AW3225QF OLED Monitor disconects from PC when it goes into Standby mode

I've been having an issue where every time my monitor goes into standby mode, it disconnects from my PC. Now this isn't a huge problem, but it is annoying since it takes a couple of seconds to reconnect when I wake it, and it also causes open windows to shift over to the other monitor.

My monitor is connected via HDMI 2.1, and my second monitor is connected via DP, which has no issues going into standby mode.

Any clue if there is a way to fix this?

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u/everydaygamer28 — 12 days ago

Is there any way to fix stuttering caused by a game being captured at 59.94 fps?

So I’m playing Kingdom Hearts 1 on PC and I’m experiencing some severe stuttering when streaming to my Series X through the moonlight client (host is Vibeshine) but not on my host pc.

I believe the issue is that the game gets captured at 59.94fps due to being an older title that is locked at 60fps. On my PC this isn’t a problem but when streaming it seems to cause stuttering.

I did try setting my Xbox to 60Hz and locking my frame rate to 60fps but it wasn’t enough. I also tried locking the frame rate to 59.94fps using RTSS and changing the frame pacing mode but that just leads to it constantly dropping frames which results in stuttering as well.

Is there anything that can be done to fix this problem?

https://preview.redd.it/qw7os2ng0nlh1.jpg?width=4020&format=pjpg&auto=webp&s=5ad05d7a340ea334918a059d944065cef6bab3f7

​Edit: okay nvm I’m wrong. Apparently all games capture like this and I just never noticed before. So I have no clue what's causing the stuttering.

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u/everydaygamer28 — 2 months ago

Vibeshine/Vibepollo is causing random in-game framedrops

So I'm currently running Vibeshine as the host (though I've tried Vibepollo as well), using Moonlight on the Series X for the client.

I'm running into an issue where my game will experience a sudden frame drop, causing the screen to freeze up for a brief moment. Initially, I thought it was a problem with the stream, but the stream seems to be working just fine, and it's instead the game itself experiencing a sudden frame drop.

These frame drops are seemingly random; sometimes I can go minutes without one occurring, and other times I can have multiple occur within a minute. This occurs on demanding games like Kingdom Come Deliverance 2 as well as less demanding games like Fields of Mistria.

I've tried messing with Vibeshine's settings such as V-sync and RTSS frame limit, but it doesn't seem to make a difference. I turned off the feature that sets the refresh rate to 4x the target, and while it seems to have helped, it didn't completely fix the problem either.

It also doesn't seem to matter if I'm running at 60fps or 120fps, though the drops at least seem a bit less common at 60fps.

Any clue what could be causing this?

OS: Windows 11

GPU: RTX 4090

CPU: i7-12700F

I've tried looking at the Vibeshine logs, but I honestly have no clue how to find the relevant information.

Edit: oddly enough I’m able to play the gamepass version of Forza Horizon 6 without any major issues. So the problem seems to only occur with steam games.

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u/everydaygamer28 — 2 months ago

Cover art from playnite integration not showing up in XBOX Moonlight client

I’m using Vibepollo’s playnite integration to add my games to the application list so I can launch the game directly from Moonlight.

This works perfectly except that on the Xbox client it does not display the cover art for the game it just shows up as blank. Just to be sure I checked moonlight on my iPhone and the cover art shows up on there no problem so this does seem like an issue with the Xbox client.

Is there any known way to fix this?

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u/everydaygamer28 — 2 months ago

What causes some games to stutter but not others?

I've started using Vibepollo to stream games from my PC to my Series X using Moonlight. Now, for the most part, it works great, but while a game like Forza Horizon 6 plays perfectly, a game like Kingdom Come Deliverance 2 will experience minor stuttering that doesn't occur when playing directly on the PC.

Now I've gone through Vibepollo's settings and done things like disabling V-Sync and capping the framerate using RTSS, but the stuttering still occurs.

Any idea what might be the cause and if there is any way to fix it?

Edit: it looks like I can fix the stuttering (or at least greatly reduce it) by capping both the game and Moonlight client at 60 FPS.

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u/everydaygamer28 — 2 months ago
▲ 3 r/dbrand

How did you do with applying a skin with a kill switch case?

I recently got a killswitch case for my Ally X and decided to apply a skin even though I normally wouldn’t bother.

Overall it wasn’t too difficult but even with following dbrand’s instructions it still ended up slightly crumpled on the edges.

It’s not too bad, maybe 98% perfect but I’m curious how others have faired with applying their skins.

u/everydaygamer28 — 5 months ago
▲ 71 r/Diablo

For those on Torment 12 do you find yourself lowering the difficulty for certain activities?

So I’m at the point where I can generally clear content on Torment 12 without too much trouble. However, I find that I do need to lower the difficulty when I do Infernal Hordes. The reason being is that you have limited revives and no matter how careful I am I will inevitably get one shot by some attack I just didn’t see coming.

I mean I can still get one shot in T11 but at least I can also bypass Bartuc’s mechanics which get pretty crazy it turns out.

Anyone else do this for some activities or do you find you can typically stay on T12 all the time?

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u/everydaygamer28 — 5 months ago