

"Colonies"("Hives, Hives, Hives!") is coming along nicely
Prototype game board to test the tile laying mechanic. Its all still very loose but so far Ive settled on a few aspects to make tile laying interesting and engaging (managing actual ants comes later)
- connect the queen tile in the center to a target (coin) with tunnels and chambers (each player has random goals kinda like ticket to ride)
- there are tiers around the queen and every tile built (maybe on designated hexes) triggeres an event (card) that challenges the hive (cave in, flood, enemy ants etc that get stronger the higher the tier is)
- you construct specialized chambers on the tiles that are 'dug out' like storage brood and fungal gardens which will make your hive more resilient towards these events
so far its single player for testing but Ill start playtesting this soon as coop/pvp
second image shows the process for making the prototype tile design.
"Colonies" is a bit boring... maybe "Hives, Hives, Hives!"
any thoughts?