





People were asking recently if they'll return in the future. So this is the second chance! Thought i'd share :)
Ever since i started playing games, i always picked the magic wielding classes. Crimson Desert has an incredibly beautiful and vast world. I honestly love how they handled the ranged, armed and melee combat. But my only wish is, alongside Oongka and Damien, there was a playable character who wields true magical abilities with staff or bare hands or wand - or anything. I'm currently about 200 hours into the game and playing as elementalist monk (fist fight) but man, do i sigh and find myself often thinking the endless possibilities... I would actually pay for a DLC to wander around this insanely beautiful world as a true mage.
Since CD Devs announced that they are looking for ways to expand the game with DLC, i hope they consider adding a new playable companion who wields true magical abilities.
Here's my wishlist
What we'll get (probably)
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What's on your wishlist?
Like, seriously... Ever since OW2 release back in 2022, neither me nor anybody cared about souvenirs. Big shoutout to devs who modeled them, but nobody used them except maybe the heart one, -that's a big if- and every once in a while. It's been roughly 4 years and you guys keep pushing the souvenirs.
They could have been used in more creative ways (it's up to dev vision of course), but maybe replace them with actually something tiny bit more rewarding? If you give us 10 souvenirs each BP, you spend a lot of resource to model these things which noone uses at all. Instead, replace them with 1 mythic prism. At the end of the BP, we'd get 10 prism and we'd still need to complete 8 battle passes in order to get a whole new mythic skin if we wanted to. You wouldn't lose money or developer resource for 1 mythic prism for each souvenir for the future battle passes...
Some npcs re-used couple of times and this is kind of expected. However there is this one specific guy who is quite literally everywhere. And sometimes, multiples of him in the same room :D
These concept arts are from the recent "Skin concept fan-art event"
Second image translates as "safety comes first", which is the same words on Wuyang's firefighter skin concept art - back side.
Just a random thought that i've been thinking for a while now...
I've been playing overwatch for like 8 years now, regularly. I've been a support main since release. I played other roles and heroes of course, but my main has always been support. I quit the game multiple times and came back like many others. It was just the magic overwatch had since release what made me keep playing. I quit the game after Illari's release. At that time, i was completely done with overwatch because even Lifeweaver didn't feel like "home".
However, i came back again with Wuyang's release. The more i played with him, the more he felt like "home" and he was the hero i needed to have in Overwatch. Not just by his design, but by his whole kit, it felt like magic. For some, he has the personality of "classic clueless shy anime boy" but for me, he has the personality of someone who is constantly worried about his actions, tries hard to fit in the team and do his best under any circumstance. Since his origin is Chinese, he is under the pressure of his surroundings and of course, his parents. Anyways, you all know his lore already.
My playtime with other heroes are all over the place. I never had a main hero until Wuyang. After playing him to level 300+, every other hero started to seem like just a roster-filler. I'm not saying they are any less good or any less important. But it's like, i have lost any connection i had with them. Win or lose, Wuyang is the way to go (except for occasional Mizuki and LW picks to ct annoying ball or monke).
I feel like i would not be playing overwatch today, if it wasn't for Wuyang. The game i dropped back in 2023 would be dead for me if they wouldn't release Wuyang. 2 years of gap simply filled with Wuyang's presence. If any dev reads this even by accident, i appreciate you deeply. The person who designed wuyang, even if they added only a single node to his model, animated a single frame of his animation, voiced him, designed his sfx or wrote a single word into his lore, thank you. THANK YOU for making Wuyang.