"night-long" social deduction games?
Hi all!
I'm hosting a medieval themed party with a large group of friends, and wanted to try and find/put together a game that operates similarly to werewolf/Mafia, but can be played throughout the party rather than the typical designated play time.
Is there a way to extend the play time of a game of werewolf, and having a secret task/signal to "kill" or "save" people instead of the eyes-closed and looking at people's cards etc.
I've tried looking this up, but Google is entirely unhelpful and I'm struggling to find anything about this. Hoping some of you might have done this before or have suggestions on how this could play out?
Thanks!!!