How to make midgame questing less boring?
So I've played with a few different wizards, but I've never gotten past Arc Two on any of them. I feel like I just hit a brick wall getting through some of those worlds. I will admit it is partially because by this point I am running all meta gear and decks, with blades and 7-pip AOEs as essentially the only spells in my deck at this point. I have so far beaten Arc One with Myth, Life, Fire, and Balance. Any tips, or is the game past Arc One just not for me anymore? Is there a point where the combat gets more interesting?