Thinking about beginning my journey into 3D printing

Greetings everyone !

I'm currently thinking about taking my first steps into 3D printing.

Keep in mind that I'm a total beginner even if I read a lot of posts already.

I can't have a resin printer at home, that's why I'm interested in FDM printing. At first I thought that it was only good to print big pieces like tanks or terrain but after seeing multiple posts I realized I was wrong.

I'm impressed by the quality of prints some can achieve.

I'm thinking about buying a Bambu lab a1 mini printer as my first printer but I have several questions.

Do you think this printer is good to print Warhammer figurines ? Firstly vehicles and then maybe marines and such.

What are the problem you mostly encounter when you start printing and is there anything you would have liked to know ?

Thank you if you can share your experience during your first steps and if you have any advices.

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u/Vuzzuldir — 13 hours ago

Red Terror WIP

Currently painting the Red Terror, I want to do a Behemoth-ish scheme. What do you think about the carapace ?

For the flesh I'm just beginning and I'll drybrush it with a more bright red.

u/Vuzzuldir — 29 days ago

Painting ideas/tips

Greetings Commanders,

I finally found a scheme I like for my new guard army but I'm unsure on how I'll paint my tanks and officers.

Do you have any cool tips or ideas on how to distinguish your command squad and on how to paint your tank according to your army ?

I haven't started working on the bases yet but I want to create an urban style.

Any help will be appreciated.

u/Vuzzuldir — 3 months ago

New Guard player questions

Greeting commanders !

I'm a new Guard player and I'm currently doing a crusade with some friends.

We'll soon use 1000 pts and I want to add a Castellan but I don't know if it's better to run him with my kasrkin squad for the bonuses or with my command squad to deliver more orders.

Here is the list I want to play :

Crusade [1000 points]

Astra Militarum

Battle Size: Incursion (1000 point limit)

Detachment Choice: Combined Arms

Cadian Castellan [55 points]

• Plasma pistol and Power weapon

Cadian Command Squad [65 points]

• 1 Cadian Commander with Plasma pistol and Power fist

• 1 Cadian Veteran Guardsmen \[A\] with Meltagun and close combat weapon and Plasma pistol

• 1 Cadian Veteran Guardsmen \[B\] with Close combat weapon, Lasgun and Master vox

• 1 Cadian Veteran Guardsmen \[C\] with Close combat weapon, Lasgun and Medi-pack

• 1 Cadian Veteran Guardsmen \[D\] with Close combat weapon, Lasgun and Regimental standard

Cadian Shock Troops [65 points]

• 6 Shock Troopers with Close combat weapon and Lasgun

• 1 Shock Trooper Sergeant with Chainsword and Laspistol

• 1 Shock Troopers with Close combat weapon and Meltagun

• 1 Shock Troopers with Close combat weapon and Plasma gun

• 1 Shock Troopers with Close combat weapon and Lasgun and vox-caster

Cadian Shock Troops [65 points]

• 1 Shock Trooper Sergeant with Chainsword and Laspistol

• 6 Shock Troopers with Close combat weapon and Lasgun

• 1 Shock Troopers with Close combat weapon and Flamer

• 1 Shock Troopers with Close combat weapon and Grenade launcher

• 1 Shock Troopers with Close combat weapon and Lasgun and vox-caster

Cadian Shock Troops [65 points]

• 1 Shock Trooper Sergeant with Chainsword and Laspistol

• 6 Shock Troopers with Close combat weapon and Lasgun

• 1 Shock Troopers with Close combat weapon and Meltagun

• 1 Shock Troopers with Close combat weapon and Plasma gun

• 1 Shock Troopers with Close combat weapon and Lasgun and vox-caster

Chimera [85 points]

• Armoured tracks, Heavy bolter, Heavy flamer , Heavy stubber, Hunter-killer missile and Lasgun array

Kasrkin [110 points]

• 1 Kasrkin Sergeant with Plasma pistol and Power weapon

• 2 Kasrkin Troopers with Close combat weapon and Hot-shot lasgun

• 1 Kasrkin Troopers with Close combat weapon and Hot-shot lasgun and vox-caster

• 1 Kasrkin Troopers with Close combat weapon and Hot-shot laspistol and melta mine

• 1 Kasrkin Troopers with Close combat weapon and Hot-shot marksman rifle

• 1 Kasrkin Troopers with Close combat weapon and Hot-shot volley gun

• 1 Kasrkin Troopers with Close combat weapon and Meltagun

• 1 Kasrkin Troopers with Close combat weapon and Plasma gun

• 1 Kasrkin Troopers with Close combat weapon and Grenade launcher

Leman Russ Vanquisher [145 points]

• 2 Multi-meltas, Armoured tracks, Heavy stubber, Hunter-killer missile, Lascannon and Vanquisher battle cannon

Rogal Dorn Commander [290 points]

• 2 Heavy stubbers, 2 Multi-meltas, Armoured tracks, Heavy stubber, Oppressor cannon and co-axial autocannon and Pulveriser cannon

Scout Sentinels [55 points]

• Autocannon, Close combat weapon, Hunter-killer missile and Sentinel chainsaw

Created with WarOrgan (https://warorgan.com)

Also when we'll play at 1500 pts I want to add a leman Russ Executionner, some kreig engineers in a Taurox, a tech priest and Lord Solar Leontus.

If I could I want to pass on Leontus but I don't know how to have enough order for regiments AND squadrons units.

Andy comment we'll be appreciated and will help me to purge xenos.

Thank you !

u/Vuzzuldir — 3 months ago