going to not go into depth with those ideas here. >!(Like the "Bounty"/"Growth" is basically my keycard idea, Cogs are basically repairing the Elevator, and their 7 Terminal thingies is essentially my idea to hack open the Elevator). !<

So instead just defending the Generator, more conditions to progress is something I've been wanting for a while now. I think they'd really spice up the missions and make them a little less repetitive. I am especially looking forward to the prototypes they have in the Update 3 Experimental Branch, but here's 2 more ideas I've had.

Cable Management:
- Simple enough, fix the wires with a small soldering/hotwiring mini-game. The more awkward places that they could have broken can make some transversal tools a little more useful.
- Alternatively, maybe, dragging the cable itself from the starting elevator to the next could be interesting. Honestly, a little more slow paced, and Omega would need to guide you (cuz there's no cable yet to follow, duh), but it could still be fun.

Refueling the Generator:
- I'm surprised the generator still is working at all, given what's happened.
- I acknowledge these ideas are all a bit to similar to what we already did in DRG, but I think they're still fun.

I'd also like it, if the deeper the Depth level you go, the more likely these types of conditions could occur, with the hardest ones being more common on the deepest Depths.

u/VirtU_Art — 19 days ago

They pissed on my bio-booster! [Experimental Build 5]

Why is all the bio related stuff, including the icons themselves, yellow??

Even the in-level bio terminal icon is yellow now.

u/VirtU_Art — 2 months ago

Reclaimer Overclocks - Guardian Stasis Shield [Suggestion]

Basically the Vortex Shield from Titanfall. (https://www.youtube.com/watch?v=4Se6fA4Jsto)

I'd think it be cool if the Reclaimers could swap out some of their abilities for others.

For this idea, swap out the Repulsion Field for a type of stasis shield you hold up in your hand. It picks up varying objects and projectiles, and when you release (or run out of juice) you send them flying out in front of you.

  • Can grab enemy projectiles (the main appeal)
  • Can scoop up recently spent bullet casings as makeshift bullets (yay, recycling!)
  • Can grab those currently pointless explosive barrels you sometimes see from far away.
  • Has team potential, in letting you pick up red sugar and throw it at your dying friends.
  • Synergy with Ice builds, letting you toss the frozen remains of your enemies.
  • Event utility, such as scooping up Toolboxes, Cargo, and Gatestones.
  • Maybe even let us throw Boomticks?
u/VirtU_Art — 2 months ago

Evil Jumble &amp; "True" Jumble [Suggestion]

For all my masochists out there, what if Jumble, was Jumblyer?

Everyone loves Jumble, but personally, I find it's a little to easy. You can get a god run pretty fast with Jumble, so what if there was more RNG to it?

So the idea is 2 more modifiers, a slightly more difficult form of Jumble, known as "Evil Jumble" where your choices are divided up and you must roll the dice, and an extreme version of Jumble , known as "True Jumble" where all choice is thrown out the window and you must play with the cards you're given.

Evil Jumble

  • It's like Jumble, but the perks choices you're given are divided up, and when picking a divided section, what perk from the divided section is given to you randomly. So you still have some choice, but you should weigh your options a bit more carefully. Take a safer option, or risk it for that one perk that can complete your build?

"True" Jumble

  • It's like normal Jumble, but your choices don't matter. The game picks for you. You must work with the cards you're given. Absolute chaos. May the gods have mercy.
u/VirtU_Art — 2 months ago
▲ 263 r/RogueCore

Vending Machine [Suggestion]

You know what every gym needs? An alluring dispensary machine full of delicious snacks to ruin your diet!

Felt this corner was a little lonely, so I thought a vending machine would be nice to compliment the gym on the other side, and to bring a little more fun to the Ramrod.

  • It's main function is give some more fun to the ship while you're waiting on your teammates.
  • Secondary function is to serve as pseudo-training for the Data Terminals, similar to the Jetty Boot mini-game in DRG. (I've found a lot of new players are confused by the Data Terminal). (Lore reason can be it's a shitty vending machine that's development was outsourced by the same people who made the terminals).

Beyond that, here's some ideas I have in mind for it.

  • It can be kicked for a very, very small chance of a "free" item without having to do the mini-game.
  • More trash for the cleaning bots!
  • The bananas will slip you.
  • Doesn't have to be just foods.
  • There could be a separate gashapon machine nearby, that could be used once per day/mission. Inside could be toys or rarely key-chains that you can attach to your guns and pickaxe.
  • Omega will judge you.
  • Bosc-Os (basically Mentos) can be mixed with the energy drinks nearby to cause the ship to explode.

Possible Balancing Mechanics:

  • Could cost Workout Points similarly to Beer to use.
  • The buttons change periodically or after you make a purchase.
u/VirtU_Art — 2 months ago
▲ 173 r/RogueCore

Wormhole Idea [Suggestion]

  • Ok so the idea is that semi-rarely these giant portals can be on a level.
  • If you jump into it, it takes you out of the round/floor, but guarantees you will end up on the next floor.
  • Downside is it saps a random amount of your HP, and places you randomly somewhere, separated from the rest of your team.

It's meant to be a last ditch option if you feel you can't get down the elevator. Maybe you're separated from the rest of the team cuz you backtracked for a bio or workbench, but don't want to risk getting wormed so you jump down the hole instead. Maybe you have no ammo left at all and think you can't do the elevator event. The hole becomes a risky choice, but it could save a run.

reposted cuz the gif wasn't working

u/VirtU_Art — 3 months ago
▲ 230 r/Deltarune

Kris immediately after betraying the fun gang

Inspired by this, which was based on this.

Manually rotoscoped, this took way to long, but I hope you can get a chuckle.

Song is "Let's Groove" by Earth, Wind & Fire.

u/VirtU_Art — 4 months ago
▲ 173 r/RogueCore

Beers should be free if someone ascends

If someone onboard the Ramrod ascends, Omega should (reluctantly) make beers free until the next drop.

reddit.com
u/VirtU_Art — 4 months ago
▲ 195 r/RogueCore

I shouldn't be allowed to draw

I was originally going to draw the stalker as a wacky inflatable arm flailing tube man, but I had a horrible idea at the last minute...

u/VirtU_Art — 5 months ago
▲ 1.3k r/Frieren

The Friendrien Gang or something [OC]

wanted to share something silly I made outta boredom, hope you enjoy

u/VirtU_Art — 5 months ago