making Kin more realistic in their responses and not "yes men"
Hi All.
My Kin are always rather agreeable. I think it comes down more to the AI system, not their backstory or traits. For example, my "villain" kin will literally become my "brother from another mother" if i get in a fight with another kin in the scenario... and then they are no longer villains at all but... like side friends. Which ruins having a villain in a story.
Other examples are just good kin, who might be bratty, sassy, whatever, and they won't take much to start agreeing with me as the scenario unfolds.
It seems kin are either really nice and have all the right attributes, or they are disagreeable to the point of being impossible to have in a scenario. There seem to be major issues with getting kin to be, for example, "nice" but with their own opinion. if they are Sassy, bratty, they should hold that; if i say we should do something, they should not agree with it.
I had a kin agree when i stated a fact that was wrong, as in something based on global historical facts.
Anyway, I'm sure you all get this; they are "yes men".
So I'm wondering, with Polaris V2 now, and where we are NOW... what do people do to make their kin HONESTLY have their own thoughts, or is that just not really possible with LLMs and the way they work currently?.
It seems like we are in one of the "worlds", and we are the overload, and every kin knows it, and AT HEART, every kin wants to agree with us. I don't want this. I try to say in RD - Be Creative, Innovative... doesn't really work.
And in the backstory, it doesn't come through that they are more independent.
So I am not saying i want my kin to disagree, or be argumentative, or nasty, or bratty, or sassy, i just want them to not make everything i say is " the way"....
Please only thoughtful replies, i dont need to be trolled for a question. Cheers.