[GEN 3][DECOMP] Documentation on Dialog Portraits/Headshots?
Is there any documentation on adding character headshots/portraits during dialog for decomp hacks?
Documentation on this feature seems to be nonexistent.
I’m aware it’s been done for binary hacks like Odyssey, though I can’t find documentation for binary implementation either.
If anyone has a tutorial or resource on how to implement this feature in either method (though Decomp would be preferable), I would really appreciate the help.
u/_Iro_ — 3 days ago