How to avoid replaying the game each time I add new variables at the start?
I have all my variables set up in a single StoryInit passage, which is pasted in the below link, but I'm getting tired of having to restart anytime I add a new inventory item that isn't something I can just use ndef in combination with checking for false for.
Is there a better way for me to setup variables?
(Also is there an better way for me to organize all the different types of variables I have? Scrolling down to the specific section is starting to get tedius.)
https://hastebin.com/share/abeqilotus.ruby