All games stutter (on my old PC), regardless of how demanding they are. Help!

Benchmark: https://www.userbenchmark.com/UserRun/73441488

Specs: Device Name aragorn767

Processor Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz 2.21 GHz

Installed RAM 32.0 GB

Storage 238 GB SSD SAMSUNG MZVLW256HEHP-00000, 1.82 TB HDD ST2000LX001-1RG174

Graphics Card NVIDIA GeForce GTX 1070 (8 GB)

Device ID 44953CCB-5398-4A4B-BB89-625E2E1963D2

Product ID 00326-10000-00000-AA468

System Type 64-bit operating system, x64-based processor

Pen and touch No pen or touch input is available for this display

Background: I have an old laptop (8 years old, now). I only play games in which it meets the recommended requirements for. Most of the games I play are ancient (Rome 2 Total War (2011), Skyrim (2011), Doom (2016), Hell Let Loose (2019), (FFVII Reunion (2022)). In the past it played all of these games super smoothly, even with 2K texture mods, and typically on the highest graphic settings.

The problem and failed solutions: Within the last few months I noticed jitters/stuttering every few seconds on Hell Let Loose. I originally believed it was simply due to the game's recent updates, so I lowered my graphics from ultra (which ran 75FPS for the last few years)... to high... to medium... to low... I tried recommended Nvidia settings, and tried different versions of DirectX, with no positive results. Though the overall frame rate increased, the stuttering still occurred every few seconds, making the game unplayable.

I thought it could have been some other background issue. I uninstalled most of the applications that ran in the background (anti-virus, start up applications), cleared the SSD which the games ran on of a lot of storage, and cleared some space on the NVMe that the OS runs on. No improvements.

I updated the GPU driver and made sure it was set to gaming (I did have it set for video editing). Again no improvements. I then assumed that HLL was just now incompatible in its current form with my PC. That's when I learned ALL GAMES HAVE THE EXACT SAME STUTTER. Rome 2, which has always been buttery smooth, Final Fantasy, which I put down a few months ago, but was close to finishing now slide shows every 10 seconds. Freakin' A Dance of Fire and Ice, which should run on a potato, stutters!

EVEN when performing this benchmark, the same stutter occurred throughout. Same intervals, same drops.

WHAT CHANGED AND HOW CAN I FIX IT?

Note: My PC is primarily for audio. I run Pro Tools 2021.7 (perpetual), used my PC as a Dante receiver/transmitter to record 32 track multitrack, and can mix and master extensive audio sessions without any issues at all. This is purely a gaming issue.

reddit.com
u/aragorn767 — 19 hours ago

Every game I play has frame rate drops/stutters on my PC, regardless of how demanding.

Benchmark: https://www.userbenchmark.com/UserRun/73441488

Specs: Device Name aragorn767

Processor Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz 2.21 GHz

Installed RAM 32.0 GB

Storage 238 GB SSD SAMSUNG MZVLW256HEHP-00000, 1.82 TB HDD ST2000LX001-1RG174

Graphics Card NVIDIA GeForce GTX 1070 (8 GB)

Device ID 44953CCB-5398-4A4B-BB89-625E2E1963D2

Product ID 00326-10000-00000-AA468

System Type 64-bit operating system, x64-based processor

Pen and touch No pen or touch input is available for this display

Background: I have an old laptop (8 years old, now). I only play games in which it meets the recommended requirements for. Most of the games I play are ancient (Rome 2 Total War (2011), Skyrim (2011), Doom (2016), Hell Let Loose (2019), (FFVII Reunion (2022)). In the past it played all of these games super smoothly, even with 2K texture mods, and typically on the highest graphic settings.

The problem and failed solutions: Within the last few months I noticed jitters/stuttering every few seconds on Hell Let Loose. I originally believed it was simply due to the game's recent updates, so I lowered my graphics from ultra (which ran 75FPS for the last few years)... to high... to medium... to low... I tried recommended Nvidia settings, and tried different versions of DirectX, with no positive results. Though the overall frame rate increased, the stuttering still occurred every few seconds, making the game unplayable.

I thought it could have been some other background issue. I uninstalled most of the applications that ran in the background (anti-virus, start up applications), cleared the SSD which the games ran on of a lot of storage, and cleared some space on the NVMe that the OS runs on. No improvements.

I updated the GPU driver and made sure it was set to gaming (I did have it set for video editing). Again no improvements. I then assumed that HLL was just now incompatible in its current form with my PC. That's when I learned ALL GAMES HAVE THE EXACT SAME STUTTER. Rome 2, which has always been buttery smooth, Final Fantasy, which I put down a few months ago, but was close to finishing now slide shows every 10 seconds. Freakin' A Dance of Fire and Ice, which should run on a potato, stutters!

EVEN when performing this benchmark, the same stutter occurred throughout. Same intervals, same drops.

WHAT CHANGED AND HOW CAN I FIX IT?

Note: My PC is primarily for audio. I run Pro Tools 2021.7 (perpetual), used my PC as a Dante receiver/transmitter to record 32 track multitrack, and can mix and master extensive audio sessions without any issues at all. This is purely a gaming issue.

reddit.com
u/aragorn767 — 19 hours ago

Was diagnosed with obstructive sleep apnea, lost insurance (briefly), so I just bought everything out of pocket... How hard will set up be?

As the title reads. I bought a brand new C-Pap machine and a nasal mask (I tried my brother in laws while on vacation, and it was successful, so just went for nasal). I haven't set anything up yet. I know usually a specialist would walk me through getting the settings correct for my particular case, but that isn't an option.

I got a Resvent IBreeze (it was on clearance and like $500 off) and the Nova Nasal CPAP Mask System.

I recently obtained a new insurance provider through marketplace, which none of my previous doctors were compatible with. I probably could go to them for a specialist, but I'm sure they would require a whole new sleep study done, so if I can figure this out I'd be happier.

From what I can tell the major factors are mask type, mask size, and cmH₂O pressure settings. I know that a large nasal mask worked fine. How do you determine the proper air pressure?

reddit.com
u/aragorn767 — 5 days ago

It seems like (at least in my experience) majority of players no longer use their mics, and it's ruining the experience for me. (PC version)

Especially when there's a squad lead who isn't communicating. No one is calling out compass numbers, no one is calling out tanks or garrisons. I think the last 3 or so times I've played, I would encounter squads where over half of the members were unmic'd.

​

I feel like there used to be way more communication. I also don't play the official servers (and am usually on The Circle, Dirty's Heros, and other servers that are typically 80+ players that I can jump into without a queue, once I get the game working, which is a whole other story on my PC).

reddit.com
u/aragorn767 — 27 days ago

Anyone find it hard to stay focused when editing. Typically the comping/quantization/and pitch correction phase of studio work makes me go brain dead, due to the monotony of it.

It's to the point that I even play a video or podcast in the background at a low volume while comping or quantizing.

​

This has to happen to the rest of y'all, right?

reddit.com
u/aragorn767 — 28 days ago

Pump/CGM users who wear on the tricep: How do y'all do preacher curls and similar exercises?

As I increase weights, the pressure on the omnipod becomes super uncomfortable and I begin to worry I'll mess up the pump/cannula. Any advice?

reddit.com
u/aragorn767 — 1 month ago

At almost 14, Charlie is still the best boi and has been consistently the best part of my life for the last 12 or so years... And luckily he still can't read.

u/aragorn767 — 2 months ago

Safe volumes for the Charger radio with different streaming services. (7th Gen, stock speakers using Bluetooth)

As you may know, listening to prolonged noise above 85dB will cause irreversible hearing damage and tinnitus (and as an audio engineer that's a no-no). I tested volumes using a decibel meter (honestly unsure if it's set to dBA or dBC, unfortunately), using mastered metal songs as my subjects, with my phone's Bluetooth setting set to full volume.

What I found was, with Spotify (set to normal volume on the in-app settings), 24 should be the highest volume you set your car system to. That averages out to 84dB, with some peaks up to 89dB, but those were brief. Being that both Spotify and YouTube Music normalize their music to -14LUFs, it's safe to say that 24 is a good max for YTM, as well. Apple Music, on the other hand, maxes out at -16LUFs, so you could probably safely push your system to 25 or 26.

The outlier here is if you listen to MP3s or WAVs directly off of your phone's music player. If the songs are mastered (IE brickwalled, with a limiter ceiling of -1dB), then these will be insanely loud. For you to achieve safe volumes with these you'll have to set your cars system to 18. That will, again, average out to 84dB.

All tests were done with my engine on, in idle (5.7 HEMI, no mods. Obviously cold air intake, or modding the muffler/exhaust system is going to affect over all dB). You also will want to turn off the Speed Adjusted Volume setting in the audio menu. That just cranks up the volume when you drive at higher speeds. Noise on top of noise...

So, assuming we all have the same radios/speakers:

Spotify and YouTube Music: 24

Apple Music: 26

Mastered music directly off of your device: 18

reddit.com
u/aragorn767 — 2 months ago

So, despite the obvious claws, it's actually a myth that the velociraptor played with its nails. (From a Google search, so it's true.)

u/aragorn767 — 2 months ago
▲ 1 r/Djent

Chorder has always been my favorite djent band, and recently I've been practicing their style of vocals (though I can't get as high up as they do). (Song for eventual release. No idea when.)

u/aragorn767 — 2 months ago

Soonish (hopefully), I'll be debuting my first solo concept metal project (, absolutely no AI used on any of the music or artwork). I may or may not be a big fan of the podcast.

u/aragorn767 — 2 months ago
▲ 8 r/Djent

There's something about turning off the cymbals that smacks really hard.

u/aragorn767 — 2 months ago
▲ 21 r/Charger

I installed front and rear dashcams in my Charger, Part 2: A demo showing the video quality of the front camera (2K, though bounced to 1080P in my software) and the rear camera (native 1080P), as well as an example of sound quality.

The Viofo A129 Pro Duo. The front facing camera can shoot in 4k, while the rear shoots in 1080P, with various settings for both. I have them set to record in 5 minute increments. They'll overwrite the oldest videos when memory runs short, and the current footage can be saved with a single button, or upon a high g-force impact. They can be set to motion detection mode while parked, assuming you leave it plugged in. The previous post showed the camera placement and cable management.

u/aragorn767 — 2 months ago
▲ 19 r/Charger

I installed front and rear dashcams in my Charger, Part 1: Picture's of cameras, cable management, and model number.

The Viofo A129 Pro Duo. The front facing camera can shoot in 4k, while the rear shoots in 1080P, with various settings for both. I have them set to record in 5 minute increments. They'll overwrite the oldest videos when memory runs short, and the current footage can be saved with a single button, or upon a high g-force impact. They can be set to motion detection mode while parked, assuming you leave it plugged in. The following post will have a short video demo.

u/aragorn767 — 2 months ago

Mainly to cover up the putty that's covering where the police antenna went.

u/aragorn767 — 2 months ago