Guys I fixed the 4th Seat Problem in CEDH

We all know that 4th seat has never won a game in CEDH before so I have a solution that I don't think anyone else has ever thought of!

Seat 4 should be aloud to play lands and spells at instant speed during the other three players turns for the first round. This will do a few things for Seat 4.

Seat 4 will be able to interact with explosive hands from Seat 1 or cast their noncreature spells before the Mystic Remora or Esper Sentinel resolves.

CEDH decks don't run many lands anyway so player 4 will run out of lands after player 3 most of the time.

Oh yea I forgot, player 4 should also draw a card at the beginning of each opponent's draw step the first round! Just so they have something to do on their own turn, too.

Let me know what you think!?!?!?!?!?!?

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u/archl0rd5 — 1 day ago

Does this sequence of turns present a win too fast in bracket 5?

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I played a recent game in bracket 5. That went something like

Turn 1: Land + [[Mox Diamond]] + [[Chrome Mox]] (Exiling a blue card) + [[Thassa's Oracle]] + [[Demonic Consultaion]] to win the game

One of the first comments that I got was that it was a bit too fast for bracket 5. But, then it got me thinking for a little bit, is land too much of a problematic card in bracket 5? Then I thought about the game for a little bit. The land was on the field for four rounds of priority, which kind of tells the table that if my board is allowed to cast spells at its current state on my next priority it will end the game. Not a single person interacted with it. Which brings me to the question? Does this sequence of turns present a win too fast in bracket 5? Follow up question, in bracket 5 around which turn do you guys find it reasonable to present a "hey, if you don't do something about my board by the time I get priority, I will win the game" type of play?

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u/archl0rd5 — 1 month ago