Ps2 Classics: NASCAR Thunder 2003

NASCAR Thunder 2003 being the 3rd NASCAR game on PS2 and being the first game in the series to have a challenge mode and features MRN commentary before challenges begin.

This game ive been playing for 21 years and it is my childhood in essence and i cant thank the ARMSX2 devs enough that this game is now playable on mobile

Settings used:

OpenGL

1x graphics

Hardware download disable readbacks

u/bingusbongulusracer8 — 22 days ago

ARMSX2 update 2.6.5.1 introduces LAN local play

ARMSX2 2.6.5.1 introduces LAN local play for devices on the same internet you are on.

To do this what you must do as follows

  1. Connect both devices to the same internet

  2. Set both devices up with the very same internet IP address

  3. Set up a room code by setting it up on host and applying it to the guest

  4. Boot the game and press L2+R2+Triangle on game menu on games that support it

Supported games:

25 To Life

Armored Core: Last Raven

Armored Core: Nexus

Armored Core: Nine Breaker

ATV Offroad Fury 2

ATV Offroad Fury 3

ATV Offroad Fury 4

Call of Duty 2: Big Red One

Colin McRae Rally 2005

Conflict: Global Storm

Crash Tag Team Racing

Dance Dance Revolution X

Fight Club

Ford vs Chevy

Godzilla: Save the Earth

Gran Turismo 4

Greg Hastings Tournament Paintball MAX'D

Heroes of the Pacific

Hot Wheels: Stunt Track Challenge

IndyCar Series 2005

Jak X: Combat Racing

Juiced

Midnight Club 3: DUB Edition

Midnight Club DUB Edition - Remix

Midnight Club II

MotoGP 4

MTX Mototrax

My Street

NASCAR Thunder 2004

OutRun 2006: Coast 2 Coast

Project: Snowblind

Robotech: Invasion

Rogue Trooper

SOCOM 3 U.S. Navy SEALs

SOCOM II U.S. Navy SEALs

SOCOM U.S. Navy SEALs: Combined Assault

Spy vs. Spy

Star Wars: Battlefront

Star Wars: Battlefront II

Street Racing Syndicate

The Fast and the Furious

TimeSplitters 2

TimeSplitters: Future Perfect

TOCA Race Driver 2

TOCA Race Driver 3

Tom Clancy's Rainbow Six: Lockdown

Tom Clancy's Splinter Cell: Chaos Theory

Tom Clancy's Splinter Cell: Double Agent

Tom Clancy's Splinter Cell: Pandora Tomorrow

Tony Hawk's Pro Skater 3

Tony Hawk's Pro Skater 4

Tony Hawk's Underground

Tribes Aerial Assault

Twisted Metal: Black Online

Urban Chaos: Riot Response

Virtual On

5 and final step being is enter LAN mode on both devices in any the above games and make a lobby with the host device then finally join with the guest device

And it should work like the attached video

u/bingusbongulusracer8 — 27 days ago

ARMSX2 updated and speeds are way faster now

I love how lightning fast this emulator has become, i boosted it to the max to get a feel of how much performance id have in breathing room when running at 100% normally. You can find it here https://armsx2.net/ if you wanna try and please if you like send some feedback, id like to see how everyone thinks of this update. The devs who work on this emulator are amazing!

u/bingusbongulusracer8 — 1 month ago

ARMSX2 2.6.1

ARMSX2 2.6.1 https://github.com/ARMSX2/ARMSX2/releases/tag/2.6.1

What's new:

Added RetroArch shaders, ARMSX2 now runs RetroArch .slangp shader chains on both Vulkan and OpenGL/GLES, via librashader. Download shader packs directly in-app, the same way GPU drivers already work, and pick a preset from Settings --> Renderer ---> Shader Preset once you've enabled RetroArch Shaders, you can also access it from the in-game menu without leaving your game. Preset changes apply live.

Presets are grouped by family (Mega Bezel, koko-aio, CRT, Handheld, and so on), collapsed by default, with each family split by its own folders so nothing stalls when you open the picker. Every preset shows its pass count as information, that number is not a performance prediction, and we deliberately don't rank presets by it: xBRZ runs heavy at ~5 passes, while koko-aio's ambilight runs great at ~19, because cost depends on per-pass resolution and shader complexity rather than pass count.

Fixes:

Add to home screen never actually pinned anything. The launcher was rejecting the full-size cover art as a shortcut icon, the error was being swallowed, and a legacy fallback that Android has ignored since 8.0 reported success, so even the failure toast never appeared. Icons are now scaled correctly and real failures surface.

Audio stayed muted after leaving the in-game menu open for a while, once Android reclaimed the audio stream. It now reopens on resume.

Added Force Framebuffer Fetch (MediaTek Mali), which is off by default. For Mali users on Vulkan only.

Off (default): correct picture, slower.

On: faster, but some MediaTek drivers show black or missing textures, will vary by device.

Added Gyro hotkeys, bind Gyro On/Off (toggle) and Gyro (hold to aim) to any button. Toggle flips gyro aiming on and off, hold enables it only while the button is held, so you can leave gyro out of the way until you're actually aiming.

Exit to Launcher now actually exits to your launcher. With "Exit to Launcher on Close (External Games)" enabled, quitting a game you launched from ES-DE or another frontend returns you to that frontend, instead of dropping you into the ARMSX2 library.

Other

Added three About sections in the left bar menu with Discord, GitHub and Website links.

### Credits

RetroArch shader support in ARMSX2 stands entirely on other people's work:

**[librashader](https://github.com/SnowflakePowered/librashader)\*\* by

SnowflakePowered, the runtime that compiles and executes the shader

chains on both Vulkan and OpenGL.

**[libretro / RetroArch](https://github.com/libretro/RetroArch)\*\* the

`.slangp` preset format and the [slang-shaders](https://github.com/libretro/slang-shaders) collection.

Shader packs are downloaded from the libretro buildbot, nothing is bundled

with ARMSX2.

**The shader authors.** Every preset is someone's craft, and the good ones

represent years of it, among many others: **HyperspaceMadness**

(Mega Bezel), **kokoko3k** (koko-aio), **TroggleMonkey** (crt-royale),

**Themaister** (the slang shader spec and many core shaders), **Hyllian**

(xBR family), **guest.r**, **Lottes**, **cgwg** (crt-geom).

Each preset carries its own licence and author in its `.slangp`/`.slang`

files.

If you maintain a shader pack and I've credited you wrongly or missed you,

please open an issue and I'll fix it. https://play.google.com/store/apps/details?id=come.nanodata.armsx2&hl=en\_US (gplay when google approves) https://github.com/SnowflakePowered/librashader

u/bingusbongulusracer8 — 1 month ago

ARMSX2 2.6.0.5

ARMSX2 2.6.0.5

What's new:

Gyro + stick now work together. Aim gyro (and steering gyro) is now added on top of the physical stick instead of fighting it, use the right stick for coarse aim and tilt to fine-tune, both at once. The other stick (movement) is unaffected while you aim.

Fixed: per-game stick fixes leaked to every game. Right/Left Stick Invert X/Y, Swap X/Y, and D-pad as Left Stick now save per game when set in a game's properties (they were writing the global setting for all games).

Added Per-game BIOS option. Long-press a game --> Per-game BIOS button to boot that specific game with its own BIOS (like for a EU disc on a EU BIOS, a US disc on a US BIOS). Global BIOS is the default you choose, "Use global" reverts it.

Online patches now work from the library. The patch/cheat browser reads the game's serial straight from the disc, so you can browse and install patches from a game's per-game settings without booting it first (previously it only worked in-game).

ANGLE is now an OpenGL driver option. When you select the OpenGL renderer, the driver picker shows an ANGLE option (GLES-on-Vulkan), the OpenGL counterpart to the Vulkan driver list. Helps non-Adreno GPUs (Mali/Xclipse/PowerVR) whose native OpenGL driver is weak. Available in both the Renderer settings and the in-game Graphics menu.

New GPU driver source: ExynosTools (WearyConcern1165/ExynosTools) added to the in-app driver downloader, helps Xclipse devices on Vulkan. https://github.com/ARMSX2/ARMSX2/releases/tag/2.6.0.5 https://play.google.com/store/apps/details?id=come.nanodata.armsx2&hl=en\_US (out when google approves)

u/bingusbongulusracer8 — 1 month ago

NASCAR 07 running lightning fast on ARMSX2 Refresh

ARMSX2 Refresh has gone a long way from it running barely 100% to whooping the speed percentage nearly up to 300% showing the headroom for performance this emulator offers!

u/bingusbongulusracer8 — 1 month ago

👋Welcome to r/Playstation2OnAndroid - Introduce Yourself and Read First!

Hey everyone! I'm u/bingusbongulusracer8, a founding moderator of r/Playstation2OnAndroid.

This is our new home for all things related to [PS2 Emulation on Android]. We're excited to have you join us!

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Post anything that you think the community would find interesting, helpful, or inspiring. Feel free to share your thoughts, photos, or questions about.

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How to Get Started

  1. Introduce yourself in the comments below.

  2. Post something today! Even a simple question can spark a great conversation.

  3. If you know someone who would love this community, invite them to join.

Thanks for being part of the very first wave. Together, let's make r/Playstation2OnAndroid amazing.

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u/bingusbongulusracer8 — 1 month ago

ARMSX2 V11 menu and gameplay (NASCAR 07)

ARMSX2 has been updating litterally daily and i feel every single update is better than the last, my temps are also cooler than the last few updates!

u/bingusbongulusracer8 — 2 months ago

Been trying out ARMSX2 refresh lately, speeds are awesome!

Been testing out what ARMSX2 has to offer lately and its acually really good, yall can find their site on google the .net one

If yall see this and wanna try it then i hope yall end up enjoying it!

u/bingusbongulusracer8 — 2 months ago
▲ 44 r/retroid

I ordered a retroid pocket 6! Hype!!! If yall got game reccomendations please hit me up if you want

I plan on playing racing games if that helps Maybe some GTA Gonna throw the works on it

u/bingusbongulusracer8 — 4 months ago