Im new to commander
Ive made a red thorin, the mountain king deck as red and white, is that allowed? Am a little confused, hes mono red so would that mean i cant play white cards?
Ive made a red thorin, the mountain king deck as red and white, is that allowed? Am a little confused, hes mono red so would that mean i cant play white cards?
I have a isshin deck with all the usual cards, but want to make it faster and stronger but keep to a high bracket 3, what can you recommend adding
Hello all, opened some packs and this was a lucky find. It came freshly from the pack this way, what is this mark? Usually when I see people post about crimping it’s like all the way across the card, this is only the very edge. Also, none of the other cards in the pack had this mark. Any help would be greatly appreciated.
Hello!
I have been thinking about making a graveyard deck with Gisa and Geralf as my commander, I was wondering if anyone has run this commander previously and/or has any tips?
I have been playing casual commander on and off for a year, mostly precons. But I have also made some decks of my own. I made a squirrel token deck with The Unbeatable Squirrel Girl, as well as Eowyn The Shieldmaden, Edgar Markov and Tekhuthal Inquiry Dominus.
Some decks I wanna make for the future, as well as the one I posted are:
- Ygra Eater of all
- Rin and Seri
- Thorin Oakenshield
- Atraxa preators voice
Ty for help!
Xx
hi,
I recently started playing in the Reality Fracture league at my local store and had a really good time with it yesterday. I really like the idea of gradually building up your card pool and increasing the power level over time, without it feeling as oppressive as Standard can sometimes be.
Just for some context, the league works like this:
So basically, I'm looking for some input on what you would do with the pool I currently have. The gruul deck I use is fine but it gets a little stale after some games.
Here’s my current card pool:
https://archidekt.com/decks/27184533/league_reality_fracture
I'm still getting a feel for the format, so I'd really appreciate any advice or different ideas for how to build a fun deck. :)
And if this does work they way I think, how many times can I win one game?
i don’t even know how to explain this so bare with me. i recently just went through probs one of the worst breakups of my life. i know all the lame shit of time heals, i’ll love and lose again, but holy fuck rediving into mtg has healed me.
my ex and i always used to play mtg together my sister taught me and i taught him. however even when we would play, he would constantly cheat, lie about the way abilities would work and just overall bully tf outta me playing the game. I thought i would have a hard time going back to playing but i didn’t. we had a huge collection together and i only took the decks i had made (about 5 outta the 12 or so we had) and half of the bulk & my binder. i’ve been replenishing my own personal bulk & making my own decks again. maybe its just something in my control and it makes me feel better, the distraction of counting and strategizing cards together, new sleeves, new playing mats. cards hes never played with me against. decks he never knew i could build and also not have to cry over someone going out of their way to push me down. i really just wonder if mtg has also helped others like this i know im not alone in this feeling. even people at LGS have bullshit w me about this and idk it helps.
i love magic
and i love the community.
so thanks guys
I thought Weaver King looked pretty cool when it was revealed, I was considering making a deck. But then I was looking at random cards a few days ago and came across Captain N'ghathrod. Looking between them he just seems like a much better version of Weaver King, so why was Weaver King even made in Mystery Booster Commander? Is it a reference to magic lore or something?
My fellow Etali fans. I was talking to some friends about how I hope we get more printings of my favorite dino. But all of my pod were saying that Etali would never get another printing because he died canonically. And I think that really sucks.
Etali was the card that made me want to play magic. He was the first card I ever bought and I have really come to like him. From the story I got to read about his backstory it seems that he truly was the apex over most if not all the dinosaurs on Ixalan. And I would argue that was accurate since it took all of them combined to take him down when he was completed.
What kills me is that for some characters in mtg, death just doesn't mean crap. Since characters like vraska, Nissa, and all of the other planeswalkers who were completed and or killed just get a lore loophole and are suddenly all fine now in reality fracture. Or are just brought back in general. I think it is really sad that we may never get Etali back.
It seems like we get another ghalta card all the time. I like ghalta and all, but they seem like a one trick pony that simply gives trample or something along those lines. Etali was a sick card. If you even mentioned you were playing it then you'll get a look from your pod. Etali is really something special in my mind. But I dont know. Maybe it's just me.
So what do all of you think? Would you like more etali themed cards? If he ever comes back what do you think his colors should be? Should he be a zombie dino or just himself? What new mechanics would you feel could fit the alphas card upon his return?
There are so many brands, but I want to know which ones are the best for durability and shuffle feel. I'm stuck between Ultra Pro, Dragon Shield, Gamegenics, and Ultimate Guard.
Help!! T_T
I've been testing it out on Arena and its been quite fun I plan to buy the paper version and bring it to a standard game night.
The deck relies on discarding cards and removing cards from your graveyard to buff your creatures and also get value from multiple spells.
Your main creatures are Marauding Mako, Hardened Academic, and Lorehold Mascot. You would want to play those 3 creatures as fast as possible. Creatures like Rubble Rouser and Practiced Scrollsmith help with discarding cards and removing cards from your graveyard to buff the 3 main creatures. Practiced Scrollsmith also lets you play the exiled spell card until the end of your next turn. So it generates a lot of value as it will not only trigger both Hardened Academic and Lorehold Mascot, but it also allows you to cast the exlied spell again allowing one spell card to be cast twice (unless it was discarded). I also added one Stone Docent to act as an easy card to discard whenever required as the exile ability only cost 1 white and allows you to gain 2 life and surviel 2 and would also trigger the Academic and Mascot.
For the remaing spells, Helping Hand helps you bring back creatures from your graveyard onto the battlefield which would trigger both Academic and Mascot. The nice thing is that all the creatures in the deck are aligible to be brought back as they all have mana cost 3 or less. Repel Calamity helps deal with big creatures, as most of the time even if your creatures have multiple counters on them, they won't have enough might to deal with them. So I included 3 copies to deal with any annoying big creature that my oppponent would play especially if going against a green deck. Lightning Helix helps to deal with any smaller creature that you might want to get rid of before attacking or just deal 3 damage to your opponent to finish him off. Lorehold Charm act like a kind of swiss army knife. It can bring back a creature from your graveyard with cmc 2 or less, which can again buff Academic or Mascot, Give all creatures +1/+1 and trample for the turn, which can help you end a game. Or destroy artifacts, I don't really use the artifact trigger, but it is nice to have if I'm going against an artifact heavy deck. Pursue the Past is one of the key spells in the deck as it allows you to discard a card to draw 2, the discarding will trigger Maco giving him a +1/+1 counter, it also has flashback which would trigger Academic and Mascot. I also like to use Practiced Scrollsmith's etb to exile Pursue the Past which allows you to recast it paying for it with its og cmc and not the flashback cost. Practiced Offense is another key spell, most of the time you mainly want to play this spell from the graveyard as the flashback cost is cheaper than the og cmc, so it is also another card that you wouldn't mind discarding it to play it from the graveyard. The +1/+1 counters and the lifelink or double strike (until end of turn) are also nice to have.
In terms of matchup
Stompy decks: You kind of beat stompy decks as you have 4 Repel Calamities which would destory and any creature with 4 might or toughness so you shut down the creatures before they can get any bigger or attack while you build a board fast with decent might to attack your opponent.
Control decks: This is a 50/50 most of the time because your creatures are quite cheap and your spells can be played from your graveyard, if your opponent were ot bounce your creatures baclk our counter your spells, you be able to rebuild your board or cast those spells again the next turn again.
Those are mostly the decks that I have gone against when testing the deck. If I face other archetypes, I'll edit this post
This is a design I've been working on for a super lightweight 3D printed Cube/Jumpstart box. It's totally reusable, prints in about 40 minutes, requires no glue or magnets and only uses about 16g of filament. I made this one out of PETG for the flexibility, and this is fresh off the printer. It easily holds 24 sleeved cards (for jumpstart and tokens), but would just as well hold 15 double-sleeved cards for a draft cube. Let me know if anyone wants the .stl and I'll put it up for free on MakerWorld.
****Here's the Maker World link for anyone who wants it. I'll be working on a box rack for them next. Let me know how it goes!
https://makerworld.com/en/models/3389545-mtg-cube-jumpstart-box
New to the game just need some insight still learning
So I just recently got The Ur-Sphinx from a friend and want to build a commander deck around it that’s primarily kindred and focuses on scry/surveil, and making opponents mill. I currently have a WIP deck list that has around 150 cards and that I need to cut down. But while I figure that out, I wanted to ask the community for advice on good cards with those effects to put in the deck.
PSA: this is going to be my ONLY Esper deck and my ONLY eminence deck (never got Ur-Dragon or Edgar Markov).
Still a little new to MTG, I have a token deck my husband helped me build, and I picked out a random Commander to build myself and show my husband when I test it out against him. Still want a little feedback cuz I’m a little proud of what I built.
ManaBox link: https://manabox.app/decks/AaEDK\_0Xcmq41NolLzjiGw
New to deck building but wanted thoughts on my deck. Any thoughts help.
My plan is to gain life and use tokens to hit as many people and I can while focusing down one main player.