AITA for punishing a player for hogging the spotlight?
We're a few months deep into a new campaign, our party is a Wizard, a Warlock, a Cleric and a Barbarian.
I'm usually one to ask for a lot of checks, because if we weren't here to roll dice then what's the point of that character sheet you made? None of my players seem to have a problem with it, and I'd say it's pretty fun to see the three Spellcasters fumbling a basic acrobatics check to climb over a fence.
But I'm currently having problems with the Warlock player, I try to make a game where everyone can have their time in the spotlight but I've noticed that his character consistently hogs it whenever any kind of social interaction comes up.
For instance, in one of our sessions the party was walking around a city to investigate an issue and negotiate some alliances, and every time the party had to talk to someone I felt like he didn't even give the other PCs a chance, he just stepped forward and started droning on and on about whatever edgy warlock stuff he had going on.
For the last two sessions I tried to integrate a few more consequences to failed social checks, focused exclusively on the person making them, after all the rest of the party can't be blamed if the Warlock rolls a nat 1 and accidentally calls someone the n-word instead of asking for directions to the nearest tavern.
But tonight the Warlock player sent me a message about how he's not having as much fun anymore, and he feels a bit targeted.
I don't think that's a problem at all, he needs to stop being so entitled and let the other players play the damn game too, AITA here?