Why does my baby tracker have Solitaire?
Because a surprising amount of newborn care involves waiting during long feeds, contact naps, or while the baby settles.
I’m a new dad and the solo developer behind Milli, a shared baby-tracking app. While using it myself, I would start a feeding or sleep timer and then leave the app to play a game. Sometimes I would forget to return and stop the timer.
So I added an optional Games tab directly inside Milli.
It currently includes Solitaire and a small puzzle game called Tile Pop. Parents can pass the time while an activity timer continues running, then return to tracking without switching apps or losing context.
It’s probably the strangest feature in a baby tracker, but early usage suggests that people who open the games spend longer in the app. I’m still collecting enough data to determine whether this improves long-term retention or simply produces longer individual sessions, so I don’t want to overstate the result.
It taught me an interesting product lesson: a useful feature doesn’t always need to address the product’s primary task. Sometimes it can support the situation surrounding that task.
Milli’s core features include baby activity tracking, offline support, and real-time synchronization between parents and caregivers. It’s free and ad-supported, without a subscription paywall for its core tracking features.
I’m curious what other builders think:
- Is this a thoughtful contextual feature or unnecessary feature creep?
- Would you promote the games as a differentiator or leave them for users to discover?
Website:
https://milli.mapslabs.net/
Android:
https://play.google.com/store/apps/details?id=com.milli.babymonitor
iOS:
https://apps.apple.com/us/app/milli-baby-tracker-log/id6761766193