u/d4v1dtsh

▲ 20 r/Xreal

Playing Indiana Jones in the garden bar

For the ones that wanted a real recording on how it looks outdoors. Wait until the end for the proper dimming to be set.

nintendo switch 2 + Nintendo switch gamepad pro + unnlink adapter + xreal one + anker 30W.

u/d4v1dtsh — 2 days ago
▲ 32 r/Xreal

I just tested Xreal’s Android XR glasses, and they are an early glimpse of my dream future smart glasses

tomsguide.com
u/d4v1dtsh — 2 days ago
▲ 7 r/Xreal

Another project aura review

there is no commercial announcement so don't expect final specs info yet.

youtu.be
u/d4v1dtsh — 3 days ago
▲ 115 r/Xreal

Xreal’s Project Aura review

>There have been a handful of hardware updates since I last tried out Project Aura in October. The glasses, made in collaboration with Xreal, now feature a carrying case and a new design for their compute puck. Google was mum on the chip inside, aside from the fact that it’s more powerful than the previous puck. The puck also has a fingerprint scanner, so you can unlock the device more easily. And in addition to a waist clip, there’s now a lanyard so you can wear the puck around your neck, in case you’d like to channel peak Gadget Dad vibes.

>You won’t look cool in these glasses, but the target audience for Project Aura isn’t the average Joe in the same way that Meta’s Ray-Ban glasses are. They’re a starting point for XR diehards who want a more portable and discreet version of a headset. Case in point: navigating Aura’s interface is nearly identical to the Galaxy XR’s.

>Last time I took Project Aura for a whirl, I mostly tried playing a tabletop game in a mixed-reality space, viewing multiple app windows in your space, and wirelessly mirroring a laptop display a la the Samsung Galaxy XR and Apple Vision Pro. This time around, I got to see a few vibecoded, spatial computing experiences. One let me make 3D AR doodles. Another would bring up the molecular structure of any real-world object I “pinched.” Neither was particularly unique, but the point is that you no longer need a full-on headset to experience or test vibecoded spatial apps. Mirroring a display was as easy as plugging the glasses into the laptop with a USB-C cable. At this, my eyes widened. Instead of needing to buy a second monitor, you can carry one around in your pocket. You don’t have to rely on spotty Wi-Fi either. I’m never going to be one of those people who schlepps a headset onto a plane or to the office, but this? This I would do.

>A slightly more gimmicky — but still cool — feature is the adaptive transparency mode. The opacity of Project Aura’s lenses can be tweaked lighter or darker with a press of a button. The neat thing is the glasses can tell if you’re looking at content versus trying to interact with people. So say you crank up the opacity for a more immersive working environment, but then your spouse asks you a question. When you look at said spouse, the glasses will automatically revert so you can see them clearly. When you look back at your second digital screen, you’re back to full opacity.

https://www.threads.com/@vicmsong/post/DYiEiVSAVtE?xmt=AQG04P4GzGV3wAazkP7owhOgOL9ZkLV3BEWEQmdXZwQDe14cUiWj1hGo4QcxenO5i8m-PbFm&slof=1

u/d4v1dtsh — 3 days ago
▲ 7 r/Xreal

Google I/O '26 Keynote

maybe we will have some insights for project aura, this is a developer conference so don't expect any commercial release date or details.

youtube.com
u/d4v1dtsh — 3 days ago

I made an app for android to experience 360 photos & videos with xReal AR glasses

Photos & Videos. Tap to open a new one. Slide up & down to change photos and videos in the same folder. Pinch to zoom. Remember same folder. Tap and hold to speed 5x a video.Shake to rotate 180º.

you can download it from https://github.com/davidtsh/XReal360Viewer

u/d4v1dtsh — 4 days ago
▲ 28 r/Xreal

Friends, drinks and gaming in a bar.

Playing Deadzone multiplayer on NSW2 with my friends in a bar a few weeks ago. My friend using my xreal one in real3D was very amazed. Not luck yet on convince them to get ones.

My friends are real I only used AI to cover their faces 😂.

u/d4v1dtsh — 7 days ago
▲ 21 r/Xreal

xReal 360 viewer 1.1.0 for 360 photos & 360 videos

New version adding video support and some useful interactions.

Tap to open new files.

Swipe to change images or videos in the same folder.

Pinch to zoom.

Tap & Hold to speed 5x

Problems known:

  • Sometimes sensors are not detected instantly, wait or replug the glasses.
  • Videos can get frozen, better to reopen the file.

https://github.com/davidtsh/XReal360Viewer/tree/Vegeta

Download apk: https://github.com/davidtsh/XReal360Viewer/blob/605ecbf8267d9737e273bfeb67dceb94e3fcab2d/releases/xreal_360_viewer_vegeta_1_1_0.apk

u/d4v1dtsh — 12 days ago
▲ 24 r/Xreal

Tired on having this need not covered I went full vibe coding with Claude, Gemini and Codex and I think I ended with a functional app to watch 360 photos.

The app is called xReal 360° viewer

Suggestions are appreciated and if you wanna try it send me a dm. ​

I'm testing update v1.1.0 , includes videos, pinch to zoom, slide up&down to change foto and videos.

u/d4v1dtsh — 15 days ago
▲ 4 r/Xreal

Wouldn't be nice to be able to rotate the xreal screen 90 degrees to play vertical shoot'em ups? For example this Switch game allows to go full screen rotated.

not the first time asking for this I have more uses for it. Like photo shooting in vertical through the fuji app that doesn't have a rotation feature...

u/d4v1dtsh — 16 days ago
▲ 31 r/Xreal

btw it's officially denied that this is for liquid glass on android, not happening.

u/d4v1dtsh — 16 days ago
▲ 136 r/Xreal

Normally I only use them to watch things or playing games. This week I had to work at my parents in law home without a monitor.

It works, it hurted cause I didn't have a proper chair but for the glasses all good. I used the 32:9 ratio and inglasses audio for meetings and music. We had some laughts about it. In a dark environment they would work better but it was enough,

Check the comments for the 3rd person pov photo

u/d4v1dtsh — 23 days ago