Team games Quality of Life wish
I main zerg in 2v2 3v3 4v4 with terran buddies. On some maps depending on placement, my starting hatchery creep is blocking wall placement. I wish my allies could wall independently on those starting positions inconsistencies.
Either we should get maps where this is not happening, or allies should be able to build on creep. What do you think?
___________________________________________________
Edit below: after 1 day from the comments
Creep is neutral, it either block T and P building like current ladder, or does not at all like coop. It might be good that creep does not block buildings in Teams ladder (while keeping 1v1 as is): to avoid blocking wall or expansions, to allow queens to help defend allies during air aggression, creep consistency for all Team games etc… Only drawbacks:
- creep would not prevent cannon rush in Teams: but it might be a good feature to allow consistent cannon rush too in Teams
- no more blocking building construction of T or P with creep (also valid for opponent)
IMPORTANT: for 1v1 it would be suitable to keep creep blocking T and P buildings for balance and race interactions