u/automatagames1

I made a game using Godot and Golang
▲ 11 r/godot+1 crossposts

I made a game using Godot and Golang

Hello everyone I am a webdev that wanted to dabble in game dev, and I wanted to try Godot for a long time due to it's simplicity compared the Unity and Unreal. Also while building this game I started building the simulation in Golang to get the advantage of using goroutines, lightweight concurrency in Golang. My main purpose was simulating a huge city very quickly, all the people or lets say buyers in a short span of time.

Anyway after building the sim engine I was moving forward with ebitengine(golang game 2d library/framework lets say). However trying to deal with level design and all the stuff was taking too long then I told to myself why not try Godot as a Frontend and Golang engine as a backend. And the result was good Godot and Golang communicate via websockets my sim engine is still fast, and it is very easy to build UI and Levels in Godot.

So for anyone aspiring to try Godot but also a webdev. You can use Godot as a frontend and your language of choice that have websockets as a backend. If anyone tells you you are mad just don't listen them :D

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u/automatagames1 — 1 day ago