Fogbound - a Campaign Mechanic
“The Fogs of Elos” campaign frame is still under development, and these are the campaign mechanics I’m currently testing. I’ve also included some background elements to provide context for the mechanics. The mechanics work independently and can be incorporated into any campaign where the setting imposes a toll of fatigue on its inhabitants—whether it’s a year of plague, a long march, a siege, or a particularly harsh winter. Any feedback is welcome.
A special thank you to the Daggerheart Italia community for supporting me every day as I explore this fantastic game, and to u/MichaelRUnderwood for encouraging me to bring this project to life.
u/alphyere — 7 days ago