u/artengame

▲ 234 r/Unity3D

Combining dynamic ocean rendering, instantiated foliage with 3D impostors and volumetric clouds and atmosphere in various times of day

u/artengame — 24 hours ago

ORION Space scene generation framework: The system covers all space scene generation aspects, from procedural planets and spaceships to special effects including volumetric nebulas and black holes. Supports all pipelines.

u/artengame — 24 hours ago
▲ 74 r/Unity3D

Procedural GPU based creature motion and water waves height position adaptation for making lively water

u/artengame — 12 days ago