
Cold Res stacking Vaal Cold Snap Chieftain - An exciting new way to play this build
Hey guys,
I'm really excited to share this build. I spent a lot of effort to make this work and the outcome is amazing.
I'll start with the incentive. I really like the RF playstyle and was looking for a new concept for a walking simulator type build. Then, I saw some clips using the new The unblinking eye helmet together with the perfect form and cold res stacking to make vaal cold snap really strong. Most of these builds take 4 points in the chaos bloodline and they are played as either elementalist (strong defense + offense) or gladiator (ridiculous block).
However, I like building my own niche, non-meta builds, and thought it would be good to try chieftain as you can stack fire and cold resistances to get more cold resistances. Boy, I didn't think it would be that good.
The unblinking eye provides crazy amount of damage. However, it has a pretty large downside. You can't have any physical mitigation. This is why most players played this with many layers of damage avoidance, including lucky block and spell dodge. However, while this provides a lot of defense against hits, these builds are usually very weak against dots. As a delve enjoyer, I decided not to go this route. The first change was going vestigial Alpha Howl with The unblinking eye modifier as an implicit. We are loosing some damage for sure but we don't have this downside at all. This opened a completely new way to play this build. Instead of going fully on damage avoidance, I invested into damage reduction (90% all res, spell suppression, endurance charges and a lot of armour). How armour you might ask? I actually take iron reflexes to convert all the evasion we are getting as a cold res stacker to armour, reaching absurd levels of armour for free. Since we are stacking both fire and cold resistances, we can use the fire mastery to get high life regeneration (more than 4K a second). I didn't die even once from level 85 till 96.
The funny thing is that even with the lose in damage from the helmet swap, we actually don't loose much of the damage overall. Since we don't block, we can use two nebulis with +2 cold spells, which is a huge increase in damage over other alternatives. Also, due to our high life regen, this build can easily utilize RF for more spell damage. We also have a lot of mana reservation (alpha howl helps with that) so we can use the two curses in a blasphemy setup, removing the need to use bane or a brand for that. This helps the feeling of a semi walking simulator. You need to click Pact of Ktash and Vaal cold snap every ~15 seconds but other than that you just walk and everything blows.
That is the final difference but maybe the most important one. When I started this build I thought about taking the resistance nodes from chieftain and then 4 nodes from the chaos bloodline. However, I realized something really cool. Most of the damage increases in this build are actually buffing general spell damage and not cold damage. This also affects the hinekora explosions from chieftain. This is a game changer for Vaal Cold Snap. This was so good that I decided to go all in damage, taking Priest of Kopec (not sure if anyone else is taking it) and just allow the explosions to take care of the AoE. So I'm not taking the bitter frost as most builds and I use bonechill instead.
PoB: https://pobb.in/c0kqN_mywYKF
I hope you'll enjoy the build. Ask me anything you wish to know.