▲ 392 r/WowUI+3 crossposts

Improving my small transmog addon

Showcasing an update to my addon I made as an addition to my UI.

I was planning to keep the appearances more or less of the same size to match the standard UI as much as possible, however, I realized that additional space could be used. Plus, I've added the option to hide the upper part of the UI, thus providing more space for appearances. I've also darkened the background for better immersion.

Since the appearances list is quite long, you can now jump quickly to the appearances of a certain expansion. There is also a comparison list for every slot: you can pin up to five appearances while you browse and compare them all at once.

And remember, this navigation view is optional, you can use the default grid view anytime.

Download on CurseForge

u/evasketch — 13 hours ago
▲ 883 r/WowUI

[Addon] W2UI - UI Replacement

Download on CurseForge

Hello everyone!

I have played World of Warcraft for years, and as a designer I always had this small idea in the back of my head:

“What if the default WoW UI could look a bit nicer, more consistent, and more modern, while still keeping its WoW flavor?”

And this is how W2UI came to life.

One of my main inspirations in terms of aesthetics is Bastion. Yes, I know, it might sound specific, but this location is one of my favorites in the game. It has a serene, clean, and somehow peaceful vibe, and I wanted to recreate some of that feeling in the interface.

At first, I spent quite some time wondering whether the interface should be light or dark. I am a huge fan of light mode interfaces, and one day I would really like to create a bright WoW interface. However, for this project, dark mode simply made more sense. WoW is a game where players spend many hours in front of their screen, dealing with lots of elements and tasks, and a darker interface is usually easier and more comfortable to use.

Before this version was created, there were many concepts, wireframes, mockups, and even interactive prototypes to go through. I wanted something that would feel familiar to Warcraft, but still more refined, more readable, and more coherent. Something adapted for modern resolutions and screen sizes, but not pushed into extreme minimalism or a sci-fi redesign.

I would have liked to try out in W2UI would be using larger almost fullscreen windows for certain of the major game interfaces.

The old WoW windows are quite appealing, however, a lot of them were initially created to fit the old screen resolutions. In addition, through time the game added more and more features such as collections, transmog, group finder, achievements etc. Most of these windows have acquired much more data that needs to be shown, yet at the same time, most of them are still viewed as small popup windows.

I would have liked to treat them as proper system screens rather than small popups.

With larger frame size, you will get more space for better separation, spacing, previews, list readability and visual hierarchy. It will also help you avoid the feeling of having too many tiny windows on your screen.
It also partially follows the current trends in interface design of RPGs/ARPGs, in which screens related to your character, inventory, skills or any collection usually utilize more space on screen and look like fully working environment. It would suit WoW perfectly.

So, for W2UI, it is important to reskin existing frames, but also reconsider some of them and make them larger and more logical windows.

This is just the start. W2UI is planned as a modular UI replacement, and more modules are already in the works.

What is included in this early release

The current version includes:

  • Character window
  • Group Finder — in beta/early release
  • Mini Professions window
  • Menu bar
  • Mini Map/bag button with info text

There are also basic options to turn off specific modules.

A few notes about limitations

A big part of the development was figuring out how to make custom frames work safely with Blizzard’s API. Some things are allowed, some things can be done with workarounds, and some things simply are not allowed by Blizzard at all.

Known limitations:

  • It is not currently possible to create a completely custom PvP frame inside the Group Finder. For now, the best option is to skin the default Blizzard PvP frame, which is planned for a future update.
  • The custom Group Finder cannot be opened while in combat. If you try to open it during combat, you will receive a prompt to use the default Blizzard Group Finder instead.

The Group Finder was definitely one of the biggest technical challenges of this release.

There are many window frames in WoW that could use a more consistent visual treatment — collections, achievements, also social features, and many others. Some of them are already being worked on for future releases.

This is only the beginning of a larger project.

Any useful feedback will be greatly appreciated. Please feel free to report any bugs, visual issues, or inconsistencies you notice.

u/evasketch — 4 days ago
▲ 193 r/wowaddons

W2UI - UI Replacement

Download on CurseForge

Hello everyone!

I have played World of Warcraft for years, and as a designer I always had this small idea in the back of my head:

“What if the default WoW UI could look a bit nicer, more consistent, and more modern, while still keeping its WoW flavor?”

And this is how W2UI came to life.

One of my main inspirations in terms of aesthetics is Bastion. Yes, I know, it might sound specific, but this location is one of my favorites in the game. It has a serene, clean, and somehow peaceful vibe, and I wanted to recreate some of that feeling in the interface.

At first, I spent quite some time wondering whether the interface should be light or dark. I am a huge fan of light mode interfaces, and one day I would really like to create a bright WoW interface. However, for this project, dark mode simply made more sense. WoW is a game where players spend many hours in front of their screen, dealing with lots of elements and tasks, and a darker interface is usually easier and more comfortable to use.

Before this version was created, there were many concepts, wireframes, mockups, and even interactive prototypes to go through. I wanted something that would feel familiar to Warcraft, but still more refined, more readable, and more coherent. Something adapted for modern resolutions and screen sizes, but not pushed into extreme minimalism or a sci-fi redesign.

I would have liked to try out in W2UI would be using larger almost fullscreen windows for certain of the major game interfaces.

The old WoW windows are quite appealing, however, a lot of them were initially created to fit the old screen resolutions. In addition, through time the game added more and more features such as collections, transmog, group finder, achievements etc. Most of these windows have acquired much more data that needs to be shown, yet at the same time, most of them are still viewed as small popup windows.

I would have liked to treat them as proper system screens rather than small popups.

With larger frame size, you will get more space for better separation, spacing, previews, list readability and visual hierarchy. It will also help you avoid the feeling of having too many tiny windows on your screen.
It also partially follows the current trends in interface design of RPGs/ARPGs, in which screens related to your character, inventory, skills or any collection usually utilize more space on screen and look like fully working environment. It would suit WoW perfectly.

So, for W2UI, it is important to reskin existing frames, but also reconsider some of them and make them larger and more logical windows.

This is just the start. W2UI is planned as a modular UI replacement, and more modules are already in the works.

What is included in this early release

The current version includes:

  • Character window
  • Group Finder — in beta/early release
  • Mini Professions window
  • Menu bar
  • Mini Map/bag button with info text

There are also basic options to turn off specific modules.

A few notes about limitations

A big part of the development was figuring out how to make custom frames work safely with Blizzard’s API. Some things are allowed, some things can be done with workarounds, and some things simply are not allowed by Blizzard at all.

Known limitations:

  • It is not currently possible to create a completely custom PvP frame inside the Group Finder. For now, the best option is to skin the default Blizzard PvP frame, which is planned for a future update.
  • The custom Group Finder cannot be opened while in combat. If you try to open it during combat, you will receive a prompt to use the default Blizzard Group Finder instead.

The Group Finder was definitely one of the biggest technical challenges of this release.

There are many window frames in WoW that could use a more consistent visual treatment — collections, achievements, also social features, and many others. Some of them are already being worked on for future releases.

This is only the beginning of a larger project.

Any useful feedback will be greatly appreciated. Please feel free to report any bugs, visual issues, or inconsistencies you notice.

u/evasketch — 4 days ago
▲ 387 r/WowUI+2 crossposts

W2 Transmog Studio Addon

I wanted transmog browsing to feel more visual and immediate. Comparing appearances in the default UI often requires a lot of clicking and mental mapping to how items actually look on a character. W2 Transmog Studio was created to make browsing feel closer to a live wardrobe preview.

W2 Transmog Studio adds a new Studio tab to the transmogrification window, featuring an improved live-preview scrolling list. Appearances are shown directly as model previews while you scroll.

The addon also adds smoother transitions to the standard transmog list and lets you choose a character stance/pose for the preview, so you can see how your transmog looks in different situations.

Download on CurseForge

u/evasketch — 15 days ago
▲ 165 r/wow

When you sacrificed your sight but still need reading glasses

u/evasketch — 24 days ago
▲ 18 r/wow

Someone in Bastion likes to hang out under the bridge

u/evasketch — 2 months ago