



How to merge these vertexes at the correct position faster?
So I have made these cornice type thingy used to set on walls near ceiling.
I needed to make a straight and a cornered one.
As my surface is curved (Image 1). I have to select each vertex and then copy it's x or y axis location and paste it to the equivalent opposite vertex. (Image 4)
This will take too much time as I have too many vertexes to join (Image 2, 3)
Any better way to do that?