Image 1 — Quantum UI & Computers Vol.2? Native 576k/32Bit Sorcery!
Image 2 — Quantum UI & Computers Vol.2? Native 576k/32Bit Sorcery!
Image 3 — Quantum UI & Computers Vol.2? Native 576k/32Bit Sorcery!
Image 4 — Quantum UI & Computers Vol.2? Native 576k/32Bit Sorcery!
Image 5 — Quantum UI & Computers Vol.2? Native 576k/32Bit Sorcery!

Quantum UI & Computers Vol.2? Native 576k/32Bit Sorcery!

What sorcery is this??

This is Quantum UI & Computers Vol.2 Sound Library in development (RX 11 snips for now). This is a Native 576k/32bit Sound Library.

This library further expands on the concept of Quantum UI & Computers Vol. 1 by refining the initial process and workflows, giving further unprecedented stretching and pitching capabilities. In its raw form, these sounds can be down-pitched by -12 Octaves and stretched beyond 99,000%. ~ This would turn a 1-min clip into more than 16hrs.

Why do I need a 16hr clip??

This gives sound designers cutting-edge flexibility to mine a single SFX for multiple usable sounds that can be turned into Impacts, Low-end Hits, Drones, Whooshes, UI Sequences, Computer Consoles, Satellites, Radars Blips, Mechanical sounding Movements and much more. All from a single SFX, prior to any processing chains or effects.

Check out my original demo showcasing extreme pitch-shifting and stretching from Quantum UI & Computers Vol. 1 here: https://www.youtube.com/watch?v=L5uCC2skJds

Once further processing chains are applied, the intense data stored within these Native 576k/32bit files allow sound designers to create new sounds at an extreme level. Capable plugins and DAWs can take full advantage by morphing, warping, transposing, mangling and decimating (if needed) to create new audio that doesn't break.

Even though Vol.1 has these same bending and stretching capabilities, Quantum UI & Computers Vol.2 Construction Kit at 576k/32bit (coming soon), expands the designed source material into Plasma Processing Sequences, Holographic Displays and Projections, Quantum User Interface Sequences, Glitches, Computer Consoles, Buttons, Malfunctions, Errors, Data Transmissions, and much more!

Check out the Quantum UI & Computers Vol. 1 Bundle on ASoundEffect here: https://www.asoundeffect.com/sound-library/quantum-ui-computers/ (Currently has a 40% Off Sale)

or

Quantum UI & Computers Designed (96k/24bit) on itch.io here: https://zekaveo.itch.io/zekaveo-quantum-ui-computers-designed (Currently has a 50% Off Sale)

Cheers!

ZEKAVEO

u/ZEKAVEO — 3 days ago

iZotope is joining Boris FX?

Hi guys,

A little off topic (sort of). I just received an email from Boris FX mentioning that iZotope is joining Boris FX.. I understand Native Instruments is facing insolvency and their roadmap is currently uncertain. Did Boris FX purchase iZotope, and if they did, what do you think this means for their future?

Curious to know as I own a bunch of their software, as do many.. Cheers

reddit.com
u/ZEKAVEO — 4 days ago

576k/32bit Quantum UI & Computers SFX Library

Hi Guys and Gals,

I have engineered a true 576k/32Bit sound library called Quantum UI & Computers.

This pack was extremely difficult to make as it was pushing the absolute limit of my PC during engineering, designing and rendering. It's based on UI navigation, various UI interactions, high-urgency alarms, terminal alerts, heavy one-shots, processed electrical currents, glitches, processing sequences, computer consoles and more.

I have made this pack down into 3 tiers:

  1. Quantum UI & Computers Designed
  2. Quantum UI & Computers Construction Kit 192k - (expertly downsampled from the master 576k Construction Kit)
  3. Quantum UI & Computers Construction Kit 576k Master Archive

What's inside:

Designed -

  • High-urgency alarms
  • Terminal alerts
  • Heavy one-shots
  • Processed electrical currents
  • Glitches
  • Processing sequences
  • UI Clicks
  • Loops
  • and more..

Construction Kit -

  • Computer blips
  • Glitch variations
  • Computer tones
  • Data processing variations
  • Alerts
  • User Interface mechanics
  • Computer consoles
  • Micro calculations
  • Boot sequences
  • Bleeps and beeps
  • Process stutters
  • All Raw and more.

Why such an extreme sample rate? The 576k Master Archive can be down-pitched by -12 Octaves. A simple 1-second UI click can turn into evolving cinematic drones, sub-heavy impacts, low-frequency mechanical environments and much more.

They can also bend and stretch beyond 51,200% without falling apart and sounding grainy. The data within is seriously that dense. ~ This technique is great for making ambient drones, low rumbling ship sounds or room tones, heavy low end hits and more.

I have also made a practical DEMO showing how these sounds can be pitched and stretched in real-time. The possibilities are limitless.

This also allows so much more freedom for sound designers to create and construct entirely brand new sounds that no one has ~ using these 576k Files. ~ They are raw, no embedded reverbs or other effects, super dynamic with no compression, and packed full of sophisticated data. Different techniques yield different results every time.

Purchase here - https://www.asoundeffect.com/sound-library/quantum-ui-computers/

Designed demo here - https://www.youtube.com/watch?v=0dKh2QQSICs

576k Master demo here - https://www.youtube.com/watch?v=2tejl3CRFTk (sounds have been mastered for demo purposes. Original files remain raw as mentioned).

Extreme Pitch-Shift demo here - https://www.youtube.com/watch?v=L5uCC2skJds

I would love to hear any feedback if you guys get the time? Enjoy! :)

Cheers,

ZEKAVEO

u/ZEKAVEO — 8 days ago

576k/32bit Quantum UI & Computers SFX Library

Hi Guys and Gals,

I have engineered a true 576k/32Bit sound library called Quantum UI & Computers.

This pack was extremely difficult to make as it was pushing the absolute limit of my PC during engineering, designing and rendering. It's based on UI navigation, various UI interactions, high-urgency alarms, terminal alerts, heavy one-shots, processed electrical currents, glitches, processing sequences, computer consoles and more.

I have made this pack down into 3 tiers:

  1. Quantum UI & Computers Designed
  2. Quantum UI & Computers Construction Kit 192k - (expertly downsampled from the master 576k Construction Kit)
  3. Quantum UI & Computers Construction Kit 576k Master Archive

Why such an extreme sample rate? The 576k Master Archive can be down-pitched by -12 Octaves. A simple 1-second UI click can turn into evolving cinematic drones, sub-heavy impacts, low-frequency mechanical environments and much more.

They can also bend and stretch beyond 51,200% without falling apart and sounding grainy. The data within is seriously that dense. ~ This technique is great for making ambient drones, low rumbling ship sounds or room tones, heavy low end hits and more.

I have also made a practical DEMO showing how these sounds can be pitched and stretched in real-time. The possibilities are limitless.

This also allows so much more freedom for sound designers to create and construct entirely brand new sounds that no one has ~ using these 576k Files. ~ They are raw, no embedded reverbs or other effects, super dynamic with no compression, and packed full of sophisticated data. Different techniques yield different results every time.

Purchase here - https://www.asoundeffect.com/sound-library/quantum-ui-computers/

Designed demo here - https://www.youtube.com/watch?v=0dKh2QQSICs

576k Master demo here - https://www.youtube.com/watch?v=2tejl3CRFTk (sounds have been mastered for demo purposes. Original files remain raw as mentioned).

Extreme Pitch-Shift demo here - https://www.youtube.com/watch?v=L5uCC2skJds

I would love to hear any feedback if you guys get the time? Enjoy! :)

Cheers,

ZEKAVEO

*Update

Here is a comparison demo showing the 576k and 192k versions side by side: https://www.youtube.com/watch?v=IrBKV7XSY8I

Compatible DAW's I have found is:

  • Reaper
  • MAGIX Sound Forge Pro
  • Studio One Pro 7
  • Studio One Pro 6
  • ARDOUR
  • Audacity
  • and any other DAW or audio editor without a sample rate limit
u/ZEKAVEO — 13 days ago
▲ 1 r/itchio

Quantum UI & Computers Designed (Intro Sale)

Hi guys,

This is my new SFX Library called Quantum UI & Computers. This is a drag-and-drop toolkit for computers, processing sequences, user interfaces, and more. This is currently on sale as an introductory at $49.50 (Originally $99)

Over 1,170+ designed, polished, and mix-ready sound effects derived from the master 576K Construction kit ( https://www.asoundeffect.com/sound-library/quantum-ui-computers/ ). These include high-urgency alarms, terminal alerts, heavy one-shots, processed electrical currents, glitches, processing sequences and more.

Fully mastered, with no embedded reverbs, they are designed to fit right into your post-production timeline or game engine blueprints. This ensures maximum flexibility, whether used straight out of the box or as raw material for further sound design and transformation.

This sale won't last for long, so come along and check it out!

zekaveo.itch.io
u/ZEKAVEO — 15 days ago

Upgrade Bench Sound-Redesign

I did a full UI audio redesign of the upgrade bench using only my own custom sfx libraries called Broken Telemetry. No background or offscreen sounds, just pure UI.

I kept the processing fairly minimal ~ mostly down-pitching, EQ, stretching, and some light splicing, to see how far I could push the raw material.

My goal was to keep it feeling digital and oppressive without overloading it with reverb & other effects.

I am also having an 80% Off sale on my Broken Telemetry: Complete Collector's Bundle here: https://zekaveo.itch.io/broken-telemetry-complete-collectors-bundle

I would love to hear any feedback on how you think I went in this demo :)

u/ZEKAVEO — 1 month ago
▲ 1 r/itchio

Broken Telemetry: Complete Collector's Bundle 80% OFF EPIC SALE!

80% OFF SALE! GRAB THE COMPLETE BUNDLE WHILE IT LASTS!

The Broken Telemetry universe collides in this Collectors Bundle, combining Volumes 1 through 4 into a single, discounted toolkit for deep, reactive, sci-fi sound design.

Dynamic, evolving, and uncolored, all elements are 100% hand-crafted from original sources and field recordings, then delivered clean, dynamic, and uncolored, with no embedded reverbs or over-compression. Designed for maximum flexibility, these assets are ideal for layering, pitching, looping, granular processing, and deep transformation - whether used as-is or pushed into extreme design workflows.

Included in the Bundle

🎧 Broken Telemetry Vol. 1 - Signal Collapse A collection of clean, reactive sci-fi signal SFX designed for deep sound design. Dynamic, evolving, and uncolored, every sound is delivered raw and ready for extreme processing.

What’s Inside 659 High-Resolution Sci-Fi Signal Artifacts at 24-bit / 96 kHz

Including:

  •  Broken Signals
  •  Computer Light Processing
  •  Static Noise
  •  Telemetry
  •  Synthetic Dial Tones
  •  Fractured Communications
  •  Low-Frequency Telemetry
  •  High-Frequency Static
  •  Warped Audio Chatter
  •  Tones, Beeps & Bleeps
  •  Data-Transfer Sequences
  •  Now Includes Broken Telemetry Vol. 1 – Archive Expansion (Free Update)

VOL.1 DEMO HERE

🎧 Broken Telemetry Vol. 2 - Critical Systems expands the Broken Telemetry universe with a deeper focus on long-form, evolving sci-fi system sounds. Designed and hand-crafted for tension, escalation, and collapse, this volume explores alarms, warning states, degraded broadcasts, unstable computer systems, beacons, critical signal events and much much more.

What’s Inside - 558 High-Resolution Sci-Fi Signal Assets at 24-bit / 96 kHz

Including:  

  •  Alarms & Beacons
  •  Degraded Broadcasts
  •  Computer & System FX
  •  Synthetic Dial Tones & Call Signals
  •  Signal Processing & System Artifacts
  •  Long-Form Evolving Warning States
  •  Low-Frequency System Drones
  •  Fractured Communications
  •  Beeps, Tones & Telemetry
  •  Miscellaneous System Failures

VOL.2 DEMO HERE

🎧 Broken Telemetry Vol. 3 - Rogue Anomalies pushes the hand-crafted series further into unstable territory, focusing on long-form, evolving corrupted data drifts, fractured scans, rogue transmissions,  mechanical transfers, broken UI consoles, short circuits, quantum errors and much more.

What's Inside - 1017 High-Resolution Sci-Fi Signal Assets at 24-bit / 96 kHz 

Including:  

  •  Alarms & Beacons
  • Long-Form Evolving Sequences & Variations
  • Data Drift & Quantum Data Errors
  • Data Crunching & Digital Corruption
  • Mechanical Data Transfer
  • Clean & Quantum Glitches
  • Telemetry Glitches & Signal Artifacts
  • Rogue & Jumbled Transmissions
  • Broken Digital & Mechanical Scans
  • Diagnostic & System Scanning Sequences
  • Futuristic User Interfaces
  • Broken UI Consoles
  • Broadcast Malfunctions
  • Broken Machinery
  • High-Frequency Static
  • Low-Frequency Telemetry

VOL.3 DEMO HERE

🎧 Broken Telemetry Vol. 4 - Fragmented Comms expands the series into the critical layer of communication systems, focusing on vocal transmissions, signal routing, and system feedback under stress. Features both raw and fully processed vocal lines for custom design workflows or immediate out-of-the-box use.

What's Inside - 1280+ High-Resolution Sci-Fi Communication Assets at 24-bit / 96 kHz 

Including:  

  • Vocal Transmission Call-Ins (Clean/Processed) 
  • Morse Code & Encoded Signal Sequences
  • Mayday Frequency Signals
  • Static Crackle & Electromagnetic Interference
  • Telemetry & Fragmented Telemetry States
  • Clean & Quantum Glitches
  • Data Streams, Bursts, Sequences & Freezes
  • Signal Dropouts, Shutdowns & Dead Channels
  • Alarms, Sirens & Locator Beacons
  • UI System Feedback & Interface Sounds
  • Degraded Communication Broadcasts
  • Dead Telemetry Tones & Silent Fail States

VOL.4 DEMO HERE

⭐ Ideal For

🔊 Game developers & sound designers 🔊 Sci-fi UI, comms systems & interactive interfaces 🔊 Emergency systems, distress signals & mission control audio 🔊 Film, TV & cinematic sound design 🔊 VR / AR & immersive environments 🔊 Podcasts & audio dramas 🔊 Experimental & electronic music production 🔊 Trailers & high-tech system sequence

⚙️ Complete Technical Details / Format

  • Format: WAV
  • Resolution: 24-bit / 96 kHz
  • Total files: 2,530
  • Total sounds: 3,593+
  • File size: ~ Approx. 37.7 GB
  • Total runtime: 18h 50m 14s
  • Max file length: up to 11+ minutes
  • Folder structure: Fully organized folders, Metadata, UCS, Soundly, Basehead & BWF, Unity and Unreal Engine compliant
  • 100% Royalty Free
  • License: Non-exclusive commercial use (see EULA)
itch.io
u/ZEKAVEO — 1 month ago
▲ 1 r/itchio

Broken Telemetry - Complete Collectors SFX Bundle by ZEKAVEO

The Broken Telemetry universe collides in this Collectors Bundle, combining Volumes 1 through 4 into a single, discounted toolkit for deep, reactive, sci-fi sound design.

Dynamic, evolving, and uncolored, all elements are 100% hand-crafted from original sources and field recordings, then delivered clean, dynamic, and uncolored, with no embedded reverbs or over-compression. Designed for maximum flexibility, these assets are ideal for layering, pitching, looping, granular processing, and deep transformation - whether used as-is or pushed into extreme design workflows.

Included in the Bundle

🎧 Broken Telemetry Vol. 1 - Signal Collapse A collection of clean, reactive sci-fi signal SFX designed for deep sound design. Dynamic, evolving, and uncolored, every sound is delivered raw and ready for extreme processing.

What’s Inside 659 High-Resolution Sci-Fi Signal Artifacts at 24-bit / 96 kHz

Including:

  •  Broken Signals
  •  Computer Light Processing
  •  Static Noise
  •  Telemetry
  •  Synthetic Dial Tones
  •  Fractured Communications
  •  Low-Frequency Telemetry
  •  High-Frequency Static
  •  Warped Audio Chatter
  •  Tones, Beeps & Bleeps
  •  Data-Transfer Sequences
  •  Now Includes Broken Telemetry Vol. 1 – Archive Expansion (Free Update)

VOL.1 DEMO HERE

🎧 Broken Telemetry Vol. 2 - Critical Systems expands the Broken Telemetry universe with a deeper focus on long-form, evolving sci-fi system sounds. Designed and hand-crafted for tension, escalation, and collapse, this volume explores alarms, warning states, degraded broadcasts, unstable computer systems, beacons, critical signal events and much much more.

What’s Inside - 558 High-Resolution Sci-Fi Signal Assets at 24-bit / 96 kHz

Including:  

  •  Alarms & Beacons
  •  Degraded Broadcasts
  •  Computer & System FX
  •  Synthetic Dial Tones & Call Signals
  •  Signal Processing & System Artifacts
  •  Long-Form Evolving Warning States
  •  Low-Frequency System Drones
  •  Fractured Communications
  •  Beeps, Tones & Telemetry
  •  Miscellaneous System Failures

VOL.2 DEMO HERE

🎧 Broken Telemetry Vol. 3 - Rogue Anomalies pushes the hand-crafted series further into unstable territory, focusing on long-form, evolving corrupted data drifts, fractured scans, rogue transmissions,  mechanical transfers, broken UI consoles, short circuits, quantum errors and much more.

What's Inside - 1017 High-Resolution Sci-Fi Signal Assets at 24-bit / 96 kHz 

Including:  

  •  Alarms & Beacons
  • Long-Form Evolving Sequences & Variations
  • Data Drift & Quantum Data Errors
  • Data Crunching & Digital Corruption
  • Mechanical Data Transfer
  • Clean & Quantum Glitches
  • Telemetry Glitches & Signal Artifacts
  • Rogue & Jumbled Transmissions
  • Broken Digital & Mechanical Scans
  • Diagnostic & System Scanning Sequences
  • Futuristic User Interfaces
  • Broken UI Consoles
  • Broadcast Malfunctions
  • Broken Machinery
  • High-Frequency Static
  • Low-Frequency Telemetry

VOL.3 DEMO HERE

🎧 Broken Telemetry Vol. 4 - Fragmented Comms expands the series into the critical layer of communication systems, focusing on vocal transmissions, signal routing, and system feedback under stress. Features both raw and fully processed vocal lines for custom design workflows or immediate out-of-the-box use.

What's Inside - 1280+ High-Resolution Sci-Fi Communication Assets at 24-bit / 96 kHz 

Including:  

  • Vocal Transmission Call-Ins (Clean/Processed) 
  • Morse Code & Encoded Signal Sequences
  • Mayday Frequency Signals
  • Static Crackle & Electromagnetic Interference
  • Telemetry & Fragmented Telemetry States
  • Clean & Quantum Glitches
  • Data Streams, Bursts, Sequences & Freezes
  • Signal Dropouts, Shutdowns & Dead Channels
  • Alarms, Sirens & Locator Beacons
  • UI System Feedback & Interface Sounds
  • Degraded Communication Broadcasts
  • Dead Telemetry Tones & Silent Fail States

VOL.4 DEMO HERE

⭐ Ideal For

🔊 Game developers & sound designers
🔊 Sci-fi UI, comms systems & interactive interfaces
🔊 Emergency systems, distress signals & mission control audio
🔊 Film, TV & cinematic sound design
🔊 VR / AR & immersive environments
🔊 Podcasts & audio dramas
🔊 Experimental & electronic music production
🔊 Trailers & high-tech system sequence

⚙️ Complete Technical Details / Format

  • Format: WAV
  • Resolution: 24-bit / 96 kHz
  • Total files: 2,530
  • Total sounds: 3,593+
  • File size: ~ Approx. 37.7 GB
  • Total runtime: 18h 50m 14s
  • Max file length: up to 11+ minutes
  • Folder structure: Fully organized folders, Metadata, UCS, Soundly, Basehead & BWF, Unity and Unreal Engine compliant
  • 100% Royalty Free
  • License: Non-exclusive commercial use (see EULA)
zekaveo.itch.io
u/ZEKAVEO — 2 months ago
▲ 1 r/itchio

Broken Telemetry - System Essentials Sound Library (FREE UPDATE)

Broken Telemetry - System Essentials is a focused collection of sci-fi system alerts, corrupted transmissions, UI beeps, degraded machinery, and signal events designed for games, cinematic projects, and interactive media. System Essentials brings together 40 hand-crafted sounds from Broken Telemetry Vol. 1–4, forming a compact, production-ready toolkit of futuristic system audio.

Built for indie developers and sound designers who need clean, usable sci-fi elements without digging through massive libraries.

🔊 Inside the Pack

This collection includes:

  • Broken machinery and failing mechanisms
  • UI beeps and interface clicks
  • Signal tones and telemetry pings
  • Rogue transmissions
  • Broadcast chatter
  • High-frequency static
  • Data crunching and computing sequences
  • Broken scans
  • Calibration sequences
  • Fractured communications
  • System alarms and alerts
  • And more...

Each sound is designed to sit naturally in:

  • Sci-fi games
  • Horror environments
  • Futuristic UI systems
  • Space or research facility settings
  • Tension-driven narrative projects

⚙️ Technical Details / Format

  • Format: WAV
  • Resolution: 24-bit / 96 kHz
  • Total files: 40
  • File size: 764 MB
  • Total runtime:  19mins 30
  • Max file length: up to 2+ minutes
  • Folder structure: Fully organized folders, Metadata, UCS, Soundly, Basehead & BWF, Unity and Unreal Engine compliant
  • 100% Royalty Free
  • License: Non-exclusive commercial use (see EULA)

SYSTEM ESSENTIALS DEMO HERE

COMPLETE BUNDLE DEMO HERE

VOL.1 - SIGNAL COLLAPSE DEMO HERE

VOL.2 - CRITICAL SYSTEMS DEMO HERE

VOL.3 - ROGUE ANOMALIES DEMO HERE

VOL.4 - FRAGMENTED COMMS DEMO HERE

zekaveo.itch.io
u/ZEKAVEO — 2 months ago