(C#) How can i attach an SDL window to a winform panel in SDL3?
there is a tutorial for SDL2 where you can use SDL window handles and the panel window handle to parent them, so SDL "takes over" the panel. How can i do this in SDL3?
there is a tutorial for SDL2 where you can use SDL window handles and the panel window handle to parent them, so SDL "takes over" the panel. How can i do this in SDL3?
So MDI windows are inconsistent with the theme of the parent form, us there a way to fix this or maybe a different method for creating child windows?
basically i want to raise happy ghasts but i know i need snowballs so they grow up.
basically i have been following this guide with Librequake placed in the tools/ironwail/id1
https://github.com/jonathanlinat/quake-leveldesign-starterkit/wiki/3.-First-Setup
my textures dont show up, what am i missing?
basically i'm not the Biggest fan of the new music but its mostly just nostalgia and i feel like c418's original songs play less and less. Is there a mod letting me configure the music so i remove or at least lower the frequency of songs?
basically in my hide and seek mode the locator bar gets enabled every three minutes but sneaking just prevents the bar from exposing you. Is there any way to do this or should i code my own system. if so, what system?
does anyone know what engine they are made in. I doubt its the original Scumm. Does anyone know what engine they used?