
Raid in Arc Raiders (endgame content)
Hear me out, guys: Arc Raiders needs a true endgame raid. This idea is influenced by some Destiny’s Raids.
Imagine a raid with 4 squads of 3 players each, all spawning into the same instance at the same time. The raid would be divided into 3 phases then Final Boss:
Phase 1: Infiltration
* Squads fight their way through enemies and ARC forces to reach the objective.
* Heavy PvE combat, resource management, and teamwork.
Phase 2: Puzzle/Objective Section
* Each squads must complete a large-scale puzzle or objective.
Phase 3: Convergence
* Before the final boss, all surviving squads are funneled into the same area.
* This creates a unique moment where players can decide whether to cooperate or fight each other.
* It could become an intense PvPvE encounter, or players could temporarily team up against overwhelming PvE threats to unlock the final arena.
Final Boss Battle
* Once the convergence objective is completed, the remaining squads face a massive ARC raid boss together.
* The encounter would require coordination, mechanics, and skill rather than just raw firepower.
Rewards
* Exclusive legendary weapons
* Unique augments
* Rare crafting materials
* Cosmetic rewards and titles
To make the mode even more meaningful, introduce two new traders tied exclusively to raid content:
* PvE Trader: Offers raid-focused bounties and rewards for boss kills, objectives, and ARC eliminations.
* PvP Trader: Offers bounties centered around player engagements, squad wipes, and high-risk objectives within the raid.
This would give players a true endgame goal, create memorable PvPvE moments, and provide a reason to keep grinding after reaching the late game.
Honestly, if Arc Raiders added something like this, I’d be back playing immediately.