The writing,…

This is such a good game. I understand that it didn’t do well. I wonder if they had good writing if it would’ve been a smash hit like BG3. Book Club? Shop? A lot of the dialogue is just so boring and so painful.

reddit.com
u/Xanthyppe — 5 days ago

New game plus suggestions

Hi!
I’m getting close to the end of my first run and really enjoyed the game. I want to try it again on a different alignment and much higher difficulty. There has been so much to keep track of, I wonder if anybody has suggestions for NG+ management at high difficulty?

reddit.com
u/Xanthyppe — 8 days ago

Is it just me, or…

I just started Rogue Trader, and there’s so much about it that I love. The setting is fantastic, the writing is interesting, and I enjoy turn based games like BG3 and Divinity: Original Sin, so I don’t think it’s a genre issue.

What I’m struggling with is the sheer amount of character management. I’m leveling six characters, and every level seems to present 20–30 talents, abilities, characteristics, and skill choices. Most of them have little context or explanation, and it’s often hard to tell whether a choice is impactful.

The bigger problem is that I rarely feel those choices on the battlefield. Even after leveling up, I’m usually pressing the same handful of abilities every fight. It feels like I’m making lots of decisions during character creation and progression, but those decisions don’t meaningfully change the moment-to-moment gameplay.
Am I missing something? Does the system open up later, or is this just how the game is designed?

reddit.com
u/Xanthyppe — 16 days ago

Memories don’t work?

Hi! I am confused by “a favorite toy” which I put on my PD to give plus one bleeding blight or fire damage with serrated flammable or noxious equipped. I equipped serrated and no bleed damage appeared on his ranged attacks. How does this work? I don’t get it!

reddit.com
u/Xanthyppe — 28 days ago

Favorite team composition

I am new to this thread, so maybe this has been overdone, but I don’t feel like I’ve seen a lot of team composition threads, at least compared to other games I played. Who’s up for sharing theirs?

reddit.com
u/Xanthyppe — 1 month ago

Veteran players: what bad habits should I break?

I’ve beaten 3 confessions, but I feel like my economy and decision-making may be holding me back.

A few things I consistently do:

Spend relics locking great positive quirks whenever I can, even though many of those heroes end up dying and I’ve never seen a quirk get removed anyway.
Remove almost every bad quirk and disease I get.
Spend most of my remaining money near the end of a run trying to improve relationships.
Rarely save money for the Hoarder.
Prioritize damage upgrades and offensive skills over prevention/defensive skills.
Almost always take the light option on Assistance Encounters.

Which of these are good habits, bad habits, or situational? What are the biggest mistakes semi-experienced DD2 players tend to make with resource management?

reddit.com
u/Xanthyppe — 1 month ago

Heroes disappeared after abandoning expedition at the Inn?

I’m confused about what just happened. I reached the final Inn in Act 1, decided not to go to the Mountain, and abandoned the expedition because I thought my heroes would remain available for future runs…they had great quirks and I decided not to risk it. Instead, they seem to have disappeared completely.

Did I misunderstand how this works? I thought heroes were supposed to persist if you ended a run at an Inn. I’m nearly sure I’ve done that before.

reddit.com
u/Xanthyppe — 1 month ago

I just completed working fields but I can still buy things?

I’m confused about what happened with the working fields. I finished them but then there were still ways I could buy things…which I did and then a regular item came up and then the price increased permanently to 16. I don’t understand what I just achieved and whether I wasted the money. And if I should continue buying more? very confusing.

reddit.com
u/Xanthyppe — 1 month ago

I Avoided Darkest Dungeon 2 Because of the Early Hate — Huge Mistake

I avoided DD2 for the longest time because of all the negative beta-era hype. I finally started playing it and honestly it’s incredible. If you loved the first game, you’re really doing yourself a disservice by skipping the sequel.

People keep saying it went in a completely different direction, but I honestly don’t see it. The characters feel the same, just deeper. The art is the same style, just more expressive. The combat is the same core system, just more refined. There’s no hamlet management, sure, but there’s still a long-term progression layer where permanent investments matter.

A lot of the early criticism feels, in retrospect, like reacting to a rough draft. The beta was rough. But the finished game is fantastic.

reddit.com
u/Xanthyppe — 1 month ago