
Maximilien : a 110,000-word psychological horror text adventure set in 1926 Boston, entering IFComp 2026
Hey r/textadventures,
I've been building Maximilien for the last 7 years, a psychological horror text adventure written in Twine/SugarCube, set in Boston, October 1926, during a string of unsolved murders. You play a psychology student who starts to suspect he might be involved in the killings he's investigating. 110,000 words, 12 possible endings, written in a register closer to Huysmans or Raymond Chandler than most visual novels.
The site just got a full redesign: maximilien-game.com - with a skin directly inspired from the game.
Maximilien is entering IFComp 2026, then releasing on Steam October 26th.
Happy to talk about the game if anyone's curious...it's been a genuinely strange thing to engineer.