Having a little fun during a Hard Trance Build up
This is a clip during one of my mixes where I had some fun throwing in a kick drum during a hard trance build up. The volume of the incoming kick should have been louder.
This is a clip during one of my mixes where I had some fun throwing in a kick drum during a hard trance build up. The volume of the incoming kick should have been louder.
This was in 1F of the JW Marriott, Minato City (Takanawa Station South Tower).
This video is for fellow nerds who love to learn about low-level hardware. The summary below was generated via the YouTube Gemini AI.
https://www.youtube.com/watch?v=ylUUq0Vmc04
(Generated via Gemini AI)
In this video, Adrian’s Digital Basement investigates the feasibility of overclocking the NES CPU. The experiment stems from the author's work with a Dendi (a PAL clone console) and a standard NTSC NES console (0:00-0:30).
Key takeaways:
Adrian concludes that while this isn't groundbreaking, it proves that hardware-level overclocking is possible. The main limitation remains that the CPU and PPU are linked to the same master clock, and changing speeds impacts sound pitch and frame timing (47:00-48:30).